TONI8 Posted December 24, 2018 Share Posted December 24, 2018 Hello. I'm starting to learning about CK and 3D modeling and I'm wondering.. if I would like to create a new worldspace on skyrim/FO4.. it would be an option to create the entire landscape on zbrush instead of the CK? I mean, first creating all the landscape in zbrush, manually, and export it to CK. This should allow me put more detail, right? And, if this is possible: could this affect the performance? Merry Christmas! Link to comment Share on other sites More sharing options...
Di0nysys Posted December 24, 2018 Share Posted December 24, 2018 You could, but one major drawback of this approach is you won't be able to color the land mesh in CK, nor apply grass covers as effectively. It's also gonna require more work creating lod. And just in case you wanted to edit the landscape at any point, you'll have to completely re-import your mesh, cell by cell. Not recommended imo. Link to comment Share on other sites More sharing options...
TONI8 Posted December 24, 2018 Author Share Posted December 24, 2018 Thank you for answer Di0nysys: 1) About color the land I think this shouldn't be a problem if I do that task with Substance painter, right?2) About apply grass covers.. what could I do instead?3) What do you mean with more work about lod?4) Is there a number of max polygons that it can handle? Link to comment Share on other sites More sharing options...
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