Jump to content

Recommended Posts

Posted

I've got some objects in the mod I'm doing (vanilla assets) that have a problem in game of only showing up if you look at them at certain angles

 

here is an example

 

https://i.imgur.com/eKxqIP2.png

https://i.imgur.com/8e1bAT9.png

 

This is the same corridor from two slightly different angles, and in one image the lockers are visible the other they aren't

 

I'm know I'm a complete n00b but how do I fix this?

 

Thanks in advance for your help.

 

Posted

Hi, Will this apply to the game as well then? The objects look fine in the GECK, its in the actual game that they disappear as I move around the cell.

Posted

I apparently already had this setting changed for the GECK which is perhaps why it displays fine, it is just the actual game that is causing this issue

Posted

Check out 'TIP: Flickering on added item (Radius Setting)' under the "Custom items" section of the wiki "Getting started creating mods using GECK" article.

 

You said these were vanilla objects. Did you makes ANY alterations to them? If so, please see 'TIP: Exporting a mesh from Blender for import into GECK' under the "Armor & Clothes" and 'TIP: New to Blender' under the "Blender (Mesh Editor)" sections.

 

-Dubious-

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...