MrLaxitive Posted December 27, 2018 Share Posted December 27, 2018 i thought it would be interesting to have cursed(enchantment) items. all learable. here are a few suggestions to get thing started 1. while equipped player cannot use spells2. while equipped has mana slowly drained3. while equipped diseases have much greater effect4. while equipped health, mana, stam reduced5. while equipped play has a chance to slip (rag doll)6. while equipped player takes increased damage7. when equipped cannot be unequipped unless removed by a priest (random quest priest? costs a lot?) 8. slowly drains health, mana, stam9. while equipped while in combat will randomly heal a combatant 10. while equipped has a new random effect each day? (mostly negative)11. hurts when used?12. decreases chance of valuables dropping (aka money, ingots, gems, and magical items)13. while equipped a skill is reduce by x ( for example heavy armorer reduce from 60 to 50)14. when used damage varies between 1/10 of your normal damage to x515. buffs nearby enemy's16. chance to drop (disarmed) when used17. sneaking is impossible 18. increased chance of catching a disease (including the lore friendly thrassian plague and more)19. take increased elemental damage 20. slowly lose gold any takers? Link to comment Share on other sites More sharing options...
SeraphimKensai Posted December 27, 2018 Share Posted December 27, 2018 (edited) I like the idea of curses, and have a couple curse like effects already implemented in my SSE mod linked below. They are Jwengu's Cursed Mask, and Contagion Winds. The first magically forces a cursed mask on to a target that has stat drain on the equipped actor. The second is a cursed disease that spreads from NPC to NPC, eventually infecting everyone exposed aside of the caster. Edited December 27, 2018 by SeraphimKensai Link to comment Share on other sites More sharing options...
MrLaxitive Posted December 28, 2018 Author Share Posted December 28, 2018 (edited) lol its a long shot but mind adding my suggestions? also can you learn them as enchantments? your mod doesn't look bad, but im gonna wait till its a bit more polished and to see if its compatible with summermyst, Ordinator, apocalypse, and other commonly used mods. feel free to bounce ideas off me! i have no idea how to mod ( and no time to learn) so id at least like to hand my ideas off to someone else. Edited December 28, 2018 by MrLaxitive Link to comment Share on other sites More sharing options...
SeraphimKensai Posted December 28, 2018 Share Posted December 28, 2018 My mod is compatible with all the ones you listed as of v0.3 as you simply listed three mods by Enai. My mod doesn't replace anything and adds spells to the game, so only thing it wouldn't be compatible would be a mod that eliminates magic, blows up the Bannered Mare, or blocks leveledlist distribution. Sadly I'm too busy to create an entire new mod to make all your ideas into tangible curse effects in the game as as you pointed out I have some polishing to do on my own work. I'll leave you to learn to make your own mod a reality. Hopefully you find some time to learn how to make a mod and are able to complete it. Link to comment Share on other sites More sharing options...
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