ma1025 Posted July 18, 2012 Share Posted July 18, 2012 Wasteland Sex Module is included in Sexual Innuendo. wsex.esm and the two anim.esps are required for SI or HtM to work. HtM is built off of Sexual Innuendo and requires that SI be installed first, with HtM installed over the top of it. Link to comment Share on other sites More sharing options...
Rutgerhauerpl Posted July 18, 2012 Author Share Posted July 18, 2012 cheers.. I have uninstalled several mods that i do not need (they were somehow written in the mod cache from 2010 year when i played new vegas, and when steam was redownloading the game the mods were back too), and updated some mods too. Hopefully I'll have stable working mega mod installation soon :) Link to comment Share on other sites More sharing options...
Rutgerhauerpl Posted July 18, 2012 Author Share Posted July 18, 2012 (edited) Can you change the level cap to 100 or something close to it via the in-game console? Without bugs and once and for good?Do you know a mod that does it, works well and doesn't give a perk every level? Edit: I'm trying out some of the project nevada components. Edit2: Is Project Nevada incompatible with Revelation UI? Edited July 18, 2012 by Rutgerhauerpl Link to comment Share on other sites More sharing options...
ma1025 Posted July 18, 2012 Share Posted July 18, 2012 For level cap, try "SetGameSetting iMaxCharacterLevel 100" I don't know anything about Project Nevada except that it changes so many vital things, it requires a ton of patches for a lot of stuff. DarNified and Revelation UI Patch for PN. . Link to comment Share on other sites More sharing options...
Rutgerhauerpl Posted July 18, 2012 Author Share Posted July 18, 2012 (edited) I got all i wanted downloaded and installed, now trying to figure out the best load order, could use some help if possible please. FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmFOOK - New Vegas.esmFOOK - New Vegas DLCs.esmAWorldOfPain(Preview).esmMoMod.esmMore Perks.esmCHEMS.esmCorvega.esmNew Vegas Redesigned II.esmdrgNV - Melissa Companion.esmProject Nevada - Core.esmNSkies URWLified.esmInterior Lighting Overhaul - Core.esmNVR-Strip.esmrePopulated Wasteland.esmELECTRO-CITY - CompletedWorkorders.esmELECTRO-CITY - Highways and Byways.esmNVEC Complete.esmRun the Lucky 38.esmTales from the Burning Sands.esmSpeedyResources.esmWar Never Changes.esmRancho Villa.espRustTownV1Master.esmWARZONES - Misanthropy Pure.esmwsex.esmdomecity.esmdomecity_Kaz_plugin.esmSlaveTown - Its a slaves life.esmAngelPark.esmProject Nevada - Cyberware.espProject Nevada - Equipment.esmProject Nevada - Rebalance.espSVSR.esmNevada Skies - URWLified.espFalloutNV_lang.espDeadMoney_lang.espHonestHearts_lang.espOldWorldBlues_lang.espDarNifiedUINV.espUseableToiletsUninstalled.espUseableToilets.espWARZONES-RUSTOWN - Peaceful Coexistence.espType3MClothing.espCorvega -Electrocity.espThe Mod Configuration Menu.espNVEC Improved Sound FX Patch.espRustTownAdditions3.espCQBR.espAWOP-MoMod.espMoMod-Aliens.espArea 51 - Project Roswell.espNew Vegas Trade Center.espThe New Bison Steve Hotel.espThe Lucky 38 Empire.espMAC.espWhen Worlds Collide.espUHNV.espType3MClothing_HH.espType3MClothing_OWB.espNew Vegas redesigned- Honest Hearts.espNVR- Recommended.espEve Cute Girl Preset.espUHNV-Dead Money.espUHNV-Honest Hearts.espUHNV-OWB.espUHNV-Lonesome Road.espUHNV-Chems.espUHNV-More Mannequins.espUHNV-Brighter Lighting.espNVR-NPCs.espNVR_rePopulated Wasteland_Patch.espNVR-ELECTRO-CTIY_Patch.espNVR-Version_10.espNVFR-NVR-NVTC-Version_2.espFOOK - New Vegas.espFOOK - New Vegas DLCs.espNVR- Lore version.espCONELRAD 640-1240.espCass and Veronica.espdD-Reduced Dismember Force - EVE.espdD-Smaller Wounds - EVE.espImproved Sound FX - Project Nevada.espNVEC PN Cyberware Patch.espNVEC PN Equipment Patch.espNVEC PN Rebalance Patch.espNVEC Complete FOOK Patch.espNVEC Complete EVE Patch.espAWOP-EVE Patch.espImproved Sound FX - FOOK HH Sharing Fix.espImproved Sound FX - FOOK OWB Sharing Fix.espImproved Sound FX - FOOK Weapon Sharing Fix.espImproved Sound FX - EVE.espWar Never Changes.espWar Never Changes - Seven.espwsexInnuendoAnims.espwsexInnuendoNPCs.espAngelParkRemix.espCHEMS - Benches.espCHEMS - Basic Chems.espOven Cooking.espRealSmokes.espNaziVampires.espBodyJewelry.espbzArmour.espbzBodySuits.espjokristinascloset.espAWOPDeadMoney.espDIM TYPE3clothesRETAIL_NV.espSunglasses Shipment.espTailor Maid - NV.espdrgNV - Marcus Companion.espNVWillow.espdesmond companion.espSunnyCompanion.espSunValley.espBuena Vista.espSlaveTown - Assets.espSlaveTown - AWOP Patch.espUnlimitedCompanions.espdD - Enhanced Blood Main NV.espdD-Smaller Wounds.espdD-More Gore.espdD-Reduced Dismember Force.espdD-Smaller Spatters Realistic.espWeaponModsExpanded.espImproved Sound FX - WMX - Weapon Sharing Fix.espWMX-AWOP Patch.espWMX-FOOKNV CP.espWMX-ShotgunCommando.espImproved Sound FX - WMX - GRA Sharing Fix.espWMX-Arwen_NV_Realism.espWMX-ModernWeapons.espWMX-MW-GRA.espWMX-DeadMoney.espWMX-HonestHearts.espWMX-OldWorldBlues.espWMX-LonesomeRoad.espImproved Sound FX - WMX - HH Sharing Fix.espImproved Sound FX - WMX - LR Sharing Fix.espImproved Sound FX - WMX - OWB Sharing Fix.espWMX-FOOKNV-DLCs CP.espEVE FNV.espEVE FNV-[GRA Patch for EVE 1.3].espWMX-EVE.espWMX-GunRunnersArsenal.espNSkies URWLifiedOWB.espInterior Lighting Overhaul - Ultimate Edition.espILO - Rust Town.espILO - A World of Pain.espILO - PipBoy Light.espNSkies URWLifiedHH.espNSkies URWLifiedDM.esp Total active plugins: 158Total plugins: 158 I am currently using FNVEDIT, reading readme's and checking my previous load order to figure it out but any help will be appreciated. Edited July 18, 2012 by Rutgerhauerpl Link to comment Share on other sites More sharing options...
ma1025 Posted July 18, 2012 Share Posted July 18, 2012 I'm reworking your load order right now but I will say now, don't ever load .esp files before .esm files and do not load anything before FalloutNV and its DLCs. Link to comment Share on other sites More sharing options...
Rutgerhauerpl Posted July 18, 2012 Author Share Posted July 18, 2012 Thank you very much :-) The order was totally random the first time i uploaded it here, now it's organised with auto boss sort and the post has been edited. Link to comment Share on other sites More sharing options...
ma1025 Posted July 18, 2012 Share Posted July 18, 2012 Every one of your .esm files must be loaded first, with any .esp files loading after all the .esm files. Also, a word of advice. Do not use the game's autosave feature. It will slowly corrupt your save games over time so I recommend you disable autosave in-game. Instead, try using CASM. Revised load order. Not perfect, but I did my best. I don't use about 75% of those mods, myself. Recommended:CASM with MCMNew Vegas Script Extender (I don't know if you already installed this)Unified HUD Project Link to comment Share on other sites More sharing options...
Cyberlazy Posted July 19, 2012 Share Posted July 19, 2012 FONV does not work very well at all once you pass 140 active mods. Link to comment Share on other sites More sharing options...
Rutgerhauerpl Posted July 19, 2012 Author Share Posted July 19, 2012 (edited) You mean slow downs or crash possibility? If the first, my machine is uber for gaming with the best possible water cooling :PAlso, is project reality incompatible with ANY mods i have in the current installation? Edit: Thank you again ma1025, much appreciated! Where should i put CASM in my load order?Also, ma1025, you mixxed up NVRedesigned2 with NVRestoration, both are called NVR and i have both of them, not only NV Redesigned 2 ^^. Also, the NVFR-NVR-NVTC-Version_2.esp is a file of Freeside Restoration that is compatible with NewVegasRestoration and New Vegas Trade Center (note that there is Freeside Restoration as well as Restoration, the second one being the strip restoration) Edit2: Can i make New Vegas Redesigned II.esm dominate FalloutNV_lang.esp and Fook - New Vegas.esm when it comes to NPCs look (so that NVR2 wins all conflicts and change the npcs looks like its meant to, make fnvlang and FOOK not changing anything in the looks) without dragging things in FNVedit? Or FNVedit dragging in mergepatch is the only way? Maybe can do something with the load order to make it work? Edited July 19, 2012 by Rutgerhauerpl Link to comment Share on other sites More sharing options...
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