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Scabbard stuck on weapon


ShadowLance194

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I modified a few of the default weapons (making new mesh names and construction set items for each) and now the scabbard (sheath) is stuck on the blade of all of them. Meaning even with the blade drawn the scabbard goes with it.

 

I poked around in the .nif but couldn't find any reference to a scabbard model, was just going to remove it. Would rather have no scabbard than one that was stuck to the blade.

 

Help

 

:thanks:

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I modified a few of the default weapons (making new mesh names and construction set items for each) and now the scabbard (sheath) is stuck on the blade of all of them. Meaning even with the blade drawn the scabbard goes with it.

 

I poked around in the .nif but couldn't find any reference to a scabbard model, was just going to remove it. Would rather have no scabbard than one that was stuck to the blade.

 

Help

 

:thanks:

If you are using a longsword that has a scabbard (inside the NIF file) and configure it in the construction set as a 2-handed weapon, I'm fairly certain it will attach the scabbard to the sword as a single item. You would have to modify the NIF file to make it a claymore as well as changing the plugin to reference the type of weapon.

 

Basically, it's not as simply as changing the plugin setting from 1H to 2H or other types.

 

LHammonds

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