megabliss7116 Posted July 13, 2012 Share Posted July 13, 2012 I'm working on updating a mod of mine, and I have finished up one quest and now I need another which allows the player to purchase/fix up the new home. I don't want the 2 quests running side by side, so I was curious as to how I could get the house "quest" to only function after the initial quest has been completed. Link to comment Share on other sites More sharing options...
megabliss7116 Posted July 13, 2012 Author Share Posted July 13, 2012 Well I think I've solved it, though I'm not sure. In the 'Quest Data' tab under the 'Quest Dialogue Conditions' you can select a function called 'GetQuestCompleted'. Then you can select the quest that will function as what I believe to be the prerequisite quest. Link to comment Share on other sites More sharing options...
ElrazielMoon Posted May 25, 2017 Share Posted May 25, 2017 Greetings. I am trying to put a quest stage (Civil war in imperial side) as a requisite to advance a quest i am making, but I am new in modding. Any help, please? Link to comment Share on other sites More sharing options...
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