Jump to content

[LE] Limited spell use for player


nikolaf

Recommended Posts

Hi,

 

Does anyone how to make a durational spell fire only when the previous one has faded?

 

I made a meteor swarm effect spell, but currently the player and npcs can cast it over 10 times in a row, which ruins the point of the spell ( well everyone is dead :mellow:).

I don't want it to be a power, more like a "cast when not active" type, because it lasts for 60 seconds.

 

Any help would be appreciated.

Link to comment
Share on other sites

You're welcome. I believe something like this has been asked here in nexusmods forum. Maybe you can search for it (i'm not sure if it's possible since i never searched it directly from nexusmods forum, but usually i search using google).

Here's a discussion i found here in nexusmods forum: https://forums.nexusmods.com/index.php?/topic/4814675-need-help-how-do-i-add-a-cooldown-to-a-spell/

Edited by qwertypol012
Link to comment
Share on other sites

This is just what I needed!

Now I can relax knowing that level 50 fire mage won't slaughter an entire town with a 100 meteor swarms! :smile:

 

On a side note: is it possible to make npcs use the ritual master spells in combat? I'd love to make the spell a master ritual one.

 

Edit: Figured it out, just a stupid keyword missing... :dry:

Edited by nikolaf
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...