Deleted6914014User Posted January 5, 2019 Posted January 5, 2019 (edited) Hello. I ran into one problem. Many may have noticed dark foliage on some trees. I started to figure it out. As a result, to solve this problem (with my knowledge) I had to turn the points of the polygons (swap corners) and update tangents. That helped. But this method bends the texture. I wanted to ask how to fix these gaps correctly. I know 3DsMax (a little). For see dark foliage need disable frontal light in NifSkope. Edited January 5, 2019 by Guest
Deleted6914014User Posted January 5, 2019 Author Posted January 5, 2019 (edited) After disable vertex colors and remove _n.dds texture possible see the difference of colors Edited January 5, 2019 by Guest
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