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Would someone be willing to help me troubleshoot my list/load order?


VDT97

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I'm new to this forum, and a novice to modding, so please forgive me if I step on toes or etiquette.

 

I've successfully modded Skyrim/SSE, FNV, and FO4 before, but never FO3.

 

My current issue is I run FOSE through Mod Organizer 2, the game opens up, plays anywhere from 1-3 notes of the theme and screen, then crashes immediately.

 

I'm having trouble tracking down exactly what needs to be tweaked, but I think it has to do with EVE. Problems says "Missing Masters - No guided fix: Game will crash unless you install and enable the following plugins: EVE.esp" I do have EVE.esm active. What should I do? I've seen comments about fixes for EVE not playing nice, but nothing definitively helpful for me.

 

Here is my mod load order, from 67-0, and my plugins, from 0-102, attached as txt files and as text down below.

 

Modlist:

+Alternate Start
+NMCs Texture Pack MAXIMUM Pack SINGLE FILE FOR NMM
+UUF3P - FWE Compatibility Patch
+DLC Support
+Greener Grass
+Fellout seam issue
+Fellout 1 21R2
+Optional Plugins
+v2 22 to v2 22b update
+Enhanced Blood Textures
+FOOK2 hotfix main
+FOOK2 1dot2 open beta data files full
+DarnUI Support for FWE 6
+RH IronSights - EVE Bridge
+RH IronSights - WMK Bridge for BETA
+RH IronSights - FWE Bridge
+New Weapons for BETA
+New Crosshairs
+RH_IronSights BETA Update 1-6938-1
+RH IronSights BETA
+UPP - Beverage Perks
+UPP - Experience Perks
+UPP - Original Perks
+UPP - Quest Perks
+UPP - Pack 2-1409
+UPP - Pack 1-1409
+FOIP - Marts Mutant Mod and FOOK2
+FOIP - Marts Mutant Mod and FWE
+MMM-6_2-update-3211-6-2
+Marts Mutant Mod 1-RC61
-FOIP - EVE and FWE 6-01-4968
+EVE
+FOIP - Weapon Mod Kits and FWE 6-03-4968
+WMK The Pitt Compatibility Patch
+WMK Point Lookout Compatibility Patch
+WMK Operation Anchorage Compatibility Patch
+WMK Mothership Zeta Compatibility Patch
+WMK Broken Steel Compatibility Patch
+WMK AA-12 Combat Shotgun replacer-3388
+Weapon Mod Kits
+DLC Support-2672
+RobCo Certified Omnipatch for Paradox EVE
+RobCo Certified v2 Omnipatch FIXED
+RobCo Certified v2 Patch Pack
+RobCo Certified
+FOIP - Project Beauty and FWE
+Impervious Power Armour
+FWE 6-03a HOTFIX PATCH
+FWE Master Release 6-0 - Part 2
+FWE Master Release 6-0 - Part 1
+FO3 Redesigned HD
*DLC: Anchorage
*DLC: BrokenSteel
*DLC: PointLookout
*DLC: ThePitt
*DLC: Zeta
*Unmanaged: DarNifiedUIF3
*Unmanaged: RH_IRONSIGHTS
*Unmanaged: RH_IronSights_Basic_AnchoragePlugin
*Unmanaged: RH_IronSights_Basic_BrokenSteelPlugin
*Unmanaged: RH_IronSights_Basic_PittPlugin
*Unmanaged: RH_IronSights_Basic_PointLookoutPlugin
*Unmanaged: RH_IronSights_Basic_VanillaPlugin
*Unmanaged: RH_IronSights_Basic_ZetaPlugin
*Unmanaged: RH_IronSights_Pitt_NewRifleSights
*Unmanaged: RH_IronSights_PL_NewItems
*Unmanaged: RH_IronSights_RemoveReticule
*Unmanaged: Unofficial Fallout 3 Patch
Plugins:
Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
Unofficial Fallout 3 Patch.esm
CALIBR.esm
FOOK2 - Main.ESM
FOOK2 - [DIK] DLC Improvement Kit.ESM
Companion Core.esm
RobCo Certified v2.esm
CRAFT.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
Project Beauty.esm
EVE.esm
RH_IRONSIGHTS.esm
FO3 Wanderers Edition - Alternate Travel.esp
Impervious Power Armour.esm
DarNifiedUIF3.esp
RH_IronSights_RemoveReticule.esp
FOOK2 - Main.esp
FO3 Wanderers Edition - Main File.esp
RobCo Certified v2 Omnipatch.esp
Mart's Mutant Mod.esp
Fellout-Full.esp
WeaponModKits.esp
RH_WMK_Bridge.esp
WeaponModKits - FWE Master Release.esp
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
Project Beauty- Broken Steel.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - DLC The Pitt.esp
UUF3P - FWE Patch.esp
RH_IronSights_Basic_AnchoragePlugin.esp
RH_FWE_Bridge.esp
FO3 Wanderers Edition - Optional Restore Tracers.esp
FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp
FO3 Wanderers Edition - Project Beauty.esp
FOOK2 - DIK [Hotfix].esp
Mart's Mutant Mod - DLC Zeta.esp
RH_IronSights_Basic_ZetaPlugin.esp
RH_IronSights_Basic_VanillaPlugin.esp
RH_IronSights_Basic_PointLookoutPlugin.esp
RH_IronSights_Basic_PittPlugin.esp
RH_IronSights_Basic_BrokenSteelPlugin.esp
Fellout-PointLookout.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - Natural Selection.esp
RH_EVE_Bridge.esp
RH_IronSights_PL_NewItems.esp
Project Beauty- Point Lookout.esp
RobCo Certified v2 Impervious FWE.esp
RobCo Certified v2 Impervious.esp
Fellout-Anchorage.esp
Fellout-BrokenSteel.esp
Fellout-pipboylight.esp
Fellout-Zeta.esp
WMKAA12Shotgun.esp
WeaponModKits - BrokenSteel.esp
WeaponModKits - OperationAnchorage.esp
WeaponModKits - ThePitt.esp
RH_IronSights_Pitt_NewRifleSights.esp
WeaponModKits - Zeta.esp
WeaponModKits - PointLookout.esp
Mart's Mutant Mod - Master Menu Module.esp
Mart's Mutant Mod - Tougher Traders.esp
Mart's Mutant Mod - Zones Respawn.esp
UPP - Pack 2.esp
UPP - Quest Perks.esp
UPP - Experience Perks.esp
UPP - Beverage Perks.esp
RH_IronSights_Vanilla_NewWeapons.esp
UPP - Original Perks.esp
UPP - Pack 1.esp
FOOK2 - Main [Hotfix].esp
dD - Enhanced Blood Main.esp
dD-Screen Blood Vanilla.esp
dD-Full Screen Blood Instant Remove.esp
dD-Less Screen Blood Time.esp
dD-No Screen Blood.esp
FO3 Wanderers Edition - More Gore PointLookout.esp
FO3 Wanderers Edition - More Gore The Pitt.esp
FO3 Wanderers Edition - More Gore Zeta.esp
FO3 Wanderers Edition - More Gore.esp
AlternateStart.esp
Companion Core DLC Addon.esp
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As long as you try to run FOOK and FWE together, the game will crash. Choose one or the other.

 

That is the only insight I can give, since I do not use Mod Organizer. Maybe someone who does will see your post and provide further advice.

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