Gerphy Posted July 15, 2012 Share Posted July 15, 2012 (edited) Hello, :smile: I would like to request a floor, please. :thumbsup: I want the floor to be big as a square and flat. E.g. In Construction Set WorldObjects -> Static -> Architecture -> CathedralStenIntFloor01.nif <- That big is fine, but x (top) and y (side) should be equal, if possible. The color of the floor should be just simple green color like grass a bit darker though like the picture below, the grass doesn't have to be added, but if you can add grass, then it's fine too. http://i50.tinypic.com/13z1vgj.jpg And I dont want the floors having weird blikings when overlapping ( Blinking, when two floors are in the same place. e.g. ) Note: The format should be .nif with unique characters and numbers like CathedralStenIntFloor01, no offense. (Am not the expert here :whistling: ) If there's anything you need to know, feel free to ask. Edited July 15, 2012 by Gerphy Link to comment Share on other sites More sharing options...
Lanceor Posted July 15, 2012 Share Posted July 15, 2012 If you have NifSkope, you could create this faster than it would take for someone to upload it for you. :) - Open \meshes\dungeons\ayleidruins\interior\arfloor05.nif in NifSkope.- Expand all the branches, and look for NiSource Texture.- Change the texture to textures\landscape\terrainhdgrass01su.dds or another vanilla texture.- Save it as a new file and your grass floor is ready. :) The blinking can't be fixed by adjusting the mesh - it's a limitation of the game engine. A work around is to move one of the pieces a tiny amount up or down. Link to comment Share on other sites More sharing options...
Recommended Posts