charwo Posted August 22, 2012 Share Posted August 22, 2012 Do Anchorage first. Not only does it give plausible justification for the badass nature of the Lone Wanderer, if this is your first time, there is no better way to home your combat skills than to grid though the Anchorage VSS simulation. You'll level like crazy, get experience and get some sweet goodies at the end. Link to comment Share on other sites More sharing options...
Nintii Posted August 23, 2012 Share Posted August 23, 2012 (edited) My question is: I am beginner at Fallout 3. I have escaped Vault 101. Questions are:1) What to do after escaping Vault 101? 2) Is this correct about factions in game: Enclave = Evil. Kill them, Slaver = Evil. Kill them, Raiders = Evil. Kill them 3) What about those Ghouls around Tenpenny tower? What should I do with them? 4) I have downloaded patch 1.7 . Is there more patches available? 5) Does game difficulty setting affects XP earned when killing monsters? That depends on a lot of things as to what's next ... but for me it goes something like this ... The first and foremost thought that comes to mind is to find a place to stay even if it's temporary because you're going to accumulate stuff and you will need a place to keep it.So the obvious route would be to either install a house mod and there a few excellent ones to choose from close to Vault 101 or you could play the game and disarm the bomb in Megaton to get the Player Home ... remember to push your explosives skill to 25 in order to successfully disarm the bomb, this would be easy to do just use your skill points to get to that number when you exit the Vault. Secondly, you need to ensure that you have a steady stream of income ... you're going to need it ... here you can decide to cheat and give yourself caps or you can choose to do it the proper way and get your caps and goods through selling the goods you loot and find in the Wasteland through trade.If you go this route then you will need a lot of people to trade with (because eventually you will exhaust the shopowners in Megaton from the caps or vital goods that you need).You can approach this from two fronts ... one you can head off to Rivet City or Tenpenny Tower to establish trade, also you could go to Evergreen Mills clear out the raiders and trade with Smiling Jack who has got one of the better selections of goods to trade in the vanilla game (don't forget to take the Barter Bobblehead which is also located at Evergreen Mills itself for an extra 10 skill points for Barter). Also head out to Cantebury Commons where if you have enough caps (can't remember exact amount but 5000 caps should do it), where you can set up a deal with Uncle Roe and the Traders who travel the routes of the Wasteland to increase their goods and caps permanently.Install a Caravan Traders mod which makes them "essential" so that they cannot die otherwise all your caps will have gone to waste and you'd lose out on their trade goods.You could also install a number of other mods where you buy property and rent it out or even get your own "ho's" who will "work for your money honey".Some of this takes time but that should always be at the back of your mind as a goal or priority. Thirdly, it would depend on your character's makeup and we're not talking Clinique or Revlon, though every one of those raider sisters definitely need a lot of help, hmmmm, maybe an eye-pencil mod or an explosive lip liner ... anyway, though it would fun to jab my pencil into a raider or two or block up their "system" with my heels, that aint gonna happen.We're talking about do you like to blow them up, beat them up or shoot them up.We're talking weapons of destruction ... I would find a reasonably powered weapon mod ... ok ok, I'm using Alex Scorpion's sniper rifle ... don't have enough time to praise that mod or use the Desert Eagle mod or deagle I think they call it for some hot handguns. Then I'd agree with charwo, find your way to Operation Anchorage because of the reasons she mentioned (really awesome weapons), if however you want to level up a LOT, then find your way to start of the Mothership Zeta DLC ... I think I leveled up at least 10 times there before that ended. A definite must mod is the stealth suit mod in the LNB building, that kind of relieves the jitters when you go into the other vaults. As for the rest of the game, just go out and explore, I normally try to cover all the quests and the DLC's before I complete the Main Quest and then finish it off with Broken Steel.By this time you have death claws all over the place.Just my two cents worth. I kill all ghouls including the ones at Tenpenny, after all I'm a human that looks like one and they, well they're ghouls and they die !The only thing I like about the enclave is President Eden ... the rest I kill. Edited August 23, 2012 by Nintii Link to comment Share on other sites More sharing options...
QuinnMallory45 Posted August 27, 2012 Share Posted August 27, 2012 Thanks a lot for these answers. Great help for me. One more question: Question: What to do with Brotherhood of steel and Outcast Brotherhoods? About those slavers. I will kill them off because in Fallout 2 they are EVIL also. I know this question does not belong here but does Fallout 2 run in Windows 7 64-bit? I know Fallout 1 Crashes straight away. Fallout 1 is available in a compilation with FO2 and FO Tactics. This compilation does not crash at all. I changed your verbiage to "kill them off" because it sounds really bad to a person with a dirty mind, but it's your call to kill the slavers. If they aren't hurting you, leave them be. BoS and the Outcasts? There's no way to resolve their conflict so work with them separately. I had suggested a mod to reunite them but no one was interested. Link to comment Share on other sites More sharing options...
kschang77 Posted September 15, 2012 Share Posted September 15, 2012 My question is: I am beginner at Fallout 3. I have escaped Vault 101.Questions are:1) What to do after escaping Vault 101? You'll probably end up in Megaton, esp. if you read through all the computer notes on the Overseer's Terminal. From there, talk to everybody (there's like a dozen different characters) and you'll eventually meet Moriarty, and you'll figure it out from there. 2) Is this correct about factions in game: Enclave = Evil. Kill them, Slaver = Evil. Kill them, Raiders = Evil. Kill them There is no "right" way to play this game. You can be as "good"... or "evil" as you wish. In fact, there is a way to enslave people in this game. I won't spoil the fun though. It's up to you to find it... if you want to. 3) What about those Ghouls around Tenpenny tower? What should I do with them? Again, it's up to you. Beth games are known for these conflicting decisions and how you decide shapes your game's "ending". 4) I have downloaded patch 1.7 . Is there more patches available? There's the unofficial patch, and error corrections. 5) Does game difficulty setting affects XP earned when killing monsters? Yes, and also for ALL XP earning activities. Link to comment Share on other sites More sharing options...
DavidYokosukaJapan Posted October 31, 2012 Share Posted October 31, 2012 My question is: I am beginner at Fallout 3. I have escaped Vault 101. Questions are:1) What to do after escaping Vault 101? 2) Is this correct about factions in game: Enclave = Evil. Kill them, Slaver = Evil. Kill them, Raiders = Evil. Kill them 3) What about those Ghouls around Tenpenny tower? What should I do with them? 4) I have downloaded patch 1.7 . Is there more patches available? 5) Does game difficulty setting affects XP earned when killing monsters? Everyone has given *great* answers; My replies are to questions 1, 2, and 3 only. 1) To get quick XP and maybe finish a few easy quests, talk to the people in Megaton. There's a few people who need help with one thing or another. If you're brave and tough, make your way to Underworld and help out Reilly's Rangers. Upon completing that quest you get either one of the best combat armors in the game or a kickass unique minigun. It's a tough quest for a new character but you'll probably have advanced four levels or so once it's completed in addition to getting membership with the Rangers. Another helpful thing for a new character to do, and also *much* easier than helping the Rangers is to make you way to Rivet City and help out Bannon (at Potomac Attire) with his ... agenda. Doing that gets you the schematics for a kickass weapon that can really help a low level character. One thing I *always* have a new character do is save enough caps to buy the schematics for the Rock-it launcher As Early As Possible. This is actually a pretty strong weapon that can both be a shotgun at close range and a 'sniper' weapon in VATS, and you'll *never ever* run out of ammo as long as you keep on picking up junk... which kind of makes you like a city worker and a errr.. good citizen! 2) Enclave is not evil per se (this is a long philosophical debate for another DIFFERENT thread, not here) but long story short, the Enclave as a faction will always try to kill you, so either avoiding them or killing them is the Lone Wanderer's only choice. Slavers are basically evil but they are normally NOT hostile, and using them can net you LOTS and LOTS of caps *and* you can be a kind of "Policeman of the Wasteland" by working with them. All you have to do is make sure you stay on GOOD terms with the Paradise Falls slavers and then use the mesmetron to enslave ONLY raiders (who are in fact EVIL and sadistic). This takes the worst of the worst off the streets, making the Capital Wasteland an overall safer place for people. I know *I* feel better knowing that I've taken some sadistic freaks off the streets FOREVER by enslaving them: basically I've given them a life sentence in prison. After a while of doing this you will notice that the wasteland is a safer place. 3) Deciding what to do about the Ghouls who want into Tenpenny Tower is a difficult ethical question but IMHO, I favor keeping the humans who already live there safe. You can go the entire game not finishing that quest and avoid a difficult moral question. Though I am polite and kind (when possible) to Ghouls, when it comes down to it, I favor humans over Ghouls. I know I'm a bit long-winded and apologize... hope you enjoy the game as much as I have! I've been playing since 2010 and it's still my #1 favorite :D Link to comment Share on other sites More sharing options...
whodat1 Posted December 14, 2012 Share Posted December 14, 2012 In my own opinion, there is no "and they lived happily ever after" solution to Tenpenny Tower. It's shades of gray, not black and white. Personally, I kill Phillips & his henchman and let the ferals live (except for the ones who get in my face while doing the previous). I also kill Gustovo and Tenpenny while letting all the residents live. That's my compromise solution to the Tenpenny Tower problem. YMMV. Link to comment Share on other sites More sharing options...
SirRomin Posted December 18, 2012 Share Posted December 18, 2012 The game is designed so that you (the player) can take any number of divergent paths and likely end up at a similar, if not the same final destination. The learning curve is a little high, but not so much as TES4 in my opinion. The sense of discovery and adventure is what makes an RPG fun in the first place, and not playing the game according to someone else's point of view or experiance. Since it's impossibe to follow all paths at the same time, it gives the game an amazing amount of replay value compared to a lot of games that are more linear by design. The first time I played FO3, I nearly gave up because I was getting killed too much, and that isn't really much fun is it? Go anywhere you want, do anything you want to do! Play a bad guy, play a good guy, play a middle of the raod guy - doesn't really matter - it's your game, just do what you feel. Just, you know... try not to get killed too much dude. You should learn a lot in the process and have that knowlege available for subsequent play-throughs. :wink: Link to comment Share on other sites More sharing options...
Dweedle Posted December 28, 2012 Share Posted December 28, 2012 (edited) If I can be so bold here.. I suggest you follow the main storyline up until you get to a place called Rivet City, that way you should have enough caps and levels and overall survival experience to enjoy the wasteland. I remember when I first played it on Xbox 360... I felt like a sewer rat scavenging all over the place lol, good times. Edited December 28, 2012 by Dweedle Link to comment Share on other sites More sharing options...
Mimikatt Posted January 14, 2013 Share Posted January 14, 2013 However you end up at Tenpenny tower, not a bad idea to help Roy and his gang occupy the place, the reward comes is very handy further into the game. Link to comment Share on other sites More sharing options...
DavidYokosukaJapan Posted January 14, 2013 Share Posted January 14, 2013 However you end up at Tenpenny tower, not a bad idea to help Roy and his gang occupy the place, the reward comes is very handy further into the game. From an "it's just a game" standpoint, Mimikatt is absolutely right! From a "I'm role playing a character" standpoint, you have to ask, "is helping cut-throat ghouls kill a bunch of humans a bad idea or not?" The Lone Wanderer lives with her/his decision and the (virtual) lives affected ;) Link to comment Share on other sites More sharing options...
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