gromulos Posted January 19, 2019 Share Posted January 19, 2019 (edited) If you reorder your plugins on an existing save there is a very good chance you will lose that save so that is probably why your save will not longer load at all this is not true, i do it all the time myself and have NEVER lost a save. Also, those saves have continued to work with no problems. Heck, I even did it with New California for New Vegas and had ZERO problems. I've done this with FO3, NV, FO4, and both versions of skyrim and never had a problem because of reordering. Now if a person were to disable or delete a mod, then your information "could" be correct based on how far into a play through they were. EDIT: I will say I use NMM for all games except FO3 ( FOMM is used ). I can't speak for Vortex or Mod Organizer. BTW if you're losing saves I would Suspect Steam Cloud, if it's enabled that is something it will do all on it's own with out you knowing Edited January 19, 2019 by gromulos Link to comment Share on other sites More sharing options...
QuagaarWarrior Posted January 19, 2019 Share Posted January 19, 2019 (edited) If you do change your plugin order at the very least you should rebuild your bash patch and smash patch Edited January 19, 2019 by QuagaarWarrior Link to comment Share on other sites More sharing options...
gromulos Posted January 19, 2019 Share Posted January 19, 2019 If you do change your plugin order at the very least you should rebuild your bash patch and smash patch yes definitely, that is a MUST Link to comment Share on other sites More sharing options...
TheUUolf Posted January 19, 2019 Author Share Posted January 19, 2019 i rebuilt my bash patch, noticed wrye bash was giving me a warning that told me that i had to run ashbound.esp through the creation kit so i did that and the warning stopped showing up, then i uninstalled skyrim sizes wich is one of the mods that wrye bash was warning me about. So i tried to start a new game and the game crashed again. I dont really care about the other save file anymore, i was level 3 anyways, so as long as i can play its ok. I still have the other 2 mods wrye bash was warning me about, but i don't know how to fix them Link to comment Share on other sites More sharing options...
gromulos Posted January 20, 2019 Share Posted January 20, 2019 (edited) Paste the warnings here so i can see them please WITH a screen shot of your load order Edited January 20, 2019 by gromulos Link to comment Share on other sites More sharing options...
TheUUolf Posted January 21, 2019 Author Share Posted January 21, 2019 Here is my load order and the wrye bash warning https://imgur.com/a/CCJctXq Link to comment Share on other sites More sharing options...
gromulos Posted January 21, 2019 Share Posted January 21, 2019 that doesn't tell me what I want Go into WRYE, right click the file bar at the top, then choose "list mods" for the load order as for your warnings, Wrye is telling you those 2 mods are meant for the Original Skyrim and NOT the Special Edition either use the Special Edition versions, or if they don't exist, convert them yourself so that they will be compatible Link to comment Share on other sites More sharing options...
TheUUolf Posted January 21, 2019 Author Share Posted January 21, 2019 i got rid of the esps wrye bash was warning me about, the game still crashes, here is the load order 00 Skyrim.esm 01 Update.esm 02 Dawnguard.esm 03 Hearthfires.esm 04 Dragonborn.esm 05 Unofficial Skyrim Special Edition Patch.esp [Version 4.1.6] 06 RSkyrimChildren.esm 07 Lanterns Of Skyrim - All In One - Main.esm 08 MajesticMountains_Landscape.esm 09 SkyUI_SE.esp 0A TerrainLodRedone.esp 0B Blowing in the Wind SSE.esp 0C Skyrim Flora Overhaul.esp 0D Verdant - A Skyrim Grass Plugin SSE Version.esp 0E DeadlySpellImpacts.esp 0F Immersive Sounds - Compendium.esp 10 dD - Enhanced Blood Main.esp 11 SMIM-SE-Merged-All.esp 12 EnhancedLightsandFX.esp 13 Book Covers Skyrim.esp 14 Cutting Room Floor.esp [Version 3.1.0] 15 S3DLandscapes NextGenerationForests.esp 16 EmbersHD.esp 17 Killable Children.esp 18 Killable Children - RS.esp 19 RaceMenu.esp 1A RaceMenuPlugin.esp 1B Chesko_WearableLantern.esp 1C Bijin NPCs.esp 1D Bijin Wives.esp 1E S3DTrees NextGenerationForests.esp ++ SkyrimIsWindy.esp 1F Snazzy Furniture and Clutter Overhaul.esp 20 Distinct Interiors.esp 21 CLARALUX SSE.esp 22 ImprovedRoads.esp 23 SoundsofSkyrimComplete.esp 24 Blowing in the Wind - Lanterns of Skyrim Patch SSE.esp 25 Obsidian Mountain Fogs.esp 26 Winterhold.esp 27 Windhelm Exterior Altered.esp 28 Dawnstar Overhaul.esp 29 T'Skyrim Riverwood.esp 2A SoS_ELFX_Patch.esp 2B morthal.esp 2C SkyTEST-RealisticAnimals&Predators.esp 2D Fort(ified) Dawnguard.esp 2E Ars Metallica.esp [Version 2.0.4] 2F Snowy AF Windhelm.esp 30 Kato's Falkreath.esp ++ RSC CRF Patch.esp 31 RSChildren.esp [Version 1.2.0.] 32 NAT.esp ++ BlendedRoads.esp 33 DiverseDragonsCollectionSE.esp 34 Ashbound.esp 35 Populated Cities Towns Villages Legendary.esp ++ RSC Populated Lite.esp 36 BirdsAndFlocks_SSE.esp 37 JKs Whiterun.esp [Version 1.4b] 38 Morning Fogs SSE.esp 39 JK's Riverwood.esp [Version 1.3d] 3A Skyrim Better Roads and Bridges - All In One - Merged.esp 3B Run For Your Lives.esp [Version 4.0] 3C Cloaks.esp 3D SFCO - CRF Patch.esp 3E fallentreebridgesSSE.esp 3F UniqueBorderGates-All.esp 40 Swamp - Poison bloom.esp 41 LIAT - NPCs.esp 42 SFCO - ELFX Patch.esp 43 Northern Marsh Bridges SE.esp 44 Lush Falkreath.esp 45 The Paarthurnax Dilemma.esp [Version 2.0] 46 Qw_S3DTrees_CRF Patch.esp 47 HoldBorderBanners.esp 48 Blowing in the Wind - JK's Riverwood Patch SSE.esp 49 Blowing in the Wind - JK's Whiterun Patch SSE.esp 4A Map Markers Complete.esp 4B Qw_S3DLandscapes_CRF Patch.esp 4C Blowing in the Wind - SMIM Merged All Patch SSE.esp 4D Apocalypse - Magic of Skyrim.esp 4E RaceMenuMorphsCBBE.esp ++ CBBE.esp 4F FNIS.esp 50 XPMSE.esp 51 Footprints.esp 52 MajesticMountains.esp ++ CC'sEnhancedOreVeinsSSE-HearthfirePatch.esp 53 Cloaks - Dawnguard.esp 54 Qw_CloaksOfSkyrim_CRF Patch.esp ++ Cloaks - USSEP Patch.esp ++ GQJ_DG_vampireamuletfix.esp 55 KrittaKittyHorsesForSSE.esp 56 KS Hairdo's.esp ++ SoS_NAT_Patch.esp 57 DIVERSE SKYRIM.esp 58 icepenguinworldmapclassic.esp 59 JS Armored Circlets SE.esp 5A lm_astronach.esp [Version 1.0] 5B mintylightningmod.esp ++ Move it Dammit - Less Wait Time.esp [Version 1.1] 5C ShieldWard.esp 5D Smoking Torches.esp ++ SparklesSE.esp 5E TorchesCastShadows.esp 5F VisualAnimatedEnchants.esp 60 WondersofWeather.esp ++ CRF_RSChildrenPatch.esp ++ Qw_ArsMetallica_SMIM_MergedAll Patch.esp ++ Qw_DeadlySpellImpacts_ISC Patch.esp ++ Qw_ISC_USSEP Patch.esp 61 Qw_BookCoversSkyrim_CRF Patch.esp 62 RUSTIC SOULGEMS - Sorted.esp ++ Qw_RusticSoulgemsSorted_ISC Patch.esp ++ Skyrim Particle Patch for ENB - Flame Atronach Fix.esp 63 Immersive Citizens - AI Overhaul.esp 64 CollegeOfWinterholdImmersive.esp 65 CWIELnFXSEPatch.esp 66 SOS_ImmersiveCitizens_Patch.esp 67 SFCO - Immersive Citizens Patch.esp 68 CWICRFSEPatch.esp 69 RealisticWaterTwo.esp ++ RealisticWaterTwo - Watercolor.esp 6A RealisticWaterTwo - Waves.esp 6B Bashed Patch, 0.esp Link to comment Share on other sites More sharing options...
gromulos Posted January 21, 2019 Share Posted January 21, 2019 (edited) i'm not seeing anything wrong with your load order except this MAY be a problem XPMSE.esp check and make sure the description page for that doesn't state that it's supposed to be at the bottom also run that load order through TES5Edit and see if it throws up any errors, you may be missing a patch or have a patch in the wrong place EDIT: Check the description page instructions for this also SMIM-SE-Merged-All.esp I "think" i remember that has to be loaded lower in your load order Edited January 21, 2019 by gromulos Link to comment Share on other sites More sharing options...
QuagaarWarrior Posted January 23, 2019 Share Posted January 23, 2019 (edited) I have a suspicion the culprit is T'Skyrim Riverwood. I believe it has JK's Skyrim as a master. You are using JK's Riverwood which I dont think it is compatible with.Try disabling T'Skyrim Riverwood and testing.If it works you have two options. 1. Leave it disabled or2. Disable both JK's Riverwood and JK's Whiterun and install JK's Skyrim. Ensure T'Skyrim Riverwood loads after JK's Skyrim. You will also need to disable patches for these mods and install the patches for JK's Skyrim Edited January 23, 2019 by QuagaarWarrior Link to comment Share on other sites More sharing options...
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