wildgravity Posted January 13, 2019 Share Posted January 13, 2019 So I have the black face bug glitch. Ive tried everything, even a clean install to get rid of it and nothing is working. So ive been reading about this bug and it tells me FaceGen files are likely conflicting and if I use SSEedit I can make a pach to fix it. Great, so I download this program, run it once, check my game to make sure the bug is still there, it is, go back to relaunch the SSEEditor, and it wont run. It comes up in the task manager as running. Ive uninstalled it, reinstalled it, launched Skyrim special edition from steam, and it will not launch. I have no idea what to do. Im at my wits end with both the SSE not launching, and this blackface bug thats preventing me from playing the game. Does anyone know why this is? Link to comment Share on other sites More sharing options...
wildgravity Posted January 13, 2019 Author Share Posted January 13, 2019 The .EXE is properly named. I had launched it initially from steam and that helped initially. but when i closed it and tried to relaunch it, it wouldn't relaunch. It was acting like it was already running in the background. so I manually stopped all of the processes, but it still wont launch. Link to comment Share on other sites More sharing options...
wildgravity Posted January 13, 2019 Author Share Posted January 13, 2019 Bump, SSEEditor will not launch and I cant play my game until it does. Is it the ini files? I saw something on redit about needing to change the ini files for the editor but it was in context of the mod organizer. Please help, getting desperate Link to comment Share on other sites More sharing options...
Charles17 Posted January 13, 2019 Share Posted January 13, 2019 You said you saw it running in task manager. Hit "End Task" and then try to launch it from mod organizer. I've had a similar experience with Loot and that fixes it. Also closing MO and re-opening. As for finding the cause of the black face bug, once SSEEdit is open, load all you mods, right click on any of them, click filter. When it has completed (could take a little while depending on number of mods), find the mod you are using for npc faces, expand it and look for anything red in the npc branch. The red is telling you something is overwriting it and when you click on it, in the right pane you will see clearly what it is. You're choice would be create a patch or move the esp below the one that is in conflict. Link to comment Share on other sites More sharing options...
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