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Minimize CTD's by using a "Purge Cell Buffers - Loading"


klotim

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There's a guy named Quarn that made a mod that initializes the command PCB at the loading screen, This caused the game to be more stable and you didn't have to worry about that Skyrim didn't have enough RAM. He made this mod for skyrim.

Can you make it for skyrim? PLEASE?

His Description :

 

A simply little mod that will purge the cell buffers, and what does purging the cell buffers mean? It means cleaning out all the cached data that is no longer being used, after playing the game for a long time a lot of useless stuff can build up in the cell buffers lowering you're performance and when using texture packs for example Qarl's Texture Pack the cell buffers can fill up quite fast lowering you're performance.

 

 

Purge Cell Buffers - Loading

This version will purge cell buffer after every loading screen, the amount can be decrease or increased by typing Set PCBCount to ## into the console, replace ## with any number you want, so setting it to 5 will make it need 5 loading screens before cell buffers are purged (set it to 0 or 1 to make it purge at every loading screen). This was done to avoid speech being cut off due to the purge cell buffer command, highly recommend using this version, if you're not using any texture packs set PCBCount to 5 or so.

 

If you want to see when a message when the cell buffers have been purged type Set PCBMsg to 1 into the console, to disable it just change the 1 to a 0.

Edited by klotim
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Yeah, that was gonna be my next question.

 

I know using PCB works miracles in a game like Fallout 3, but I'd say that's mostly because of the huge memory issues FO3 has. Especially when running under Windows 7 64 bit.

I have occasionally used PCB in Skyrim though. Never noticed a difference.

 

Regardless of whether it truly has any effect it should be kept in mind that using this command will purge all cashed cells, which means that if you wish to go back to a cell you recently visited, it has to be completely reloaded, increasing the amount of time it takes to transition to that cell you recently visited.

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  • 2 months later...

There's a guy named Quarn that made a mod that initializes the command PCB at the loading screen, This caused the game to be more stable and you didn't have to worry about that Skyrim didn't have enough RAM. He made this mod for skyrim.

Can you make it for skyrim? PLEASE?

His Description :

 

A simply little mod that will purge the cell buffers, and what does purging the cell buffers mean? It means cleaning out all the cached data that is no longer being used, after playing the game for a long time a lot of useless stuff can build up in the cell buffers lowering you're performance and when using texture packs for example Qarl's Texture Pack the cell buffers can fill up quite fast lowering you're performance.

 

 

Purge Cell Buffers - Loading

This version will purge cell buffer after every loading screen, the amount can be decrease or increased by typing Set PCBCount to ## into the console, replace ## with any number you want, so setting it to 5 will make it need 5 loading screens before cell buffers are purged (set it to 0 or 1 to make it purge at every loading screen). This was done to avoid speech being cut off due to the purge cell buffer command, highly recommend using this version, if you're not using any texture packs set PCBCount to 5 or so.

 

If you want to see when a message when the cell buffers have been purged type Set PCBMsg to 1 into the console, to disable it just change the 1 to a 0.

 

Sir...where can I get this mod? By mine experience,"PCB" it does help.....and I type every several minutes of my game play... because I know, if I don't do so, the game would crash...

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