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Custom weapon does not have havok


ShadowLance194

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it has all the same collision as the originals, and I never turned clipping off..

 

 

1- turn off no clipping (tlc) in the console

or

2- add a havoc/physics box around/to your weapon (or just copyNpaste your model in an exsting one using nifskope)

 

If you exported it from a modelling program (example Blender or 3ds Max) maybe you forgot to set the collision as a weapon and it's still set as a static model.

 

I did the same thing first time :P.

 

You should do what Jaysus said....it must work ;).

 

Cheers :thumbsup:

 

Maafiaman

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Hmm, well the problem is, with my blender, when i export it shows the export screen for a only a split second and exports. Maybe I need to reinstall? it didn't always do that..

The problem is that you are pressing ENTER too much. Use the mouse to click the "Export NIF/KF" button. Pressing ENTER after typing the name of the NIF file will cause it to export with default settings (e.g. Bad)

 

LHammonds

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