RaidenHF Posted January 18, 2019 Share Posted January 18, 2019 (edited) Hello everyone! Here's the thing, I've played Skyrim for many years and, after some time and lil' upgrades to my reaally old PC, I've decided to take another run in Oldrim, with a lot more mods that my previous gameplay. But, suddenly, I'm having a lot of random CTD (as with any newbie modder)... Some of them happen in particular places, while others can happen anytime, and are not preceded by any stuter/freeze/lag/glitch. i.e. I have to take another route when I'm near any Fort, especially if there's someone fighting there (soldiers or necromages), and I don't even have any mod that changes Civil War questline or anything. Other CTD's happens in certain AREAS (even "untouched" vanilla ones) and I have to completely avoid them, and that's making the game unplayable since I don't use fast travel and, when travelling from one hold to another, the game always finds some point where it will crash. These CTD also don't have any time pattern, since they can happen after 2, 10, 30 or even 60 minutes of play. I frequently use Skyrim Performance Monitor and the crashs never happen after peaks of VRAM busting the 2GB limit. All mods work correctly and I've almost had no crashes when calling any mod function (Campfire, Frostfall, TK Dodge...) I take myself as a newbie in modding, but I do everything to try and keep the game stable: Mods cleaned by TES5Edit, some plugins merged in Bashed Patch and load order sorted by LOOT. All textures packs installed are either basic/light versions or 1k instead of 2k, with Optimized Textures. ENB used is Stakado Cinemascope with all performance tweaks (Skyrim configs in the launcher are Low). Up to date SKSE and FNIS. Already tried playing with only ENBooster, to no avail. Papyrus log attached. Specs:Intel i5 650 - 3.20ghzZOTAC GTX 750ti - 2GB VRAM8GB RAM - 1600mhzEVGA 450wBT - 80p BronzeWindows 7 Professional Load order (sorted by LOOT): Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmUnofficial Skyrim Legendary Edition Patch.espFalskaar.esmLanterns Of Skyrim - All In One - Main.esmCampfire.esmClimatesOfTamriel.esmmoonpath.esmdaymoyl.esmRSkyrimChildren.esmFunctionalHomes.esmApachiiHair.esmSGHairPackBase.esmApachiiHairFemales.esmApachiiHairMales.esmHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espUnofficial High Resolution Patch.esptpos_ultimate_esm.espEnhancedLightsandFX.espAuto Unequip Ammo.espSKYR Interiors - Riften.espELFX - Exteriors.espRealisticRoomRental.espCollegeOfWinterholdImmersive.espClimatesOfTamriel-Dungeons-Hardcore.espSkyR - Windhelm Interiors.espBlacksmithforge water fix HF.espWetandCold.espWetandCold - Ashes.espClimatesOfTamriel-Dragonborn-Patch.espSkyUI.espBetterQuestObjectives.espFNISSexyMove.espFootprints.espHothtrooper44_Armor_Ecksstra.espvImmersiveBeds.espiHUD.espImmersive NPC in the dark.espImmersiveSpells.espRelationship Dialogue Overhaul.esp3DNPC.espJKs LITE - Towns BETA.espBook Covers Skyrim.espFunctionalHomes.espRRR_ELFX-Patch.espSkyrim Immersive Creatures.espTES5R - AngelinesAromatics.espTES5R -The Bannered Mare.espRealShelter.espHelgen Reborn.espTES5R - BitsandPieces.espSeaPointSettlement.espSkyR - Riverwood Interiors.espTES5R - Dragonsreach.esphold guard.espSoS - The Wilds.espEbonvale.espSoS - Civilization.espOBIS.espTES5R - Arcadia's Cauldron.espSettlements Expanded.espThunderchild - Epic Shout Package.espSkyrim Immersive Creatures - DLC2.espTES5R - BelethorsGeneralGoods.espSoS - The Dungeons.espELFX - Weathers.espBlacksmithforge water fix DG.espMoonAndStar_MAS.espImmersive Sounds - Compendium.espUndeath.espHidden Hideouts of Skyrim - Merged - Deep Immersion.espHothtrooper44_ArmorCompilation.espGuard Dialogue Overhaul.espHeight Adjusted Races with True Giants.espConvenient Bridges.espJKs LITE - Cities.espTES5R -The Warmaidens.espHolidays.espPoint The Way.espRealisticWaterTwo.espTES5R - HouseGrayMane.espMVABasic.espmore idle markers.espWayshrinesIFT.espSMIM-Merged-All.espTES5R - HouseClanBattleBorn.espTES5R - Carlottashouse.espRealisticWaterTwo - Legendary.espTheFrontier.espDragonmournInn.espSkyrim Better Roads and Bridges - All In One - Merged.espCWIELnFXPatch.espCloaks.espRun For Your Lives.espDead Body Collision.espdD - Realistic Ragdoll Force - Realistic.espModern Brawl Bug Fix.espPC Head Tracking - MCM.espPC Head Tracking - Patch.espConvenient Horses.espCombat Evolved.espImmersive detection of NPC.espImmersive Weapons.espUFO - Dawnguard AddOn.espUFO - Ultimate Follower Overhaul.espUFO - Heartfire AddOn.espfallentreebridges.espDeadlyCombat.espDSerArcheryGameplayOverhaul.espOBISDB.espRSChildren.espKS Hairdo's.espLovelyHairstylesCE.espSGHairPackAIO.espTES5R - Helgen Keep.espSyerscote.espTheDomain.esphaafinheim.espUniqueBorderGates-All.espTES5R - Severioshouse.espmoonpath_questdata.espAdalMatar.espImmersive Patrols II.espRealisticWaterTwo - Waves.espRRR_3DNPC-Patch.espTES5R - Uthgerdshouse.espBring Out Your Dead - Legendary Edition.espHunterborn.espSFO - Dragonborn.espSkyshards.espTES5R -TempleofKynareth.espTES5R - Amrenshouse.espFrostfall.espNonEssentialChildren.espSoS - The Dungeons-PatchCoTHardcore.espTES5R - Olavashouse.espAgentOfRighteousMight.espScopedBows.espTools of Kagrenac.espDarkSkyrim.espSkyrim Flora Overhaul.espDisable Fast Travel and Expensive Carriages VAnilla.espTradeRoutes.espRealisticNeedsandDiseases.espRND_HearthFires-Patch.espTES5R -Ysoldashouse.espTES5R - Heimskrshouse.espEliRedguardHouse.espDrinking Fountains of Skyrim.espRealisticWaterTwo - Dragonborn.espSave the Dark Brotherhood!.espImmersive Citizens - AI Overhaul Lite.espdaymoyl_DawnguardAddon.espBlacksmithforge water fix DB.espBlacksmithforge water fix Vanilla.espEnhancedCharacterEdit.espWeaponRangeFix.espUltimateCombat.espFollower Neisa.espUndriel_Everlight.espDwemertech - Magic of the Dwarves.espIMAGINATOR - Visual Control for Skyrim.espEnchantedArrowsLegendary.espRealisticWaterTwo - Waves - Dawnguard.espRealisticWaterTwo - Dawnguard.espBrevi_MoonlightTales.espSneak Tools.espMoonAndStar_Undeath_compat.espEquipping Overhaul.espApocalypse - The Spell Package.espPublic Executions.espRND_Dragonborn-Patch.espRND_AnimalLoot.espRND_DrinkingFountains-Patch.espTTYM - Think to Yourself Messages.espForgottenMagic_Redone.espESO Breton Knight by NewrMind43.espMedusa and Drakul Armors.esp[MPX] NPC Gender Race Heights +Dawnguard.espRDO - USLEEP Patch.espReal Clouds.espTheEyesOfBeauty.espUltimate NPC Overhaul II.espMen of Winter.espWintermyst - Enchantments of Skyrim.espAMB Glass Variants Lore.espDifferently Ebony.espaMidianborn_Skyforge_Weapons.espAndromeda - Unique Standing Stones of Skyrim.espKS Hairdos - HDT.espLeftHandRings.espLeftHandRings - Dawnguard.espLoadout.espTradeRoutes-RNaD-Patch.espUnique Grasses.espPBGearRings.espRaceMenu.espRaceMenuPlugin.espBijin NPCs.espBijin Warmaidens.espBijin Wives.esp3PCOFull.espAction Combat.espLostGrimoire.espOrdinator - Perks of Skyrim.espTrueStorms.espDual Sheath Redux.espdD - Enhanced Blood Main.espredqueen2h.espDiverseDragonsCollection3.espUltimateDragons.espLuxNoctis.espmihailesocenturion.espCharacterMakingExtender.espIcePenguinWorldMap.espToccata.espCollege of Winterhold NPC Impovement.espAnimations.espSleepTight.espTKDodge.espFNIS.espRSChildren_PatchHeightAdjustedRaces.espFNIS_PCEA2.espXPMSE.espDynamic TimeScale.espSneak Tools Vanilla Hoods.espAlternate Start - Live Another Life.espELFX - Hardcore.espBashed Patch, 1.espRSPatch.espDual Sheath Redux Patch.espImmersive Music Temples.espImmersive Music.esp Sorry for the awful long texts and my bad english. In advance, I thank you for your help. EDIT: Forgot to tell, I use NMM. Edited January 18, 2019 by RaidenHF Link to comment Share on other sites More sharing options...
gromulos Posted January 18, 2019 Share Posted January 18, 2019 (edited) not sure if you're using this, if you're not it should help a LOT, below In March of 2013, Bethesda released their final patch for Skyrim. Version 1.9.32.0.8. Prior to this, Open Cities ( and some other mods ) Skyrim had little trouble operating in the available memory the game provided. In order to configure SKSE 1.7 to resolve this problem, you simply need to make sure your skse.ini file in Data/SKSE contains at least the following lines:[Memory]DefaultHeapInitialAllocMB=768ScrapHeapSizeMB=256 If it's not there just make a blank TXT document, add the 3 lines above, and save it as SKSE.ini @ Data/skse Edited January 18, 2019 by gromulos Link to comment Share on other sites More sharing options...
RaidenHF Posted January 18, 2019 Author Share Posted January 18, 2019 not sure if you're using this, if you're not it should help a LOT, below In March of 2013, Bethesda released their final patch for Skyrim. Version 1.9.32.0.8. Prior to this, Open Cities ( and some other mods ) Skyrim had little trouble operating in the available memory the game provided. In order to configure SKSE 1.7 to resolve this problem, you simply need to make sure your skse.ini file in Data/SKSE contains at least the following lines: [Memory]DefaultHeapInitialAllocMB=768ScrapHeapSizeMB=256 If it's not there just make a blank TXT document, add the 3 lines above, and save it as SKSE.ini @ Data/skse iirc that's the SKSE Memory Patch right? I know it's already in-built in the latest SKSE version. Besides, I think I've opened the skse.ini before to see if it had these lines. Maybe I could tweak those values a little more to help? Link to comment Share on other sites More sharing options...
gromulos Posted January 18, 2019 Share Posted January 18, 2019 you can go up to 1024 on the top value, but NEVER touch the bottom one Link to comment Share on other sites More sharing options...
RaidenHF Posted January 18, 2019 Author Share Posted January 18, 2019 Sorry for the ignorance but, looking at my specs, is it safe to change to 1024? Link to comment Share on other sites More sharing options...
gromulos Posted January 18, 2019 Share Posted January 18, 2019 8GB ram, you betcha that INI uses SYSTEM ram, not Video card ram Link to comment Share on other sites More sharing options...
RaidenHF Posted January 18, 2019 Author Share Posted January 18, 2019 Okay, gonna try that when I get home, and will post it here if it reduces crashing. Link to comment Share on other sites More sharing options...
RaidenHF Posted January 18, 2019 Author Share Posted January 18, 2019 Sorry for the ignorance but, looking at my specs, is it safe to change to 1024?Just did it, and raising up to 1024 made it worse... It was fixed in 768. I also tried 512, and it crashed a lot too, so it seems that 768 is the right value for me. Anything on my Papyrus log? Link to comment Share on other sites More sharing options...
gromulos Posted January 18, 2019 Share Posted January 18, 2019 start a new character with NO mods and get to riverwood, then save enable 5 mods and test the game keep doing this till you get a crash, one of those 5 mods that just caused the crash is the culprit finish loading all your mods 5 at a time till you have loaded all of them that's my best advice Link to comment Share on other sites More sharing options...
RaidenHF Posted January 21, 2019 Author Share Posted January 21, 2019 (edited) I use NMM, so I don't have that "VirtualInstall" folder. Can I disable them all and still not mess with my current save, just for testing in a new game? Just disable the plugins?I'll do that. It took me a lot of time to mod the game and, even after some tests, I had crashes only after 1~2 hours of gameplay (bad, but bearable). I've played a little more this weekend and, after googling a lot about Papyrus and checking their logs after my CTD's, I've deactivated (MCM only, I know it's dangerous to uninstall mods mid-play) some mods and managed to run the game "ok" after I got stuck in travelling to Solitude. But then, after some time, I engaged into a fight with 4 dragons at the same time... Everything was fine and nice, I even killed one of them. But then, I saved and crashed again. Now I can't even play for 15 seconds and boom. CTD again. Starting to ask if it's my graphics card SPM shows my GPU% bursting the 100% limit but the crash happen 5 seconds after that, and still, it's triggered when I attack the dragon (mainly with a bow). After checking the log, I see that Papyrus was running ok, besides the flawed scripts that it always contains some errors. I mean, in the first CTD Frostfall had just been checked and the last line of the log is "Frostfall checks ok" (somethin' like that), different that the other crashes I had, where the last lines of the logs were similar between them. But still, it's strange, even if I don't have a super rig, I've seen people with less powerful hardware play swiftly with lots of texture packages, 2k and all. Edited January 21, 2019 by RaidenHF Link to comment Share on other sites More sharing options...
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