Ronnex Posted July 19, 2012 Share Posted July 19, 2012 Hi, i just started to play Fallout 3 again with some mods, Fwe+WME+MMM+Eve+Rh_Ironsight. I have no Modding problem i think.When i am in georgetown and walking from georgetown West to georgetown North i get an instant ctd, i think there is a renderbug of a house because the ctd only appears when the house starting to get shaders. Hope you can help me.Ronnex Link to comment Share on other sites More sharing options...
Ronnex Posted July 19, 2012 Author Share Posted July 19, 2012 Damn. Now i am stucking in Georgetown. I cant load my savegame because i get an instant crash. I post my load orderFallout3.esm Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm Unofficial Fallout 3 Patch.esm CRAFT.esm CALIBR.esm EVE.esm FO3 Wanderers Edition - Main File.esm Mart's Mutant Mod.esm RH_IRONSIGHTS.esm Unofficial Fallout 3 Patch - Operation Anchorage.esp Unofficial Fallout 3 Patch - The Pitt.esp Unofficial Fallout 3 Patch - Broken Steel.esp Unofficial Fallout 3 Patch - Point Lookout.esp Unofficial Fallout 3 Patch - Mothership Zeta.esp FO3 Wanderers Edition - Main File.esp FO3 Wanderers Edition - DLC Anchorage.esp FO3 Wanderers Edition - DLC The Pitt.esp FO3 Wanderers Edition - DLC Broken Steel.esp FO3 Wanderers Edition - DLC Point Lookout.esp FO3 Wanderers Edition - DLC Mothership Zeta.esp FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp FO3 Wanderers Edition - Optional Restore Tracers.esp FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp RH_FWE_Bridge.esp WeaponModKits.esp WeaponModKits - FWE Master Release.esp WeaponModKits - OperationAnchorage.esp WeaponModKits - ThePitt.esp WeaponModKits - BrokenSteel.esp WeaponModKits - PointLookout.esp WeaponModKits - Zeta.esp EVE.esp EVE - FWE Master Release.esp EVE - FWE Master Release (Follower Enhanced).esp EVE - FWE Master Release (pulse fix).esp EVE - FWE with WeaponModKits.esp RH_EVE_Bridge.esp Mart's Mutant Mod.esp Mart's Mutant Mod - DLC Anchorage.esp Mart's Mutant Mod - DLC The Pitt.esp Mart's Mutant Mod - DLC Broken Steel.esp Mart's Mutant Mod - DLC Point Lookout.esp Mart's Mutant Mod - DLC Zeta.esp Mart's Mutant Mod - Zones Respawn.esp Mart's Mutant Mod - Tougher Traders.esp Mart's Mutant Mod - Natural Selection.esp Mart's Mutant Mod - Master Menu Module.esp FWE-GER - DLC Point Lookout.esp FWE-GER - DLC Mothership Zeta.esp FWE-GER - DLC Broken Steel.esp FWE-GER - DLC Anchorage.esp FWE-GER - MMM + DLCs.esp FWE-GER.esp FWE-GER - Optional.esp FWE-GER - MMM.esp FWE-GER - DLC The Pitt.esp RH_WMK_Bridge.esp RH_IronSights_Basic_VanillaPlugin.esp RH_IronSights_Basic_AnchoragePlugin.esp RH_IronSights_Basic_PittPlugin.esp RH_IronSights_Basic_BrokenSteelPlugin.esp RH_IronSights_Basic_PointLookoutPlugin.esp RH_IronSights_Basic_ZetaPlugin.esp RH_IronSights_Pitt_NewRifleSights.esp RH_IronSights_RemoveReticule.esp RH_IronSights_PL_NewItems.esp gv.esp Total active plugins: 71 Total plugins: 74 And i dont know what i can do now. Its really frustrating that i cant enter georgetown north because of this building. I suppose there is an Error with MMM. Please help^^. Link to comment Share on other sites More sharing options...
M48A5 Posted July 19, 2012 Share Posted July 19, 2012 You need to re-arrange you load order. Go back to the main page for FWE German and re-read the installation instructions. You do not have the FWE GER in the proper order. Also, make sure you have all the compatibility patches for FWE and your other mods and they are in the correct order. Link to comment Share on other sites More sharing options...
Ronnex Posted July 19, 2012 Author Share Posted July 19, 2012 (edited) @M48A5I did re-arrange the load order and i downloaded FWE+MMM Cp but the crashes are still there. Do you have any other Ideas? PS.When i am walking over this stair the CTD appears. Because fallout starts rendering this building where i am standing on.linkMy link Edited July 19, 2012 by Ronnex Link to comment Share on other sites More sharing options...
M48A5 Posted July 19, 2012 Share Posted July 19, 2012 I believe you only need the FWE-GER - MMM + DLCs.esp and not FWE-GER - MMM.esp also. You should only be using one of the FWE Optional Restore Tracers, not both. IIRC, there isn't a building where you are standing, just part of the canal. Your problem could be hardware related since you are saying that the scene is slow loading. Other than that, I can't be more help, since I don't use MMM or some of the other mods you have listed. Link to comment Share on other sites More sharing options...
Ronnex Posted July 19, 2012 Author Share Posted July 19, 2012 (edited) I completly deactivated MMM and the Crash is still there. I dont think that´s a hardware Problem, maybe a Hardware incompatibility. Im not sure. I think im going to test the mods on or off, to see where the ctd comes from. Edit: I tested a little bit and now i think the bug comes from FWE. Edited July 19, 2012 by Ronnex Link to comment Share on other sites More sharing options...
Recommended Posts