bagelfromhell Posted July 19, 2012 Share Posted July 19, 2012 (edited) I made a new world space but i have a problem where it only renders up close and the rest is just a void. Youtube Video of Problem Edited July 19, 2012 by bagelfromhell Link to comment Share on other sites More sharing options...
Vandrath Posted July 19, 2012 Share Posted July 19, 2012 (edited) Well the problem is you have no LOD (Line of Distance) creating it is rather a pain. but here is a link to a video that could get you started and show you what you need to do and this link will take you to the CK tutorial video list http://www.creationkit.com/Video_Tutorials. creating LOD is a rather advanced procedure. there are multiple ways to do it (2 or 3 that i have found) which reminds me. here is another link to a project you might find helpful http://hoddminir.blogspot.com/2012/02/from-heightmap-to-worldspace-in-skyrim.html?showComment=1338425231048#c3933717817558660693 One of the reasons LOD is such a *censored* is because you need a Heightmap to create a world LOD. Photoshop is the best program to use to produce a good heightmap. The Creation kit seldom lets you make a heightmap without crashing at some point. Even if you do make the heightmap the CK's LOD creating capabilities are moot. its best use Oscape (link here for Oscape:http://oblivion.nexusmods.com/mods/41165) and Use of Oscape is outlined in the youtube tutorial video I initially linked. The process is a headache but rewarding if you get it right. Hope this helps :) and sorry if my thoughts are all over the place. i just wrote what came to mind right away. Edited July 19, 2012 by Vandrath Link to comment Share on other sites More sharing options...
JackNitro Posted July 19, 2012 Share Posted July 19, 2012 Along with lod, you may also want to increase the number of rendered uGrids, though be warned - If you aren't careful, it can corrupt saves. Here's a tutorial: http://www.geforce.com/optimize/guides/five-fast-elder-scrolls-v-skyrim-tweaks-guaranteed-to-make-your-game-look-even-better/ Its the last of the 5 tutorials, near the bottom of the page. Link to comment Share on other sites More sharing options...
bagelfromhell Posted July 19, 2012 Author Share Posted July 19, 2012 Well the problem is you have no LOD (Line of Distance) creating it is rather a pain. but here is a link to a video that could get you started and show you what you need to do and this link will take you to the CK tutorial video list http://www.creationkit.com/Video_Tutorials. creating LOD is a rather advanced procedure. there are multiple ways to do it (2 or 3 that i have found) which reminds me. here is another link to a project you might find helpful http://hoddminir.blogspot.com/2012/02/from-heightmap-to-worldspace-in-skyrim.html?showComment=1338425231048#c3933717817558660693 One of the reasons LOD is such a *censored* is because you need a Heightmap to create a world LOD. Photoshop is the best program to use to produce a good heightmap. The Creation kit seldom lets you make a heightmap without crashing at some point. Even if you do make the heightmap the CK's LOD creating capabilities are moot. its best use Oscape (link here for Oscape:http://oblivion.nexusmods.com/mods/41165) and Use of Oscape is outlined in the youtube tutorial video I initially linked. The process is a headache but rewarding if you get it right. Hope this helps :) and sorry if my thoughts are all over the place. i just wrote what came to mind right away. Haha. Thank you for leading down a path of headaches. =) Link to comment Share on other sites More sharing options...
Vandrath Posted July 19, 2012 Share Posted July 19, 2012 LOD is a huge headache and there's no guarantee you'll get it right (issues like black and purple spots on the landscape happen every now and then). I wish Bethesda had a bit more foresight into the LOD creation process (not all of us are trained software engineers). As far as the Ugrids go, that is risky from what I hear. Not only can it corrupt saves but you have to take into account your computers hardware. Logically, too many grids to load = game crashes depending on how good your computer is. When you are rendering a grid, you are rendering most of whats in that grid so it is very easy to overtax your computer. Link to comment Share on other sites More sharing options...
JackNitro Posted July 19, 2012 Share Posted July 19, 2012 LOD is a huge headache and there's no guarantee you'll get it right (issues like black and purple spots on the landscape happen every now and then). I wish Bethesda had a bit more foresight into the LOD creation process (not all of us are trained software engineers). As far as the Ugrids go, that is risky from what I hear. Not only can it corrupt saves but you have to take into account your computers hardware. Logically, too many grids to load = game crashes depending on how good your computer is. When you are rendering a grid, you are rendering most of whats in that grid so it is very easy to overtax your computer. True, I sometimes forget that people have worse hardware than me ;p Link to comment Share on other sites More sharing options...
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