edclist Posted July 21, 2012 Share Posted July 21, 2012 I run about 80 mods and get a CTD every 10 hours or so. Oh well, guess I'll have to relaunch. Using mods takes a bit of work. You can't just throw a bunch of mods together and expect them to work. You have to read up on them, see what the comments section has to say and ask questions if necessary. It helps to learn a bit about modding. Build yourself a house. It's about the easiest thing you can do. I've done a few mods for FO3 and FONV. As soon as I got my first home in Skyrim I loaded up the CK and added several containers for sorting all my junk (I'm a hoarder). I feel a bit sorry for folks who have problems running mods. Mods can completely remake the game. My most recent life altering mod addition is Unleveled World. Take that one for a spin. I'm on my 3rd character with that one. I NEVER play a game more than a couple times before it hits the shelf, never to be played again. Played 2 toons n FO3 at 300 hours each, did a couple mods then moved on. Did the same with New Vegas. And that from someone who's been a fan of Fallout since Wasteland. I waited 11 years for FO3. I have now played about 6 toons on Skyrim, all to their mid 30's. I play one or two, load up a few more mods then play again. If not for mods I would have been done with this game a long time ago. And I don't even care that much for fantasy games. Skyrim is a great game but let's face it, it has some serious design flaws. It NEEDS mods. I'm thinking about learning to work with animations so I can take care of one of them.. The first person weapon animations are just plain stupid. And I'll be glad to share it if I get it done. But don't expect too much. I'm just sharing what I made for myself. I'll do my best to make sure it's not buggy but don't expect me to do a bunch of compatibles. If a particular mod was not installed on my machine when I created mine, don't expect that they'll work together. Link to comment Share on other sites More sharing options...
Stemin Posted July 22, 2012 Share Posted July 22, 2012 Not everyone has it easy in life, and a lot of people find it easier in another world than the one they were born in. There are many reasons for this other than the one above, but it's the same result. Some people have serious gaming addiction issues, where gaming actually negatively affects their lives/jobs/relationships/physical health etc. It stands to reason that some of these people are modders, and it stands to reason that some are trying to kick the habit. Some players aren't very social, let's face it, a single player rpg isn't exactly a social activity. I agree with this. I get seriously annoyed everytime someone uses the word "immersion" on here. I'm dead serious when I say this.. When virtual reality becomes a reality and not just science fiction, someone from Nexus is going to die. Because they're going to play the game too long and not eat or drink, etc. Link to comment Share on other sites More sharing options...
forthemods08 Posted July 29, 2012 Author Share Posted July 29, 2012 Found a new perfect example... this guy who makes akiro unred enb... has removed his enb numerous times now with messages like "i will be removing this mod today!" Go play games somewhere else cause you aren't creating hype or gaining brownie points, weirdo. Don't mod at all if you are going to play weird joker games on this site! Link to comment Share on other sites More sharing options...
SFBryan18 Posted July 29, 2012 Share Posted July 29, 2012 Weird is just an opinion. People can be from anywhere in the world and what might be considered taboo in one place might be perfectly acceptable behavior in another. I think intolerance is much worse than being weird. Link to comment Share on other sites More sharing options...
scrivener07 Posted July 29, 2012 Share Posted July 29, 2012 http://i.imgur.com/dMo29.jpg Upload this to imageshare so I can endorse lol Link to comment Share on other sites More sharing options...
flossoraptor Posted July 29, 2012 Share Posted July 29, 2012 I'm surprised nobody has mentioned this, which I've seen a couple of times: there's WIP mods that are supposed to add more content to the main game. A new area, more dungeons, NPCs, items, etc. It's a huge project and obviously is going to take a lot of work. Then I go to read the description and it goes something like this "Hey guys, sorry but [mod] is never going to be released. The level designer keeps asking for deadlines to be pushed back, the mesh designer doesn't even know how to work 3DS max, the writers are all too busy working on their Twilight fanfiction, the guy who was supposed to do textures isn't responding to my messages or turning in any work, and the voice actors sound like little kids. All in all they are the worst bunch of people I have ever worked with." It's quite hilarious actually. I don't doubt that everything went wrong or that there was friction in between the modders. That is to be expected from such an ambitious project. But the only person you've really shown to be incompetent is yourself (the manager/leader): all you had to do was explain why the mod wasn't going to happen in a civil manner and you ****ed that one up big time! But yeah. People leave communities all the time. It's kind of strange, but some internet users are so committed that we begin to expect consistency from a group of people that has no reason to be consistent. Things come up in people's lives and suddenly they won't have time to do what they used to anymore. A good example I can think of this is Homestar Runner. The website used to be updated often enough until about a year and a half ago (it feels like longer but that's what I think it was) where the updates stopped quite suddenly. People (like myself) began to worry that something horrible had happened to the creators. But it turns out one of the Brothers Chaps had a baby (I don't know if it was his first or not...) and decided he needed to dedicate all of the time he had spent animating towards his new family. Link to comment Share on other sites More sharing options...
Stemin Posted July 29, 2012 Share Posted July 29, 2012 (edited) I'm surprised nobody has mentioned this, which I've seen a couple of times: there's WIP mods that are supposed to add more content to the main game. A new area, more dungeons, NPCs, items, etc. It's a huge project and obviously is going to take a lot of work. Then I go to read the description and it goes something like this "Hey guys, sorry but [mod] is never going to be released. The level designer keeps asking for deadlines to be pushed back, the mesh designer doesn't even know how to work 3DS max, the writers are all too busy working on their Twilight fanfiction, the guy who was supposed to do textures isn't responding to my messages or turning in any work, and the voice actors sound like little kids. All in all they are the worst bunch of people I have ever worked with." It's quite hilarious actually. I don't doubt that everything went wrong or that there was friction in between the modders. That is to be expected from such an ambitious project. But the only person you've really shown to be incompetent is yourself (the manager/leader): all you had to do was explain why the mod wasn't going to happen in a civil manner and you ****ed that one up big time! But yeah. People leave communities all the time. It's kind of strange, but some internet users are so committed that we begin to expect consistency from a group of people that has no reason to be consistent. Things come up in people's lives and suddenly they won't have time to do what they used to anymore. A good example I can think of this is Homestar Runner. The website used to be updated often enough until about a year and a half ago (it feels like longer but that's what I think it was) where the updates stopped quite suddenly. People (like myself) began to worry that something horrible had happened to the creators. But it turns out one of the Brothers Chaps had a baby (I don't know if it was his first or not...) and decided he needed to dedicate all of the time he had spent animating towards his new family. This is exactly what happens when people go public with something before they actually _have_ something.I just roll my eyes every time I see one of those "i'm putting together a team" posts. I don't know why you would ever decide to go public with something before you have a good grasp on what's involved in it. That kind of lack of maturity always exposes you in the end. I've been messing around with the CK, and watching Nightasay's modeling tutorials and I've put together some interesting stuff and have ideas for more, but I wouldn't put myself out there unless I knew I actually had something worth talking about. I've come to find out I have a pretty ok ability to model, but my texturing ability needs a lot of work. If I'd just jumped out and made a huge thread about my WIP mod, well who knows if anything will ever come of it? Edited July 29, 2012 by Stemin Link to comment Share on other sites More sharing options...
Iv121 Posted July 29, 2012 Share Posted July 29, 2012 Eh too bad it may become my case. I didn't get a lot of support at all so I take the most out of everything I can get my hands on. I had one guy with a very bad CK knowledge so he read some guides, I gave him advice and even wrote my on guides (Bethesda's trading system FTW !) and as a result got some very decent results. The problem is that I couldn't keep people interested for long. My modding team is slowly going silent one by one and even my most reliable modders get to work less on the project and reply less frequently. Things seem grim but it is a shame to let such a well written mod to go down. If it really happens I plan to give the mod's story to some other modders as I got very positive replies from those who read it’s story. Link to comment Share on other sites More sharing options...
David Brasher Posted July 29, 2012 Share Posted July 29, 2012 Logically you would think that nobody would ever upload any incomplete work. They would never upload any WIPs, public alphas, and public betas. You would think that they would complete their projects and polish them and debug them and only then release them. But that is not what happens. Releasing a WIP is sort of an act of desperation. Someone pours like 60 hours into a project, and this is while they are also working a job and doing other things in life. Then they start losing their energy and enthusiasm and confidence. They don't know how much longer they can go on. They hate to think that their 60 hours of hard work was all for nothing. So because they want their project to see the light of day in some form or other, they upload it even though it is not very playable or complete or polished. Sometimes this upload is the last act of a dying modder. He or she does not physically die, but their will to mod dies and they can't make themselves do it anymore. Link to comment Share on other sites More sharing options...
Iv121 Posted July 29, 2012 Share Posted July 29, 2012 Happy predictions you give me there :( . Link to comment Share on other sites More sharing options...
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