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Skies/Skybox for interior cells?


Stratomunchkin

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Hey guys, I've got bit of a problem. I've got a rather large space under the open sky as part of a dungeon I'm working on (ceiling collapsed). Now I know that I can activate the sky under the cell's lighting options if I edit them manually. However, that open space is just a part of the overall dungeon, and if I set the sky parameters for the whole cell, the whole cell will have an "under an open sky" lighting scheme! Is there a workaround or do I have to make this part into a seperate cell alltogether? :confused:
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