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[LE] Marked plugin files disappear from CK after loading my mod.


Tyran2

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As in title - whenever I save my mod to work on it later -When loaded - I see only master files I marked - none of plugin files is there - and modifications made with them are restored to vanilla.

 

Is there a way to make your mod "remember" plugin files somehow?

 

I tried TS5Edit to add plugins as masters - the problem remained.

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You need to 'esmify' each ESP that you require to be a parent master.

 

Wrye Bash instructions:

Right click on desired plugin

Choose 'esmify'

Repeat for as many plugins as necessary.

Do your work in the Creation Kit and save your plugin

Before testing 'espify' each plugin that you previously 'esmified'

Re-sort as necessary.

Test your plugin.

 

What this does is false flags the ESP files so that the CK (and game) will think that they are ESM files. But this moves them in the load order up to the ESM section which can have other undesired effects in a normal situation. Thus the false flag has to be reverted prior to doing any in-game testing.

 

There is a way to do the false flag with TES5Edit but I am not sure of those instructions.

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