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What difficulty do you guys play?


GunnerofLife

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I generally keep it on normal (50%?), and if the game gets too easy on normal it doesn't bother me much because I always play Oblivion more for the exploration than the combat.
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50% for me too. Don't think I ever bothered to change it :unsure:

 

Might have to tinker with it a bit...though I must admit, it's always seemed fine as it is. Like Renn, I'm more interested in the exploration than the fights. 50% seems like a fair balance. Just want to shoot my enemies with my custom and very deadly bow and move on.

 

:laugh:

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Depends how I want to play :)

 

I usually played at about 60%, but then I decided to crank it up to 100 on a new character. Insanely difficult, not even fair. My strategy for surviving was just to summon something and turn invisible.

 

I managed to do all right and eventually it wasn't such a problem any more. The next character I made was on about 40% difficulty so that I could learn all skills and not have to specialise.

 

That was all before I got mods though. :P

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About 60-70%. Die 4x as faster than they do.

 

That was when I was using custom spells that deal massive damage though. Still toke a lot of casts to kill though.

 

I think this is a little too extreme for a fighter or hand to hand specialist. I remember smashing a wolf with a 2-hander and it's health was barely going down. The weapon was from a mod.... and it was about twice as powerful as vanilla weapons :psyduck:

 

I made rings that add regeneration, shield, and such to even things out a little.

 

Plain old Bandits give me trouble. Mages and Conjurers are just plain scary. I use nerfed companions to drag on fights.

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I run difficulty at around 75% to compensate for the fact that I travel Cyrodiil with 3 - 5 lady companions. An Elf Lord goes nowhere without his Ladies. They just don't trust him.
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90%, but I don't need to fight as I made maximizing atribute Personality my priority [ALL non-scripted npc/creatures like me]. However, my three Choco Elves and Sheela the hobbit, whom I renamed Pikachoo in CS plus their clones - Quadro-twins, are not so lucky. They do the fighting and I just leisurely loot the place. If you set 'Unconscious' in Bash tweak to five minutes, they will 'follow' you around as tightly bound packages, except Xenthia, who morphs into a Walking Stick like creature glued to the ceiling.
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I have built a character to level 20 or so on 100% but it isn't easy and archery/magic become your best friends until about level 15 and even then if the enemy is near your level, cut and run because they can kill you in a few hits...a mudcrab can kill you in the very beginning in about 2 hits and it will take you about 10-50 arrows or that many hits with a sword to kill it.
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