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End of dungeon loot table


Midicow

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Simple, yet very complex request. Script keeps track of the inventory of unlocked chests, bodies, containers, and the dungeon in general that you have happened across. When you have "completed" a dungeon (Whatever that might incur. This isn't exactly Diablo, where light rains down), you get the combined loot in a single container, to avoid having to wave your hand at a monster and go "hold on a moment, I gotta loot this spoon".
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If you are not interested enough in loot to bother gathering it up, then just don't gather it up. You don't need a mod for that. I often roleplay characters who don't do much looting. I have played barbarians who never go town, so they don't gather things to sell. I have played vampires who can't go to town and sell anything. I have played characters who will not loot tombs and don't like to loot dead bodies because it is disrespectful. I have played characters who have become so rich that they have enough wealth and can't be troubled to gather more. I have played ascetics who are not interested in material things. I have played brutes who don't do alchemy and won't gather alchemical supplies. I have played type A characters who are only interested in completing quests as fast as possible and can't waste time looting and selling.
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