xXFoxXx Posted February 8, 2019 Share Posted February 8, 2019 (edited) No matter what I do this game crashes every 20 minutes. Here's some photos of my mod load order. https://gyazo.com/08671277568bdc5efd25189abc7835f0 https://gyazo.com/2a1c261e691e9ea82255dc834a712845 https://gyazo.com/50e7544243b16dcdf0a7059de21ece27 https://gyazo.com/7875b7ce7b36168f903d740f25663554 These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.Fallout3.esm ActiveAnchorage.esm ActiveThePitt.esm ActiveBrokenSteel.esm ActiveBash Tag suggestion(s): {{BASH: Actors.ACBS,Actors.AIPackages,Relev,C.Water,Delev,Factions,Stats}}PointLookout.esm ActiveZeta.esm ActiveUnofficial Fallout 3 Patch.esm Version 2.3.2 ActiveBash Tag suggestion(s): {{BASH: C.Music, Deflst, Delev, Relev, Factions, Invent, Names, Relations, Stats}}aHUD.esm ActiveiHUD.esm ActiveCINEMATECH.esm ActiveCRAFT.esm ActiveCALIBR.esm Version 1.4 ActiveProject Beauty.esm ActiveBash Tag suggestion(s): {{BASH: NPC.Race, NpcFaces, Hair, Eyes, Voice-M, Voice-F, Body-M, Body-F, R.Teeth, R.Mouth}}EVE.esm Version 0.99 ActiveBash Tag suggestion(s): {{BASH: Graphics, Invent, Sound, Scripts}}FO3 Wanderers Edition - Main File.esm Version 6.03 ActiveBash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.Stats, Deflst, Delev, Invent, Names, Relations, Relev, Stats}}Note: Suggested to remove the names tag if using MMMRequires: CRAFT.esmRequires: CALIBR.esmMart's Mutant Mod.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Invent, Names, Relations, Scripts}}Enhanced Weather - Rain and Snow.esm ActiveRH_IRONSIGHTS.esm ActiveFO3 Wanderers Edition - Alternate Travel.esp ActiveImaginatorFO3.esp ActiveDarNifiedUIF3.esp Version 1.1b5 ActiveProject Beauty- Broken Steel.esp ActiveBash Tag suggestion(s): {{BASH: NPC.Race, NpcFaces, NoMerge, Deactivate}}Project Beauty- Point Lookout.esp ActiveBash Tag suggestion(s): {{BASH: NPC.Race, NpcFaces, NoMerge, Deactivate}}RH_IronSights_Basic_VanillaPlugin.esp ActiveRH_IronSights_Basic_AnchoragePlugin.esp ActiveRH_IronSights_Basic_PittPlugin.esp ActiveRH_IronSights_Basic_BrokenSteelPlugin.esp ActiveRH_IronSights_Basic_PointLookoutPlugin.esp ActiveRH_IronSights_Basic_ZetaPlugin.esp ActiveRH_IronSights_Pitt_NewRifleSights.esp ActiveRH_IronSights_RemoveReticule.esp ActiveRH_IronSights_PL_NewItems.esp ActiveFO3 Wanderers Edition - Main File.esp Version 6.03 ActiveBash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.Stats, Deflst, Delev, Destructible, Graphics, Invent, Names, Relev, Scripts, Stats}}FO3 Wanderers Edition - DLC Anchorage.esp ActiveBash Tag suggestion(s): {{BASH: Deflst}}FO3 Wanderers Edition - DLC The Pitt.esp ActiveFO3 Wanderers Edition - DLC Broken Steel.esp ActiveFO3 Wanderers Edition - DLC Point Lookout.esp ActiveBash Tag suggestion(s): {{BASH: Relev, Delev}}FO3 Wanderers Edition - DLC Mothership Zeta.esp ActiveFO3 Wanderers Edition - Optional Restore Tracers.espFO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp ActiveWeaponModKits.esp ActiveBash Tag suggestion(s): {{BASH: Actors.AIData, Delev, Invent, Names, Relev}}WeaponModKits - OperationAnchorage.esp ActiveRequires: Anchorage.ESMWeaponModKits - ThePitt.esp ActiveRequires: ThePitt.ESMWeaponModKits - BrokenSteel.esp ActiveRequires: BrokenSteel.ESMWeaponModKits - PointLookout.esp ActiveRequires: PointLookout.ESMWeaponModKits - Zeta.esp ActiveRequires: Zeta.ESMMart's Mutant Mod.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Requires: Mart's Mutant Mod.esmMart's Mutant Mod - DLC Anchorage.esp ActiveBash Tag suggestion(s): {{BASH: Scripts}}Requires: Anchorage.ESMMart's Mutant Mod - DLC The Pitt.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev, Scripts}}Requires: ThePitt.ESMMart's Mutant Mod - DLC Broken Steel.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev, Scripts}}Requires: BrokenSteel.ESMMart's Mutant Mod - DLC Point Lookout.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev, Scripts}}Requires: PointLookout.ESMMart's Mutant Mod - DLC Zeta.esp ActiveBash Tag suggestion(s): {{BASH: Scripts}}Requires: Zeta.ESMMart's Mutant Mod - Zones Respawn.esp ActiveNote: Included in FWE - Not RequiredMart's Mutant Mod - Tougher Traders.esp ActiveBash Tag suggestion(s): {{BASH: Actors.Stats, Factions, Relations}}Note: Included in FWE - Not RequiredMart's Mutant Mod - Natural Selection.esp ActiveBash Tag suggestion(s): {{BASH: Relations}}Note: Included in FWE - Not RequiredMart's Mutant Mod - Master Menu Module.esp ActiveMart's Mutant Mod - FWE Master Release.esp ActiveBash Tag suggestion(s): {{BASH: Invent, Relations}}Requires: FO3 Wanderers Edition - Main File.esmMart's Mutant Mod - FWE Master Release + DLCs.esp ActiveBash Tag suggestion(s): {{BASH: Invent, Relations, Scripts}}Requires: ThePitt.esmRequires: BrokenSteel.esmRequires: FO3 Wanderers Edition - Main File.esmMart's Mutant Mod - FWE Master Release + Project Beauty.esp Version 6.1+ ActiveBash Tag suggestion(s): {{BASH: NPC.Race, NpcFaces, NoMerge}}1PipboyPDA.esp Version 1 ActiveEnhanced Weather - Rain and Snow in Fallout.esp ActiveEnhanced Weather - Radioactive Rain and Snow Plugin.esp ActiveEnhanced Weather - Weather Sounds in Interiors.esp ActiveEnhanced Weather - Sneak Bonus during Storms.esp ActiveFellout-Full.esp Version 2672 ActiveIncompatible with: Fellout-SOTD.espNote: Do not use with latest FOOK2, it is already integrated.F3ProjectRealityMkI.esp ActiveThe following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed.DYNAVISION - Dynamic Lens Effect.esp ActiveDirectors Chair - Fallout 3.esp ActiveBlackened FWE + MMM + Project Beauty.esp Version 3.3 ActiveBlackened MMM + EVE + Project Beauty.esp Version 3.3 ActiveBlackened RH + FWE + EVE.esp Version 1.0 Active FOSE Version: 0.1.2.2OneTweak.dll Version: 2.0.1.1sr_Fallout_Stutter_Remover.dll Edited February 15, 2019 by xXFoxXx Link to comment Share on other sites More sharing options...
Kaiouti Posted February 8, 2019 Share Posted February 8, 2019 Which mod manager was this? NMM? or something else? Looks new. Anyways to THINK, I was gonna buy this game a while back (mainly for modding!) I pretty much clocked it (it was that good) Btw Im running Fallout 4 (Vanilla) currently, the mods where just too much for it in nuka cola world and i really don't wanna try that trial again. And Im playing without DLC either! Anyways Well I hope you find a solution. Link to comment Share on other sites More sharing options...
M48A5 Posted February 8, 2019 Share Posted February 8, 2019 Please see the article "How to ask for help" https://wiki.nexusmods.com/index.php/How_to_ask_for_help and provide all the information noted there. Also, what you provided was a list of mods and in no way was it in any kind of order. It appears you are trying to use LOOT to set your load order. LOOT has never sorted Fallout3 mods correctly. You can either use B.O.S.S. or read the mod pages for sample load orders. B.O.S.S.https://boss-developers.github.io/ Link to comment Share on other sites More sharing options...
xXFoxXx Posted February 15, 2019 Author Share Posted February 15, 2019 Please see the article "How to ask for help" https://wiki.nexusmods.com/index.php/How_to_ask_for_help and provide all the information noted there. Also, what you provided was a list of mods and in no way was it in any kind of order. It appears you are trying to use LOOT to set your load order. LOOT has never sorted Fallout3 mods correctly. You can either use B.O.S.S. or read the mod pages for sample load orders. B.O.S.S.https://boss-developers.github.io/I started using BOSS and it still crashes every 10-20 minutes. I'll share my BOSS list in the OP. Which mod manager was this? NMM? or something else? Looks new. Anyways to THINK, I was gonna buy this game a while back (mainly for modding!) I pretty much clocked it (it was that good) Btw Im running Fallout 4 (Vanilla) currently, the mods where just too much for it in nuka cola world and i really don't wanna try that trial again. And Im playing without DLC either! Anyways Well I hope you find a solution.It's called vortex, it's the new Mod manager from nexus. Fallout 4 is a LOT more stable than NV and Fallout 3. You hopefully shouldn't have any crashing issues with fallout 4 as long as you know what you're doing with modding to a reasonable level. Link to comment Share on other sites More sharing options...
M48A5 Posted February 15, 2019 Share Posted February 15, 2019 I don't use Vortex, so I will be leaving this thread. Just one thing, you have conflicting compatibility patches. Read over the load order and remove the non-Blackened. You also do not seem to understand the instructions for using Blackened or Paradox Ignition Mergers. I suggest you go back to the mod pages and read them. If you don't understand the instructions, then I suggest you remove the Blackened patches and keep the others. Link to comment Share on other sites More sharing options...
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