NexBeth Posted February 10, 2019 Share Posted February 10, 2019 (edited) I've attempted to edit a small area of BleakFallsBarrow01 for my mod adding a few building kit pieces to add a small room. Everything is fine in CK but when I go in game, most of what is added is not visible BUT it is there invisible because I can walk on the floor I added and enter through a door I added from another cell. If I walk over to the other side of the room on invisible floor and look around I can suddenly see my additions, except the barred door I added on the other side of that room (where I just walked over from and which WAS visible while I standing near it.) If I move away, everything disappears again. I do enter cell via coc no save game. I checked for occlusion planes, none. Modding never ceases to amaze. Any insight appreciated. Edit: Looks like the problem is portal/room markers. Heads up to anyone ever experiencing this. Edited February 10, 2019 by NexBeth Link to comment Share on other sites More sharing options...
c0ax599 Posted February 10, 2019 Share Posted February 10, 2019 (edited) <snip> Edit: Looks like the problem is portal/room markers. Heads up to anyone ever experiencing this. https://forums.nexusmods.com/index.php?/topic/7383706-couple-of-issues-trying-to-mod-an-existing-manor/ I'm having some Similar issues trying to mod a existing cell. Maybe you can help me, since i never seem to get a reply... I read about portals and room markers, and know how to show them in the CK.. I'm wondering if it's ok to "delete them" for the mod or what. I've been a little hesitant to do so.. Appreciate any input. Edited February 10, 2019 by c0ax599 Link to comment Share on other sites More sharing options...
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