jaydo1 Posted July 25, 2012 Share Posted July 25, 2012 (edited) Ok so i updated to the 1.7 beta for skyrim today and suddenly anything (falls, mudcrabs, a sign) can kill me one hit, I can see the damage the hit, attack was supposed to do but I flop to the ground moments after dead, this happens with several npcs also but no animals and such. (some npcs also die from one hit but not animals/monsters) Aka a guard hits me does 25 damage my health is now 225 ish I see that on the bar then it disappears and I die no reason, same if I run into a sign and it does some damage I die a few seconds after. I will post my load order but I don't think anything in it is causing the problem if so please point it out, also if I revert I can play but the build is unstable for me so I don't really want to. Skyrim.esm ActiveUpdate.esm Active3rdEraWeaponsMoS.esm ActiveCLARALUX - More and Brighter Lights.esm ActiveSkyMoMod.esm ActiveJSwords.esm ActiveMagicDuel.esm ActiveApachiiHair.esm ActiveXFLMain.esm ActiveHighResTexturePack01.esp ActiveHighResTexturePack02.esp ActiveSoS - The Wilds.esp ActiveRealistic Lighting.esp ActiveRealistic Lighting Patcher.esp ActiveStaticMeshImprovementMod.esp Activecao_ToolsTrade_BuyRL.esp ActiveColorful Torches.esp ActiveConvenient Horses.esp ActiveCrafting300.esp ActiveMore Craftables.esp ActivePerfect Legionnaire 3.0.esp ActiveSkyMoMod_lists.esp ActiveDYNAVISION Dynamic Depth of Field.esp ActiveCloaks - No Imperial.esp ActiveCloaks.esp ActiveCloaks - Player Only.esp ActiveSkyRe_Plugin_DragonBoneWeaponsComplete_1.03.esp ActiveDread Knight Weapon Set.esp ActiveHell Sword.esp Activehothtrooper44_ArmorCompilation.esp ActiveLich King's Armor.esp ActiveLoreFriendlyArmors.esp ActiveMagicka Sabers.esp ActiveSpace Wiking's Dwemer Exoskeleton.esp Active3rdEraWeapMoS-lvlList.esp Active3rdEraWeapMoS-rareCraft.esp ActiveMM_BeluaSangunaireRevisited.esp ActiveMM_BeluaSangunaireRevisitedLootTables.esp Activemm_BeluaSanguinareRevisitedStaminaSprintDrain.esp ActiveWiS IV - Normal Mode & Plugins.esp ActiveDeadlyDragons.esp ActiveDeadlyDragonsSpells.esp ActiveDragonsDiversified.esp ActiveDeadlyDiversifiedDragonsPatch.esp ActiveDeadlyDragonsArmory.esp ActiveMonster Wars No Blue Stripes.esp Activednihome.esp ActiveKynesguard.esp Activeteg_wizards_of_winterhold.esp ActiveAT - Loot Arrows +50%.esp ActiveAT - Faster Arrows Improved +75%.esp ActiveAT - Merchants Arrows +100%.esp ActiveAT - Recover +35% Arrows.esp ActiveAT - Increased Progressive Damage (with Nord Hero Arrow) +100%.esp ActiveBetter Dynamic Snow.esp ActiveBetterQuestObjectives.esp Activefaster vanilla horses.esp ActiveLenhador.esp ActiveNonEssentialChilds.esp ActiveSneak Tools Vanilla Hoods.esp ActiveSneak Tools Vanilla Masks.esp ActiveSkyRe_Plugin_JaySuSwords_1.3D.esp ActiveSkyTEST-RealisticAnimals&Predators.esp ActiveSuperjump_2x.esp ActiveVariousGuardReplacer.esp ActiveSkyrim Unlimited Rings And Amulets.esp ActivedD - Realistic Ragdoll Force - Realistic.esp ActiveJump300.esp ActiveSkyRe_Vampirism.esp ActiveAdvancedWerewolf.esp ActiveAdvanced Vampires No sun damage.espApocalypse - The Spell Package.esp ActiveMidasSkyrim.esp ActivePhenderix's Magic Evolved.esp ActiveSSAPBWK.esp ActiveSummonDarklings.esp ActiveTeleport.esp ActivePath of Shadows.esp ActiveSneak Tools.esp ActiveThe Dance of Death 3.0 Revised Beta.esp ActiveLocational Damage.esp Activeunarmed combat.esp ActiveSkyRe_Combat.esp ActiveUncapped Perks - Magic.esp ActiveUncapped Perks - Combat + Stealth.esp ActiveSkyRe_Main.esp ActiveSkyRe_Enemies.esp ActiveSkyRe_Lighting.esp ActiveSkyRe_StandingStones.esp ActiveXFLDialogue.esp ActiveXFLPlugins.esp ActiveXFLTweaks.esp ActiveSkyRe_Races.esp ActiveWATER.esp ActiveWATER - Get Wet.esp ActiveBarenziahQuestMarkers.esp ActiveCrimson Tide - Blood.esp ActiveBashed Patch, 0.esp ActiveTesting.esp ActiveEnhanced Vampire.esp ActiveECotN.esp Active4ExtraUnarmedKillAnimations-DecapitationOnly.esp ActiveJoOsSkyrimKnightlyArmory.esp Activemm_BeluaSanguinareRevisitedRefuge.esp ActiveMM_BeluaSangunaireRevisitedDialogueFixes.esp Active It does not matter I have told bethesda however a new save seems to have fixed the problem after a reinstall and re use of the beta Edited July 26, 2012 by jaydo1 Link to comment Share on other sites More sharing options...
Georgiegril Posted July 25, 2012 Share Posted July 25, 2012 Did you report to bethesda? Then if it is a problem with the patch they can fix it. Link to comment Share on other sites More sharing options...
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