Sephrajin Posted February 12, 2019 Share Posted February 12, 2019 Heyas Since one can add perks and clothes via a script (bat scriptname) I wanted to automate this for male/female 'selection'. Then I came by something quiet irritating. After several tries, I came to this (experimental) solution: if (player.GetIsSex male == 1);cgf "Debug.Notification" "juhuu";endifHowever, this only works directly in console! When called by 'bat scriptname', the command fails claiming to have a mismatched blockâ¦. ? Any ideas what I'm doing wrong here please? Thank you. Link to comment Share on other sites More sharing options...
GePalladium Posted February 13, 2019 Share Posted February 13, 2019 https://www.creationkit.com/index.php?title=GetSex_-_ActorBase Link to comment Share on other sites More sharing options...
Sephrajin Posted February 13, 2019 Author Share Posted February 13, 2019 https://www.creationkit.com/index.php?title=GetSex_-_ActorBase Thanks for the link, if I wanted to do an actual mod, this would have been 'it'. But I was asking for a (hint about the) plain text script, executable by the command 'bat', as that isnt working as expected. I guess to put it simple: Will not work for text scripts? :sad: Link to comment Share on other sites More sharing options...
Recommended Posts