jucoking Posted February 12, 2019 Posted February 12, 2019 I know that some static files are .nif files, but is this the same for character models? What file is used for animations and skeletons? I'm hiring someone to make some new enemies and would like to know everything that is needed before they get started. Thanks.
M48A5 Posted February 12, 2019 Posted February 12, 2019 Everything you see in the game consists of meshes (.nif) and textures (.dds) The .nif files are the framework of the object and the .dds files are the colors of the object. Skeletons are also .nif files. Animations are handled by .hkX files.
jucoking Posted February 12, 2019 Author Posted February 12, 2019 Everything you see in the game consists of meshes (.nif) and textures (.dds) The .nif files are the framework of the object and the .dds files are the colors of the object. Skeletons are also .nif files. Animations are handled by .hkX files.Awesome, thank you!
jucoking Posted February 13, 2019 Author Posted February 13, 2019 What program would be used to create new animations?
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