ZaneFHarrel Posted February 13, 2019 Share Posted February 13, 2019 Hello, this is your typical what's wrong with my load order post. I'll make a new character and step out of doc Mitchell's house then shortly after I can't sprint or open up the pause menu. When I hover over something my cursor will expand just like in solid project however it will be entirely red. When entering the Saloon every NPC will be a big error sign except for their head. Many of the bottles will be error signs and the textures are all messed up, not missing textures but it's like the game is using textures from other areas. I used LOOT to sort my load order and installed my mods through Vortex. I suspect solid project is likely having a problem with something due to the crosshair. Any and all help is appreciated. 0 0 FalloutNV.esm 1 1 DeadMoney.esm 2 2 HonestHearts.esm 3 3 OldWorldBlues.esm 4 4 LonesomeRoad.esm 5 5 GunRunnersArsenal.esm 6 6 ClassicPack.esm 7 7 MercenaryPack.esm 8 8 TribalPack.esm 9 9 CaravanPack.esm 10 a YUP - Base Game + All DLC.esm 11 b NewCalifornia.esm 12 c Run the Lucky 38.esm 13 d TheDeterrent.esm 14 e More Perks.esm 15 f More Perks for Dead Money.esm 16 10 SaxxonsQuestPack.esm 17 11 HonestHearts2.esp 18 12 Weapon Mod Expansion.esm 19 13 The New Bison Steve Hotel.esm 20 14 More Perks for Honest Hearts.esm 21 15 More Traits.esm 22 16 SolidProject.esm 23 17 WME - GRA Light.esm 24 18 WME - DLCs.esm 25 19 Companion Core.esm 26 1a Project Nevada - Core.esm 27 1b Project Nevada - Equipment.esm 28 1c Project Nevada - Rebalance.esp 29 1d Project Nevada - Cyberware.esp 30 1e NevadaSkies.esm 31 1f RobCo Certified.esm 32 20 More Perks for Old World Blues.esm 33 21 Project Nevada - Extra Options.esm 34 22 Weapons.of.the.New.Millenia.esm 35 23 DesertersFortress.esm 36 24 SomeguySeries.esm 37 25 YUP - NPC Fixes (Base Game + All DLC).esp 38 26 HonestHearts2b.esp 39 27 BetterSafehouses.esp 40 28 Ghoulified.esp 41 29 LothPAperks.esp 42 2a TeslaCannonOrangeNVDLC03.esp 43 2b TeslaCannonOrange.esp 44 2c Legion Quests Expanded.esp 45 2d Project Nevada - Rebalance Complete.esp 46 2e Project Nevada - All DLC.esp 47 2f EVE FNV - ALL DLC.esp 48 30 The Lucky 38 Empire.esp 49 31 JSawyer Ultimate.esp 50 32 Mojave Raiders.esp 51 33 More Perks Update.esp 52 34 TLD_Travelers.esp 53 35 WeaponModsExpanded.esp 54 36 EVE FNV - NO GRA.esp 55 37 EVE FNV - NO DLC.esp 56 38 Mojave Wildlife (FO3-Style).esp 57 39 WMX-DLCMerged.esp 58 3a NorthRoad.esp 59 3b Weapon Mod Expansion.esp 60 3c WMX-EVE-AllDLCMerged.esp 61 3d MadScience02.esp 62 3e CourierCacheWSE.esp 63 3f ArizonaArmy.esp 64 40 IQO4FNV [uE].esp 65 41 MainStoryAlterations.esp 66 42 TrooperOverhaul-Dragbody.esp 67 43 CCO - Ulysses Companion.esp 68 44 VertibirdCrashSites.esp 69 45 GR123 - Remnants Bunker Home.esp 70 46 ADAM Complete.esp 71 47 ADAM - MERGE.esp 72 48 AllCompanionsEssential 2.0b.esp 73 49 BetterHazmatSuit.esp 74 4a CASM.esp 75 4b CrimsonFactory Deluxe.esp 76 4c Player Vertibird.esp 77 4d NewVegasBounties.esp 78 4e NewVegasBountiesII.esp 79 4f NewVegasBountiesIII.esp 80 50 More Traits Update.esp 81 51 More Perks for Honest Hearts Update.esp 82 52 courierpowerarmor.esp 83 53 DLC Weapon Integration - WMX.esp 84 54 EuclidCFPlus.esp 85 55 NoKarmaFeralGhouls.esp 86 56 level 49 forever.esp 87 57 KillableKids.esp 88 58 LiveDismember.esp 89 59 More Perks for Dead Money Update.esp 90 5a More Perks for Old World Blues Update.esp 91 5b Now with 100% less nightvision.esp 92 5c OWBFullHazmat.esp 93 5d OWBperkSanity - Y3.esp 94 5e OWBperkSanity - Y3 - JSawyer.esp 95 5f OWBperkSanity.esp 96 60 Pipboy2501.esp 97 61 Project Nevada - Cyberware Additions.esp 98 62 RangerPatrolGasMasks.esp 99 63 SleevedCombatArmour.esp100 64 UnlimitedTraits.esp102 66 ncrtrooperswithmasks.esp103 67 ADAM - FNC.esp104 68 WME - DLCs Arenovalis.esp105 69 WME - DLCs.esp106 6a WME - GRA Light Arenovalis.esp107 6b WME - GRA Light.esp108 6c Asurah_reanimation.esp109 6d NewCalifornia Courier Stash Control.esp110 6e NewCalifornia DLC Control.esp111 6f Power Armor Stats Overhaul v1.3 Lonesome Road Patch.esp112 70 CampQuestSideHope.esp113 71 Power Armor Stats Overhaul v1.3.esp114 72 NCRTrooperOverhaul.esp115 73 Enclave Armor Fix.esp116 74 NTO - FNC.esp117 75 Cazauntlet.esp118 76 OWB Sonic Emitter.esp119 77 WMX-ArenovalisTextures.esp120 78 WMX-POPMerged.esp121 79 Boacombat2glove.esp122 7a boa ncrpahelmet.esp123 7b PlasmaSpazRedux.esp124 7c QSPlasmaCutter.esp125 7d TheREPCONNBlues.esp126 7e LQE-VertibirdCrash.esp127 7f ScrapZapGun.esp128 80 CourierRangerArmorV2.esp129 81 Robco Certified OWB Cerulean Fix.esp130 82 Robco Certified Cooking Handy.esp131 83 HeavyPlasmaRepeater.esp132 84 IQO4FNV [JSUE_Patch].esp133 85 RobCo Certified Friendly Hit Fixer.esp134 86 Cerulean Robotics Playerhome.esp135 87 OWB_CazaclawFacility.esp136 88 Robco Certified 2x Robot Limit with Clothes and Perk Comp.esp137 89 RobCo Certified ARCAOR.esp138 8a Robco Certified Cyberdog Build Fix.esp140 8c RobCo Certified Realistic Prices.esp141 8d NevadaSkies - Ultimate DLC Edition.esp142 8e NevadaSkies - Basic Edition.esp Link to comment Share on other sites More sharing options...
dubiousintent Posted February 13, 2019 Share Posted February 13, 2019 For your "big error sign" problem, Please see the 'Solutions to Mesh (Red "!" icon) or Texture (solid color) problems' section of the wiki "Fallout NV Mod Conflict Troubleshooting" article. * Be aware that one error may mask a number of other errors, which will not appear until those masking them have been resolved. Building a stable game consists of resolving each problem individually until none remain, and then realizing that every change you make thereafter (including updates to mods already installed) run the risk of introducing new problems. Be prepared to revert to a previous save if you do so.Please see the 'Common Game Problems' section of the wiki "FNV General Mod Use Advice" article. In particular:* Don't install every optional file for a mod. Read the install instructions carefully. Optional files need to be selected on a "case by case" basis. For example: with any mod you usually only need one ESP (and possibly one ESM) "base" file depending upon whether you have all the DLCs active or not. Only if you don't have them all active do you need to install any specific DLC versions if there is an "Ultimate Edition/All/Merged DLC" version. (Specifically you want to be using "NevadaSkies - Ultimate DLC Edition.esp" without "Basic Edition", and you have conflicts among the "EVE" files. I stopped looking at that point.) Yes, the crosshair problem is due to a mod conflict. "Red cursor" sounds like it may be indicating everything under it is "owned" by others and if you were to grab something it would be stealing. I don't use either "Solid Project" or JSUE myself, but are you sure they are compatible? Do not assume cross mod compatibility unless it is so stated (especially by the newer of them). Check the comments section of each mod as well when there is a possibility they might. -Dubious- Link to comment Share on other sites More sharing options...
M48A5 Posted February 13, 2019 Share Posted February 13, 2019 I suggest that you go through your load list and actually read what you have installed. A quick glance and I was able to pick-up two plugins that would conflict with the game. After you have that corrected and you know what you have installed, trim your load list to less than 140 files. This count includes the base game and DLCs. Link to comment Share on other sites More sharing options...
ZaneFHarrel Posted February 13, 2019 Author Share Posted February 13, 2019 Hey, I just wanted to say thanks for taking time out of your day to solve my problem, I really do feel like an idiot for not going over these basic things. All fixed now though, thanks again Link to comment Share on other sites More sharing options...
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