Xescream Posted July 26, 2012 Share Posted July 26, 2012 I am pretty familiar with nifskope and I have 3dsmax 2012. I would like to port http://oblivion.nexusmods.com/mods/4839, the_devil's_avarcardo's model of the witch king's helmet into Skyrim for personal use. I know how to import and export in 3ds max, but I don't know what do to in nifskope after that. I don't know what variables I need to change and what properties need replaced/added/removed. I can't seem to find any tutorials addressing this stage of porting, so I have no way to learn. Any help on the matter would be appreciated. Thanks, Brett Link to comment Share on other sites More sharing options...
LadyAubrie Posted July 27, 2012 Share Posted July 27, 2012 I am pretty familiar with nifskope and I have 3dsmax 2012. I would like to port http://oblivion.nexusmods.com/mods/4839, the_devil's_avarcardo's model of the witch king's helmet into Skyrim for personal use. I know how to import and export in 3ds max, but I don't know what do to in nifskope after that. I don't know what variables I need to change and what properties need replaced/added/removed. I can't seem to find any tutorials addressing this stage of porting, so I have no way to learn. Any help on the matter would be appreciated. Thanks, Brett I'd love to see more tutorials on this subject, too. But for the moment, I've scraped together a couple that may point you in the right direction... http://skyrim.nexusmods.com/mods/3746 http://forums.nexusmods.com/index.php?/topic/481641-how-to-import-oblivion-mesh-to-skyrim-tutorial/page__st__70 I wish I could give you a clearer answer, but I'm still learning the process myself....^.^;; Link to comment Share on other sites More sharing options...
Xescream Posted July 27, 2012 Author Share Posted July 27, 2012 Kudos to you for finding these excellent tutorials! I found a great 3ds max script that does most of the work (converting texture paths to Bsshaderproperties, etc.) Thanks a bunch! I'll post and let you know if these solved my problems :) Link to comment Share on other sites More sharing options...
LadyAubrie Posted July 27, 2012 Share Posted July 27, 2012 Kudos to you for finding these excellent tutorials! I found a great 3ds max script that does most of the work (converting texture paths to Bsshaderproperties, etc.) Thanks a bunch! I'll post and let you know if these solved my problems :) Yay! I hope it was helpful. :) That script sounds like an absolute miracle. Do let me know if you're successful! :) Link to comment Share on other sites More sharing options...
Xescream Posted July 27, 2012 Author Share Posted July 27, 2012 (edited) The script fixes all the headings for me, but I still need to re-skele. I just had some errors with skeleton :) those tutorials solved a lot of problems. My awesome Witch King helmet is in game and working like a charm! I attached an image of it in-game. Thanks a bunch for your help! I can build from here to porting more and more complex armors, and hopefully start creating my own! I wanna give something back to the nexus community after these years of just downloading stuff. Once again, thanks for your help :) Edited July 27, 2012 by Xescream Link to comment Share on other sites More sharing options...
LadyAubrie Posted July 27, 2012 Share Posted July 27, 2012 That helmet looks amazing! Excellent work! I'm so glad I could help in some small way. I'll keep an eye out for any mods you release! :) Link to comment Share on other sites More sharing options...
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