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Fallout 3 abnormal crash on save


mshane951

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Hello Everyone, So before I get into my issue I just want to say I used every single fix that is available in this game to fix this even fake fullscreen from game companion and NVAC new vegas anti crash. So with that out of the way lets get into context, so I been in a playthrough for fallout 3 for 100+ gameplay hours and 30+ crash fixing hours. I dealt with this type of crash before on a multitude of times, the infamous fallout 3 crash on save, don't bother saying do the kill yourself fix did that already for the last 50+ hours worked like a charm (or root if you want to sound deathly) and the no autosave, plus casm fix so that is not a concern. Anyways, this "type" of fallout 3 crash on save is not like any other crash on save I found on the forums that I searched, meaning old technique have quite a high chance of not working.

Why I think that because the crash only happens when I walk 100+ feet in one direction N, S, W and E and then crashes on save after that "limit" Which makes this not a crash in certain locations crash as when I traveled to megation (not fast travel) into the house it stilled crashed even though in the past 20 hours it never really did. This is not corrupted save as I have tried this in another saved and it stilled crashed but did not go any further back. Now that we understand what type of crash we are dealing with we can see it is pretty extreme and takes a lot of experience to understand. Lets look at some background information: in the past hour or so I have had the Marts Mutant Mod every since I got the mod and its FOIP fix it has crashed the game however when I disabled it the crash still occured! Before Mart's I was in Point Lookout dealing with Frame Rate related crashes not save related due to my Radeon R7 built in graphics card which I been dealing with some choppy fps in some areas for the past 100 hours so it can't be the issue. One last thing to note is the 70 mods I have 65 or more of them I had for 10 hours or more so too many esps is a very unlikely issue.

 

Possible Solutins to this problem that i am thinking about:

First of all I love this game my favorite game of all time as crazy as it may sound because of the fabulous game play mods though I do want more large quest mods like in New Vegas.

Now to the solutions #1: Have not tested yet: wait 7 days in an interior in which I have a save in vault 106 and let the cells reset then go to the same spot and save the game and see if it crashes.

Solution #2: only absolute neccasary: go into FO3 edit load all the errors with the program and try to fix the "can not be resolved" errors as they tend to cause CTDS. Though I will need assistance on how to fix these type of errors.

Anyways sorry for how long this is just, it shouldn't be happening and it is tearing my hair and brain out!

Here is the pictures of all my load order and mod loader stuff the load order was sorted with loot in mod organizer 2:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

My Load Order is Fallout 3 load order 1-6 (note for mod order order matters too)

My Mod order is 1-4 excluding 3

Here is mod order 3 (ran out of space to place it):

NuFaces V2.0

Point Lookout Reborn V2.4.-19891-V2-4

PowerArmor Increases Height

Raider nightmare (v1.00)

Rimfire revolver common

SMG FIX

Vault 64 Beta

Release ( a fix for fallout 3 reanimated and other mods)

Fallout 3 Re-Animated Patch

RH Iron Sights Files

Version1 (colt m4 carbines)

Weapon Mod Kits

ZzJay's Hairpacks for Fallout

NoAutosave

Moira Idles Fix Beta

OneTweak for Fallout

Mighty Dungeons FO3

Washington's Maleviolence

Enhanced Camera

The Groovatron

Back to Anchorage 1.2

Back to Anchorage 1.1 LOD

Marts Mutant Mod 1-RC61

(crash began happening after Marts mutant mod was added and FOIP - Marts Mutant Mod and FWE)

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You will never have a stable game as long as you try to run FOOK and FWE together.

 

Also your load order is a mess, it looks like you used LOOT to sort your mods.

 

If you are going to keep FWE, do not use the FOIP MMM-FWE patch. It is outdated. You should be using the Blackened patch. It requires that you read and follow the instructions to the letter.

 

You also need to uninstall any of the unused plugins.

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You will never have a stable game as long as you try to run FOOK and FWE together.

 

Also your load order is a mess, it looks like you used LOOT to sort your mods.

 

If you are going to keep FWE, do not use the FOIP MMM-FWE patch. It is outdated. You should be using the Blackened patch. It requires that you read and follow the instructions to the letter.

 

You also need to uninstall any of the unused plugins.

Yes I know that FOOK and FWE don't run well together but I made those mods works really well together, most to weapons have ironsights, the game doesn't really crash with them without it crashing on save, I had these two mods since the very beginning of my play-through which was 103 in game hours ago. Your second comment "also load order is a mess, it looks like you used LOOT to sort your mods" yes it is an automated feature in Mod Organizer 2, I been using it since the beginning plus making a few edits. Do you have any other sorting suggestions? Also are you talking about my MOD order or my PLUGIN order because my mod order doesn't have a loot sorting program because it displays what is overwritten and what is not overwritten. In which I chose what to overide based on the features of the mod and which one I would rather have.

So I get rid of the FOIP MMM-FWE patch and get blackened? OK I will do that maybe that will fix it. And what exactly do you mean by letter by letter is there a lot of things to be done in order to fix it? Are you talking about the unchecked mods? How do those affect the crashing? Considering I am not using it I will do that, anyways, thanks for all the help.

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I can't help you with a load order orginized with LOOT, since I know it doesn't work with FO3 and I don't use Mod Organizer. I use Fallout Mod Manager (FOMM) to handle my mods and B.O.S.S. to organize them. They are both older tools, but the game is also older.

 

The reason I said to read the instructions is because so many wannabe players don't read the instructions and come here complaining their game doesn't work. There are specific instructions for using Blackened. If you follow them, the Blackened patch works better than FOIP.

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Are you saying that it is probably better to use FOMM and B.O.S.S. for fallout 3 sorting plugins and mods? Does FOMM have a launch executable feature like Mod organizer where you can launch exes through the Mod Organizer? Are you saying that load order is probably the issue? Well currently I am going to try all your suggestions and see if it fixes the problems I am experiencing.

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Are you saying that it is probably better to use FOMM and B.O.S.S. for fallout 3 sorting plugins and mods? Does FOMM have a launch executable feature like Mod organizer where you can launch exes through the Mod Organizer? Are you saying that load order is probably the issue? Well currently I am going to try all your suggestions and see if it fixes the problems I am experiencing.

 

I am just stating my experience with the tools that I use. What you use is up to you. If you don't want to change, maybe someone that uses MO2 for FO3 will see this and be able to shed some light on your problem.

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So I got blackened and I am considering getting FOMM however whenever i go on the B.O.S.S. website it says that for fallout 3 it is better to use loot? I know you said it is up to me but I trying to do everything I can to get this game to work properly. Do you still think it is better to get B.O.S.S. for sorting? And how does Loot not work well with Fallout 3, is there any suggestions you can give me in getting my load order clean?

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So I got blackened and I am considering getting FOMM however whenever i go on the B.O.S.S. website it says that for fallout 3 it is better to use loot? I know you said it is up to me but I trying to do everything I can to get this game to work properly. Do you still think it is better to get B.O.S.S. for sorting? And how does Loot not work well with Fallout 3, is there any suggestions you can give me in getting my load order clean?

LOOT was the latest thing from the team that produced B.O.S.S. Of course they will tell you to use the latest thing. The problem is, it doesn't work with Fallout3 and never has.

Any sorting tool that places compatibility patches before the mod being patched is not doing the job correctly. If you were to read any of the large overhaul mods, there will be a sample showing how the plugins are to be loaded. LOOT does not load them correctly.

 

The authors of B.O.S.S. have, for all intents and purposes, abandoned B.O.S.S. so a few of the newer plugins will have to be sorted by hand. This is not a big deal, if you know what you are doing. Even then it is the best tool for Fallout3.

 

As for the sound problem you are having, I have never encountered anything like that so I can't provide any insight.

Edited by M48A5
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  • 4 weeks later...

So I took a break for about 3 weeks and tried again got the other programs you have suggested one thing I realized is that the immersive hud and enhanced camera did not work with FOMM and I am not sure what BOSS exactly does when it sorts it tells me two errors which are updated FOOK 2 but clearly it is to date as it was updated 5 years ago I tried sorting with LOOT while sorting in comparison to BOSS and I saw no difference. I have came to the conclusion that it is my playthrough's fault and I can't do anything about it, I really want to continue and not restart but have no clue whatsoever how to fix the problem.Â

Edit: my problem appears to be when I start the game the game starts saving .tmp files first, then after restarting the save once it will save .fos for a specific range. It is almost like once the area I was once in renders out the game starts saving .tmp files,my issue is not crashing directly without saving no issues at all. My issue can only be correlated with saves then. I could go in one position for 10 seconds and save and reload the save. However this is not something I am willing to do.

Edited by mshane951
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