Epidemic14 Posted July 28, 2012 Share Posted July 28, 2012 Would it be possible to make a mod that allows you to have several weapons viewable on your third-person character? Like being able to have a bow and claymore on your back, as well as a dagger on your hip, instead of having one at a time, depending on which weapon is equipped? Anyone know of a mod like this? Link to comment Share on other sites More sharing options...
Ashlander80 Posted July 28, 2012 Share Posted July 28, 2012 Would be cool to at least have the L-arm weapon displayed on the right hip, and vice-versa, so it shows both equipped instead of just the right hand. Link to comment Share on other sites More sharing options...
Epidemic14 Posted July 28, 2012 Author Share Posted July 28, 2012 Yea, I'd like to at least be able to see my bow on my back while also viewing my shortsword on my hip. Link to comment Share on other sites More sharing options...
blackninja50 Posted July 30, 2012 Share Posted July 30, 2012 I don't think that would be possible but I don't know to much about this things. Link to comment Share on other sites More sharing options...
WarRatsG Posted July 31, 2012 Share Posted July 31, 2012 (edited) I was actually just thinking about this :)I may actually give it a shot - I can't access my main project for a while, so I might try this out while I wait. It all depends on whether a weapon without a slot assigned to it will actually display on the character, but aside from that it sounds easy enough ;)That said, I have a feeling that it won't. If that's the case then there's nothing I can do I don't think. Also, I can't make offhand weapons go to your right hip. Other than that everything else should be possible, as long as the weapons display. I'll get back to you later on when I get the chance to check out whether this could work or not. EDIT:: Gave it a shot, no dice. Like I thought, weapon meshes work as only weapons. If a weapon mesh is assigned to an armour, it doesn't display. Not only that, but weapons seem to be immune to script commands that alter equipment slots. Edited July 31, 2012 by WarRatsG Link to comment Share on other sites More sharing options...
Epidemic14 Posted August 1, 2012 Author Share Posted August 1, 2012 I was actually just thinking about this :)I may actually give it a shot - I can't access my main project for a while, so I might try this out while I wait. It all depends on whether a weapon without a slot assigned to it will actually display on the character, but aside from that it sounds easy enough ;)That said, I have a feeling that it won't. If that's the case then there's nothing I can do I don't think. Also, I can't make offhand weapons go to your right hip. Other than that everything else should be possible, as long as the weapons display. I'll get back to you later on when I get the chance to check out whether this could work or not. EDIT:: Gave it a shot, no dice. Like I thought, weapon meshes work as only weapons. If a weapon mesh is assigned to an armour, it doesn't display. Not only that, but weapons seem to be immune to script commands that alter equipment slots. Thanks for looking into it, anyway. Link to comment Share on other sites More sharing options...
xXxREAPxXx Posted August 10, 2012 Share Posted August 10, 2012 changes would have to be made to shortswords nif file itself. And to accually have it be usuable u would need two veersion of the weapon and it would be scripted Link to comment Share on other sites More sharing options...
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