G0RII Posted February 18, 2019 Share Posted February 18, 2019 So I just got my GECK to work correctly and I'd like to make a mod that replaces weapons in the game. For example, Id like to replace the service rifle with the m16a1 model created by Heffy, or replace the LMG with the PKM created by Millenia. The problem is I dont know how to replace the weapons in the game with these new ones. i also dont know how to make it so that there arent duplicates. Like I dont want there to be a service rifle AND an m16a1 in the game with both using the same model. This is basically going to be my first mod using the GECK. Link to comment Share on other sites More sharing options...
Radioactivelad Posted February 18, 2019 Share Posted February 18, 2019 The simplest way would be to directly replace the models of the vanilla weapon entries in the geck. I suggest using the Geck wiki for guidance https://geckwiki.com/index.php/Weapons Your primary interest is going to be the Art and Sound section. Link to comment Share on other sites More sharing options...
dubiousintent Posted February 18, 2019 Share Posted February 18, 2019 Other tutorials and "Tips" (lessons learned) can be found under the "Custom Items" and "Weapons" sections of the wiki "Getting started creating mods using GECK" article. -Dubious- Link to comment Share on other sites More sharing options...
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