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Warning the mod authors about wrong editor ID's


Oblivionaddicted

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Hello everybody!

 

Some mods would have been wonderful if only their authors had the good idea to use correct editor ID's.

 

For example those starting with numbers which make the game crash much more oftenly (at least in Oblivion).

 

The only fix for this is to manually change all these elements which is a very long, repetitive and boring task.

 

So it would be a good thing if the site includes a warning to the mod authors about this problem and the kind of editor ID's they should use to create steady mods.

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