Smig Posted July 29, 2012 Share Posted July 29, 2012 Is there any way to prevent an object reference to be clicked by the player? Let's say I have a dead corpse and I don't want the inventory to open up or the body to be dragged. What approach would you take? Link to comment Share on other sites More sharing options...
Scarlex Posted July 29, 2012 Share Posted July 29, 2012 (edited) Is there any way to prevent an object reference to be clicked by the player? Let's say I have a dead corpse and I don't want the inventory to open up or the body to be dragged. What approach would you take? You could simply make the corpse a static object instead of a havok/activator object. Not sure if this works with actors though. EDIT: Wrong video >.< Edited July 29, 2012 by Scarlex Link to comment Share on other sites More sharing options...
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