TheFireShadow Posted July 30, 2012 Posted July 30, 2012 Hello, first time posting here so hello again! Currently I am running into an odd issue where when I run FO3edit archiveinvalildation! gets skipped and all of my BSAs get skipped. I tried to manually install it and use the program and either or brings the same results. No loading BSAs. Also, when I travel to megaton and try to enter any building my game crashes so any help would be appreciated if at all possible. I will be posting my specs, ini and load order. ~PC Specs~i5 quad core 2.68 gigs DDR3 ramHD Radeaon 6870 video cardWindows 7 64 bit ultimate ~INI file~[General]SStartingCell=SCharGenQuest=0001f388SStartingCellY=SStartingCellX=SStartingWorld=bLoadFaceGenHeadEGTFiles=1 STestFile10=STestFile9=STestFile8=STestFile7=STestFile6=STestFile5=STestFile4=STestFile3=STestFile2=STestFile1=Fallout3.esm sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data \Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices.bsa|Fallout - Voices.bsa, Data \Fallout - MenuVoices.bsa|Fallout - MenuVoices.bsasUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle \*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music \Special\*.mp3bPreCullActors=1bTaskletActorSceneGraphUpdates=0bTaskletActorAnimMovementUpdates=1bAnimationUseBlendFromPose=1bEnableProfile=0bDrawSpellContact=0bRunMiddleLowLevelProcess=1iHoursToSleep=3bActorLookWithHavok=0SMainMenuMusicTrack=special\maintitle.mp3bUseEyeEnvMapping=1bFixFaceNormals=0bUseFaceGenHeads=1bFaceMipMaps=1bFaceGenTexturing=1SBetaCommentFileName=\\vault\Fallout\Fallout3\Beta_Comment.txtbDefaultCOCPlacement=0uGridDistantCount=20uGridsToLoad=5fGlobalTimeMultiplier=1.0000bNewAnimation=1bFixAIPackagesOnLoad=0bForceReloadOnEssentialCharacterDeath=1bKeepPluginWhenMerging=0bCreate Maps Enable=0SLocalSavePath=Saves\SLocalMasterPath=Data\bDisableDuplicateReferenceCheck=1bTintMipMaps=0uInterior Cell Buffer=3uExterior Cell Buffer=36iIntroSequencePriority=3bPreloadIntroSequence=1fStaticScreenWaitTime=3.0000SMainMenuMovieIntro=SIntroSequence=sIntroMovie=Fallout INTRO Vsk.bikiFPSClamp=0bRunVTuneTest=0STestFile1=bActivateAllQuestScripts=0bUseThreadedBlood=0bUseThreadedMorpher=0bBorderRegionsEnabled=1bDisableHeadTracking=0bTrackAllDeaths=0uiFaceGenMaxEGTDataSize=67108864uiFaceGenMaxEGMDataSize=67108864bPreemptivelyUnloadCells=0iNumBitsForFullySeen=248iPreloadSizeLimit=26214400bUseHardDriveCache=0bEnableBoundingVolumeOcclusion=1bDisplayBoundingVolumes=0bUseThreadedTempEffects=1bUseThreadedParticleSystem=0bExternalLODDataFiles=1bCheckCellOffsetsOnInit=0uGridDistantTreeRange=5bCreateShaderPackage=0bWarnOnMissingFileEntry=0bAllowScriptedAutosave=0uGridDistantTreeRangeCity=4uGridDistantCountCity=4iSaveGameBackupCount=1bDisplayMissingContentDialogue=1SSaveGameSafeCellID=2AEEAbUseThreadedAI=0bChangeTimeMultSlowly=1bCheckPurgedTextureList=0bAnimateDoorPhysics=0sLanguage=ENGLISHbLoadFaceGenHeadEGTFiles=0 [Display]fDecalLifetime=10.0000bEquippedTorchesCastShadows=0bReportBadTangentSpace=0bStaticMenuBackground=1bForcePow2Textures=0bForce1XShaders=0bHighQuality20Lighting=0bAllow20HairShader=1bAllowScreenShot=1iMultiSample=0bDoTallGrassEffect=1bForceMultiPass=1bDoTexturePass=1bDoSpecularPass=1bDoDiffusePass=1bDoAmbientPass=1bImageSpaceEffects=1bDoCanopyShadowPass=1bDrawShadows=0bUseRefractionShader=1bUse Shaders=1iNPatchNOrder=0iNPatchPOrder=0iNPatches=0iLocation Y=5iLocation X=5bFull Screen=1iAdapter=0iScreenShotIndex=0SScreenShotBaseName=ScreenShotiAutoViewMinDistance=2000iAutoViewHiFrameRate=40iAutoViewLowFrameRate=20bAutoViewDistance=0fDefaultFOV=75.0000fNearDistance=5fFarDistance=1000.0000iDebugTextLeftRightOffset=10iDebugTextTopBottomOffset=20bShowMenuTextureUse=1fLightLODDefaultStartFade=1000.0fLightLODRange=500.0fLightLODMinStartFade=200.0fLightLODMaxStartFade=3500.0fShadowLODDefaultStartFade=200.0fShadowLODRange=200.0fShadowLODMinStartFade=100.0fShadowLODMaxStartFade=1000.0fSpecularLODDefaultStartFade=500.0fSpecularLODRange=300.0fSpecularLODMinStartFade=200.0fSpecularLODMaxStartFade=2000.0fGamma=1.0000bAllow30Shaders=0iTexMipMapMinimum=0bDoStaticAndArchShadows=0bDoActorShadows=1fNoLODFarDistancePct=1.0000fNoLODFarDistanceMax=10240.0000fNoLODFarDistanceMin=100.0000fEyeEnvMapLOD2=800.0000fEyeEnvMapLOD1=500.0000fEnvMapLOD2=1800.0000fEnvMapLOD1=1500.0000fGammaMax=0.6000fGammaMin=1.4000iMaxDecalsPerFrame=10iActorShadowCount=4bIgnoreResolutionCheck=0fSpecualrStartMax=1000.0000fSpecularStartMin=0.0000iActorShadowIntMax=10iActorShadowIntMin=0iActorShadowExtMax=10iActorShadowExtMin=0bDynamicWindowReflections=1fShadowFadeTime=1.0000iPresentInterval=1bDecalsOnSkinnedGeometry=1uVideoDeviceIdentifierPart4=0uVideoDeviceIdentifierPart3=0uVideoDeviceIdentifierPart2=0uVideoDeviceIdentifierPart1=0iShadowFilter=0bAllowPartialPrecision=1iShadowMapResolution=256bShadowsOnGrass=0bActorSelfShadowing=0iActorShadowCountInt=2iActorShadowCountExt=2fPipboy1stPersonFOV=47.0fDefault1stPersonFOV=55.0000bLODNoiseAniso=1iMaxAnisotropy=8fLandLOFadeSeconds=15.0 [Controls]bAlwaysRunByDefault=1bBackground Mouse=0bBackground Keyboard=1 [Water]bUseWaterShader=1bUseWaterReflections=1bUseWaterRefractions=1bUseWaterDepth=1bUseWaterHiRes=0bUseWaterDisplacements=1bUseWaterLOD=1bReflectExplosions=0bAutoWaterSilhouetteReflections=1bForceHighDetailReflections=0bForceLowDetailReflections=0fTileTextureDivisor=4.7500fSurfaceTileSize=2048.0000fNearWaterOutdoorTolerance=1024.0000fNearWaterIndoorTolerance=512.0000fNearWaterUnderwaterVolume=0.9000fNearWaterUnderwaterFreq=0.3000uNearWaterPoints=8uNearWaterRadius=1000uSurfaceFPS=12 [Audio]fASFadeInTime=3.0fASFadeOutTime=10.0fRegionLoopFadeInTime=5.0fRegionLoopFadeOutTime=5.0fAudioDebugDelay=0.0bEnableAudio=1bEnableAudioCache=1bMultiThreadAudio=0bEnableEnviroEffectsOnPC=0; cache sizes in kilobytesiAudioCacheSize=2048iMaxSizeForCachedSound=256bUseAudioDebugInformation=1fAudioDebugDelay=0.0000fDefaultMasterVolume=1.0000fDefaultFootVolume=0.5000fDefaultMusicVolume=0.3000fDefaultRadioVolume=0.5000fDefaultEffectsVolume=1.0000fDefaultVoiceVolume=0.7500iMaxImpactSoundCount=32fMaxFootstepDistance=1100.0000fPlayerFootVolume=0.6500iCollisionSoundTimeDelta=150iRadioUpdateInterval=250fMinSoundVel=90.0000fDialogMinDistance=125.00fDialogMaxDistance=1800.00fMainMenuMusicVolume=0.6fDBVoiceAttenuationIn2D=2.0fCollisionSoundHeavyThreshold=60.0fDialogueFadeDecibels=6.0fDialogueFadeSecondsIn=2.0fDialogueFadeSecondsOut=1.0fDialogueHeadPitchExaggeration=2.0fDialogueHeadRollExaggeration=2.0fDialogueHeadYawExaggeration=2.0fHardLandingDamageThreshold=500.0fWoodMediumMassMin=7.0fWoodLargeMassMin=15.0fStoneMediumMassMin=5.0fStoneLargeMassMin=30.0fEarthMediumMassMin=5.0fEarthLargeMassMin=30.0fSkinMediumMassMin=5.0fSkinLargeMassMin=30.0fMetalMediumMassMin=8.0fMetalLargeMassMin=25.0fRadioDialogMute=0.50fFilterDistortionGain=-7.5fFilterPEQGain=-15.0fFilterdBAttenuation=11.5 [Pathfinding]bDrawPathsDefault=0bPathMovementOnly=0bDrawSmoothFailures=0bDebugSmoothing=0bSmoothPaths=1bSnapToAngle=0bDebugAvoidance=0bDisableAvoidance=0bBackgroundPathing=1bUseObstacleAvoidance=1bBackgroundNavmeshUpdate=1 [MAIN]bEnableBorderRegion=1fLowPerfCombatantVoiceDistance=1000.0000iDetectionHighNumPicks=40fQuestScriptDelayTime=5.0000bCloneModelsInBackground=0iLastHDRSetting=-1 [HAVOK]bDisablePlayerCollision=0fJumpAnimDelay=0.7500bTreeTops=0iSimType=1bPreventHavokAddAll=0bPreventHavokAddClutter=0fMaxTime=0.016bHavokDebug=0fRF=1000.0000fOD=0.9000fSE=0.3000fSD=0.9800iResetCounter=5fMoveLimitMass=95.0000iUpdateType=0bHavokPick=0fCameraCasterSize=10.0000iHavokSkipFrameCountTEST=0iNumHavokThreads=1fChaseDeltaMult=0.0500bAddBipedWhenKeyframed=1fQuadrupedPitchMult=1.0000iEntityBatchRemoveRate=100iMaxPicks=40 [RagdollAnim]bRagdollFeedback=1fCameraDist=1000.0fHierarchyGain=0.17fVelocityDamping=0.0fAccelerationGain=1.0fVelocityGain=0.6fPositionGain=0.05fPositionMaxLinearVelocity=14.0fPositionMaxAngularVelocity=18.0fSnapGain=0.1fSnapMaxLinearVelocity=3.0fSnapMaxAngularVelocity=0.3fSnapMaxLinearDistance=0.3fSnapMaxAngularDistance=1.0 [FootIK]fOnOffGain=0.5fGroundAscendingGain=0.4fGroundDescendingGain=0.4fFootRaisedGain=0.9000fFootPlantedGain=1.0000bFootPlacementOn=1fPelvisUpDownBias=0.75fPelvisOffsetDamping=0.2fVertErrorGain=0.5fOriginalGroundHeightMS=-0.11fAnkleOffset=0.2000fRagdollFeedback=0.7 [LookIK]fLookAtTargetGain=0.3fLookAtGain=0.045 [interface]fKeyRepeatInterval=50.0000fKeyRepeatTime=500.0000fActivatePickSphereRadius=16.0000fMenuModeAnimBlend=0.0000iSafeZoneXWide=15iSafeZoneYWide=15iSafeZoneX=15iSafeZoneY=15bAllowConsole=1bActivatePickUseGamebryoPick=0bUseFuzzyPicking=1fMenuBGBlurRadius=2.0000fMenuPlayerLightDiffuseBlue=0.8000fMenuPlayerLightDiffuseGreen=0.8000fMenuPlayerLightDiffuseRed=0.8000fMenuPlayerLightAmbientBlue=0.2500fMenuPlayerLightAmbientGreen=0.2500fMenuPlayerLightAmbientRed=0.2500iMaxViewCasterPicksGamebryo=10iMaxViewCasterPicksHavok=10iMaxViewCasterPicksFuzzy=5fInterfaceTintB=0.8824fInterfaceTintG=0.9843fInterfaceTintR=0.6314bUseImageSpaceMenuFX=0 iSystemColorTerminalRed=33iSystemColorTerminalGreen=231iSystemColorTerminalBlue=121 iSystemColorSystemRed=26iSystemColorSystemGreen=255iSystemColorSystemBlue=128 iSystemColorMainMenuRed=199iSystemColorMainMenuGreen=255iSystemColorMainMenuBlue=165 iSystemColorPipboyRed=26iSystemColorPipboyGreen=255iSystemColorPipboyBlue=128 iSystemColorHUDAltRed=255iSystemColorHUDAltGreen=67iSystemColorHUDAltBlue=42 iSystemColorHUDMainRed=26iSystemColorHUDMainGreen=255iSystemColorHUDMainBlue=128 fRSMFaceSliderDefaultMin=-3.5fRSMFaceSliderDefaultMax=3.5 fPopUpBackgroundOpacity=0.87fMenuBackgroundOpacity=0.76bHideUnavailablePerks=0 [Loading]sWelcomeScreen1=loading_screen01sWelcomeScreen2=loading_screen_bethsoftsWelcomeScreen3=loading_screen_BGSsWelcomeScreen4=loading_screen_legalsMainMenuBackground=main_backgroundsTitleMusic=MainTitlesInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.waviMaxScreens=4iMaxScreens_MainMenu=20fLoadingTextUpdateInterval=10.0000fLoadingBkgdUpdateInterval=10.0000fMainMenuBkgdUpdateInterval=10.0000fLoadingInitUpdateInterval=5.0000iNumLocationSpecificScreens=1 [Menu]fCreditsScrollSpeed=40.0000iConsoleTextYPos=940iConsoleTextXPos=30iConsoleVisibleLines=15iConsoleHistorySize=50rDebugTextColor=255,251,233iConsoleFont=2iDebugTextFont=3 [GamePlay]bHealthBarShowing=0fHealthBarFadeOutSpeed=1.0000fHealthBarSpeed=80.0000fHealthBarHeight=4.0000fHealthBarWidth=40.0000fHealthBarEmittanceFadeTime=0.5000fHealthBarEmittanceTime=1.5000bAllowHavokGrabTheLiving=0bEssentialTakeNoDamage=1iDetectionPicks=21 [Fonts]sFontFile_1=Textures\Fonts\DarN_FranKleinBold_14.fntsFontFile_2=Textures\Fonts\DarN_FranKleinBold_16.fntsFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fntsFontFile_4=Textures\Fonts\DarN_Sui_Generis_Otl_10.fntsFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fntsFontFile_6=Textures\Fonts\DarN_Sui_Generis_Otl_13.fntsFontFile_7=Textures\Fonts\DarN_Libel_Suit_Otl_24.fntsFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt [speedTree]iTreeClonesAllowed=1fCanopyShadowGrassMult=1.0000iCanopyShadowScale=512fTreeForceMaxBudAngle=-1.0000fTreeForceMinBudAngle=-1.0000fTreeForceLeafDimming=-1.0000fTreeForceBranchDimming=-1.0000fTreeForceCS=-1.0000fTreeForceLLA=-1.0000fTreeLODExponent=1.0000bEnableTrees=1bForceFullLOD=0fLODTreeMipMapLODBias=-0.7500fLocalTreeMipMapLODBias=-0.2500 [Debug]bDebugFaceGenCriticalSection=0bDebugFaceGenMultithreading=0bDebugSaveBuffer=0 [backgroundLoad]bBackgroundPathing=1bUseMultiThreadedFaceGen=1bBackgroundCellLoads=1iAnimaitonClonePerLoop=5bUseMultiThreadedTrees=1iExteriorPriority=50iBackgroundLoadFaceMult=200fBackgroundLoadingPerLoop=20.0000fBackgroundLoadClonedPerLoop=5.0000iBackgroundLoadExtraMaxFPS=20iBackgroundLoadExtraMinFPS=10iBackgroundLoadExtraMax=3000iBackgroundLoadExtraMin=5iBackgroundLoadExtraMilliseconds=2iBackgroundLoadTreeMilliseconds=7iBackgroundLoadMilliseconds=1iBackgroundLoadLoading=1bUseBackgroundFileLoader=0bBackgroundLoadLipFiles=0bLoadBackgroundFaceGen=0bLoadHelmetsInBackground=1iAnimationClonePerLoop=5bSelectivePurgeUnusedOnFastTravel=0bCloneModelsInBackground=0 [LOD]fLODLandDropAmount=230.0000fLodDistance=500.0000bUseFaceGenLOD=0iLODTextureTiling=2iLODTextureSizePow2=8fLODNormalTextureBlend=0.5000bDisplayLODLand=1bDisplayLODBuildings=0bLODPopTrees=0bLODPopActors=0bLODPopItems=0bLODPopObjects=0fLODFadeOutMultItems=3fLODFadeOutMultObjects=5fLODFadeOutMultActors=6fLODMultLandscape=1.0000fLODMultTrees=0.5000fLODMultActors=1.0000fLODMultItems=1.0000fLODMultObjects=5iFadeNodeMinNearDistance=500fLODFadeOutPercent=0.6000fFadeOutThreshold=0.3000fFadeInThreshold=0.7000fFadeInTimet=2.0fFadeOutTime=2.0fDistanceMultiplier=1fLODBoundRadiusMult=10fObjectLODMax=15.0fObjectLODMin=1.0fObjectLODDefault=5fItemLODMax=15.0fItemLODMin=1.0fItemLODDefault=2fActorLODMax=15.0fActorLODMin=2.0fActorLODDefault=5fTreeLODMax=2.0000fTreeLODMin=0.0200fTreeLODDefault=0.5000bLODUseCombinedLandNormalMaps=1bForceHideLODLand=0fLODLandVerticalBias=0.0000fTalkingDistance=1000.0000iBoneLODForce=-1fLODQuadMinLoadDistance=65536.0000bDisplayLODTrees=1bDisplayLODBuildings=1fLODFadeOutActorMultInterior=1.0000fLODFadeOutItemMultInterior=1.0000fLODFadeOutObjectMultInterior=1.0000fLODFadeOutActorMultCity=1.0000fLODFadeOutItemMultCity=1.0000fLODFadeOutObjectMultCity=1.0000fLODFadeOutActorMultComplex=1.0000fLODFadeOutItemMultComplex=1.0000fLODFadeOutObjectMultComplex=1.0000 [Weather]fSunGlareSize=800.0000fSunBaseSize=750.0000bPrecipitation=1fAlphaReduce=1.0000SBumpFadeColor=255,255,255,255SLerpCloseColor=255,255,255,255SEnvReduceColor=255,255,255,255 [Voice]SFileTypeLTF=ltfSFileTypeLip=lipSFileTypeSource=wavSFileTypeGame=ogg [Grass]iMinGrassSize=80bGrassPointLighting=0bDrawShaderGrass=1iGrassDensityEvalSize=2iMaxGrassTypesPerTexure=2fWaveOffsetRange=1.7500fGrassWindMagnitudeMax=125.0000fGrassWindMagnitudeMin=5.0000fTexturePctThreshold=0.0000fGrassMinStartFadeDistance=0.0fGrassMaxStartFadeDistance=7000.0fGrassDefaultStartFadeDistance=3500.0fGrassFadeRange=1000.0 [Landscape]bCurrentCellOnly=0bPreventSafetyCheck=0fLandTextureTilingMult=2.0000fLandFriction=2.5000iLandBorder2B=0iLandBorder2G=0iLandBorder2R=0iLandBorder1B=0iLandBorder1G=255iLandBorder1R=255SDefaultLandDiffuseTexture=DirtWasteland01.ddsSDefaultLandNormalTexture=DirtWasteland01_N.dds [bLightAttenuation]fQuadraticRadiusMult=1.0000fLinearRadiusMult=1.0000bOutQuadInLin=0fConstantValue=0.0000fQuadraticValue=16.0000fLinearValue=3.0000uQuadraticMethod=2uLinearMethod=1fFlickerMovement=8.0000bUseQuadratic=1bUseLinear=0bUseConstant=0 [blurShaderHDRInterior]fTargetLUM=1.0000fUpperLUMClamp=1.0000fEmissiveHDRMult=1.0000fEyeAdaptSpeed=0.5000fBrightScale=2.2500fBrightClamp=0.2250fBlurRadius=7.0000iNumBlurpasses=1 [blurShaderHDR]fTargetLUM=1.0000fUpperLUMClamp=1.0000fGrassDimmer=1.5000fTreeDimmer=1.0000fEmissiveHDRMult=1.0000fEyeAdaptSpeed=0.5000fSunlightDimmer=1.5000fSIEmmisiveMult=1.0000fSISpecularMult=1.0000fSkyBrightness=0.5000fSunBrightness=0.0000fBrightScale=2.2500fBrightClamp=0.2250fBlurRadius=7.0000iNumBlurpasses=1iBlendType=2bDoHighDynamicRange=1 [blurShader]fSunlightDimmer=1.0000fSIEmmisiveMult=1.0000fSISpecularMult=1.0000fSkyBrightness=0.5000fSunBrightness=0.0000fAlphaAddExterior=0.2000fAlphaAddInterior=0.7000iBlurTexSize=256fBlurRadius=0.0300iNumBlurpasses=1iBlendType=2bUseBlurShader=1 [GethitShader]fBlurAmmount=0.5000fBlockedTexOffset=0.0010fHitTexOffset=0.0050 [MESSAGES]bBlockMessageBoxes=0bSkipProgramFlows=1bAllowYesToAll=1bDisableWarning=1iFileLogging=0bSkipInitializationFlows=1bUseWindowsMessageBox=0 [DistantLOD]bUseLODLandData=0fFadeDistance=12288.0000iDistantLODGroupWidth=8 [GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.This may result in errors. Saving again will clear this messagebut not necessarily fix any errors. [Archive]SMasterMiscArchiveFileName=Fallout - Misc.bsaSMasterVoicesArchiveFileName1=Fallout - Voices.bsaSMasterVoicesArchiveFileName2=Fallout - MenuVoices.bsaSMasterSoundsArchiveFileName=Fallout - Sound.bsaSMasterTexturesArchiveFileName1=Fallout - Textures.bsaSMasterMeshesArchiveFileName=Fallout - Meshes.bsaSInvalidationFile=ArchiveInvalidationInvalidated!.bsaiRetainFilenameOffsetTable=1iRetainFilenameStringTable=1iRetainDirectoryStringTable=1bCheckRuntimeCollisions=0bInvalidateOlderFiles=1bUseArchives=1SArchiveList=ArchiveInvalidationInvalidated!.bsa, Fallout - Textures.bsa, Fallout - Meshes.bsa, Fallout - Voices.bsa, Fallout - Sound.bsa, Fallout - MenuVoices.bsa, Fallout - Misc.bsa [CameraPath]iTake=0SDirectoryName=TestCameraPathiFPS=60SNif=Test\CameraPath.nif [Absorb]fAbsorbGlowColorB=1.0000fAbsorbGlowColorG=0.6000fAbsorbGlowColorR=0.0000fAbsorbCoreColorB=1.0000fAbsorbCoreColorG=1.0000fAbsorbCoreColorR=1.0000iAbsorbNumBolts=1fAbsorbBoltGrowWidth=0.0000fAbsorbBoltSmallWidth=7.0000fAbsorbTortuosityVariance=2.0000fAbsorbSegmentVariance=7.0000fAbsorbBoltsRadius=5.0000 [TestAllCells]bFileShowTextures=1bFileShowIcons=1bFileSkipIconChecks=0bFileTestLoad=0bFileNeededMessage=1bFileGoneMessage=1bFileSkipModelChecks=0bFileCheckModelCollision=0 [CopyProtectionStrings]SCopyProtectionMessage2=Insert the Fallout Disc.SCopyProtectionTitle2=Fallout Disc Not FoundSCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.SCopyProtectionTitle=CD-ROM Drive Not Found [Pipboy]fBlurRadiusPipboy=3.5fBlurIntensityPipboy=0.25fScanlineScalePipboy=50bEnableFlickerPipboy=1bUsePipboyMode=1 [interfaceFX]fDefaultBurstDuration=200fDefaultBurstIntensity=2fMiniBurstDuration=200fMiniBurstIntensity=1.5 ;pulse effectfPulseBrightenIntensity=0.25fPulseRadiusIntensity=0.5fPulseRate=0.0006 ;pipboy menu transitionsfVertHoldChance=0.08fShudderChance=0.20 fScanlineScaleMenus=50.0000bEnableFlickerMenus=1bEnableScanlinesMenus=1bEnableScanlinesPipboy=1fBlurRadiusMenus=0.3000fBrightenMenus=1.7000fBrightenPipboy=1.3000bUseImageSpaceMenuFX=1fBlurIntensityHUD=1.2000fBlurRadiusHUD=2.0000fScanlineFrequencyHUD=0.0000 fScreenLightBaseIntensity=0.6fScreenLightRadius=6 [RenderedTerminal]bUseRenderedTerminals=1fRenderedTerminalFOV=0.15fRenderedTerminalZoom=36bDoRenderedTerminalScanlines=1fRenderedTerminalScanlineScale=130.000000fRenderedTerminalHPos=0.0fRenderedTerminalVPos=0.38fScreenLightBaseIntensity=1.2fScreenLightRadius=80fScreenLightColorR=0.68fScreenLightColorG=0.74fScreenLightColorB=0.62 fRaceSexMenuHPos=0.0fRaceSexMenuVPos=-0.6fRaceSexMenuZoom=70.0fRaceSexMenuScale=0.5 [Decals]uMaxDecalCount=100bProfileDecals=0bDecalOcclusionQuery=1 [TerrainManager]fSplitDistanceMult=0.75fBlockMorphDistanceMult=0.70bUseNewTerrainSystem=1bUseDistantObjectBlocks=1fBlockLoadDistance=125000.0fDefaultBlockLoadDistanceLow=50000.0fLowBlockLoadDistanceLow=25000.0fHighBlockLoadDistanceLow=50000.0fDefaultTreeLoadDistance=25000.0fLowTreeLoadDistance=10000.0fHighTreeLoadDistance=40000.0 [VATS]fVATSLightLevelMin=20.0fVATSLightLevelMax=65.0fVATSLightAngle=0.0fVATSLightDistance=100.0fVATSLightElevation=100.0fVatsLightColorR=0.35fVatsLightColorG=0.35fVatsLightColorB=0.35 [screenSplatter]bScreenSplatterEnabled=1 ~Boss Load Order~Fallout3.esmAnchorage.esmBrokenSteel.esmThePitt.esmPointLookout.esmZeta.esmCRAFT.esmCALIBR.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmaHUD.esmiHUD.esmEnhanced Weather - Rain and Snow.esmEVE.esmProject Beauty.esmHairPack.esmCrossModData.esmAnimy_prostitution.esmSeducingWomen.esmApocalypse Armory.esmFO3 Wanderers Edition - Alternate Travel.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - Optional Restore Tracers (automatics only).espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - FWE Master Release + DLCs.espMart's Mutant Mod - FWE Master Release + Project Beauty.espDarNifiedUIF3.espEnhanced Weather - Rain and Snow in Fallout.espEnhanced Weather - REBOOT.espEnhanced Weather - Sneak Bonus during Storms.espEnhanced Weather - Weather Sounds in Interiors.espFellout-Full.espFellout-Zeta.espFellout-PointLookout.espFellout-pipboylight.espFellout-BrokenSteel.espFellout-Anchorage.espWeaponModKits.espEVE.espEVE Operation Anchorage.espWeaponModKits - BrokenSteel.espWeaponModKits - FWE Master Release.espWeaponModKits - OperationAnchorage.espWeaponModKits - PointLookout.espWeaponModKits - ThePitt.espWeaponModKits - Zeta.espEVE Anchorage - FWE DLC Anchorage.espEVE - FWE with WeaponModKits.espEVE - FWE Master Release.espEVE - FWE Master Release (Follower Enhanced).espEVE - FWE Master Release (pulse fix).espProject Beauty- Point Lookout.espProject Beauty- Broken Steel.espMart's Mutant Mod - Project Beauty.espFO3 Wanderers Edition - Project Beauty (Followers Enhanced).espFO3 Wanderers Edition - Project Beauty.espCONELRAD 640-1240.esphair_add_npc.espFasterMorePowerfulMines.espHeirApparent.espNotSoFast.espIntoTheDeepWoods.espsunglassescollection.espUPP - Pack 1.espUPP - Beverage Perks.espUPP - Experience Perks.espUPP - Pack 2.espPLFewerItems.espPLweightadjust.espStockingsPack.espYearlingsGlasses.espSeducedDLC03.espUndergroundHideout.espAlucardCasull.espOverhead3PCamera.espAPReanimated.espApocalypse Armory - DLC Enhancements.espApocalypse Armory - Optional Historical Names.espApocalypse Armory.esp Total active plugins: 90Total plugins: 95 ~~ Thanks in advance!
M48A5 Posted July 30, 2012 Posted July 30, 2012 Some or all of the fixes here: http://forums.nexusmods.com/index.php?/topic/202013-fallout-3-crashes-fixreduce-guide/ may help you.
TheFireShadow Posted July 30, 2012 Author Posted July 30, 2012 Thanks for the info but its a no go. Whenever I go to megaton or any town I crash when I do something in it. Including saving my game.
luthienanarion Posted July 30, 2012 Posted July 30, 2012 FO3Edit has nothing to do with BSA archives. It recognizes them, but it always skips them.
TheFireShadow Posted July 30, 2012 Author Posted July 30, 2012 Oh... ok thanks I did not know that, but still after I finish the arlington library thing everything I do afterward makes my game crash. Go into building? Crash. Save a game? Crash.... its weird
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