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Hit a snag adding buildables. (Minor main quest spoilers I guess?)


Gwevare

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I've been learning to add things to the settlement build menu, first couple of objects worked fine so I decided to try adding something I have not seen in any mods so far nor can I find any mention of these being added or even requested anywhere. The neuron bridges from Dangerous Minds.

 

I followed a guide to learn how to add things as basic decorations, then just applied that method copying the existing shack bridge and replacing the copies with the different neuron bridge sections. They show up in the build menu, I can place them, they have a solid mesh that can be walked on, all good. Except they are invisible and lack their associated light effects. I can only see their silhouettes when looking at the build area border through them.

 

If anyone has any idea how to fix that or if there is a mod that adds them that I've just not found. Either would be great.

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Hey mate, I have no idea what a neuron bridge is haha, but I might have an idea about your problem ^.^ it sounds like the mesh is literally missing it's BSLightingShader property or a BFX node from its nif.

 

Try getting the neuron bridge nif open in nifscope and compare it to the original nifs.

((side note, I suppose it could also be a NiAlpha node in the nif set to the wrong threshold, or it could also be a faulty material swap (if you're using material swaps)))

 

:)

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Well, I only applied the nif file into the path for the shack bridge. Haven't touched the paths or even nifscope at all during this. As for what they are, I cannot find a good screenshot online and I forgot to take one myself... Watching several seconds of this video from the timestamp shows what they are though.

 

https://youtu.be/LZpNlfhHCWk?t=435

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