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Apocalypse Armory with FWE and such


shadowfx78

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Ok i had a working mod list with FWE and the associated mods installed. I go and add Apocalypse Armory and now the game wont start. I have the AA-FWE-xCalibr-EVE patch loaded just after Apoc Armory. Here is my load order for your viewing

 

 

[X] Fallout3.esm

[X] Anchorage.esm

[X] ThePitt.esm

[X] BrokenSteel.esm

[X] PointLookout.esm

[X] Zeta.esm

[X] CRAFT.esm

[X] CALIBR.esm

[X] xCALIBR.esm

[X] EVE.esm

[X] Project Beauty.esm

[X] SShop.esm

[X] [DC RANGER ARSENAL v3 MASTER].esm

[X] Advanced Recon Tech.esm

[X] EWE Energy Weapons Enhanced.esm

[X] DCInteriors_ComboEdition.esm

[X] Detect Traps.esm

[X] AWorldOfPainFO3.esm

[X] Apocalypse Armory.esm

[X] FO3 Wanderers Edition - Main File.esm

[X] Mart's Mutant Mod.esm

[X] DarNifiedUIF3.esp

[ ] Project Beauty- Broken Steel.esp

[ ] Project Beauty- Point Lookout.esp

[X] FPS Grenade Hotkey.esp

[X] DynamicCrosshair.esp

[X] Stimpak Counter.esp

[X] AMR-B04.esp

[ ] EWE Supermutant Energy Weapons.esp

[X] [DC RANGER ARSENAL v3] - DLC GEAR.esp

[X] [DC RANGER ARSENAL v3] - ITEM GENERATOR.esp

[X] Advanced Recon Gear.esp

[ ] Advanced Recon Tech - Detect Traps.esp

[X] Detect Traps - The Traponator 4000.esp

[ ] Detect Traps - Perk.esp

[ ] Detect Traps - DLC.esp

[X] Binoculars and Scopes.esp

[X] DCInteriors_DLC_Collectables.esp

[X] SShopItems.esp

[X] BLTC.esp

[ ] BLTC Immersion Patch.esp

[X] BLTC Less Addictions.esp

[X] BLTC No Visual Effects.esp

[X] BLTC No Overdosing.esp

[X] 1PipboyPDA.esp

[X] EWE Load Order Fix.esp

[X] EWE DLC Addon.esp

[X] Smaller Laser Weapons.esp

[X] HT Unlimited Ammo.esp

[X] FO3steady.esp

[X] Tactical Flamer - 4PAK.esp

[X] f*#@invisiblewalls0.1.esp

[X] Simply_Lockers_rev01.esp

[X] Weap_Spread.esp

[X] Apocalypse Armory.esp

[X] Apocalypse Armory - CRAFTing.esp

[X] Apocalypse Armory - CALIBR.esp

[X] Apocalypse Armory - xCALIBR.esp

[X] Apocalypse Armory - DLC Enhancements.esp

[X] Apocalypse Armory - Optional Historical Names.esp

[X] FO3 Wanderers Edition - Main File.esp

[X] FO3 Wanderers Edition - DLC Anchorage.esp

[X] FO3 Wanderers Edition - DLC The Pitt.esp

[X] FO3 Wanderers Edition - DLC Broken Steel.esp

[X] FO3 Wanderers Edition - DLC Point Lookout.esp

[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp

[ ] FO3 Wanderers Edition - Optional Restore Tracers.esp

[ ] FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp

[ ] FO3 Wanderers Edition - Project Beauty.esp

[ ] FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp

[X] WeaponModKits.esp

[X] WeaponModKits - FWE Master Release.esp

[X] WeaponModKits - OperationAnchorage.esp

[X] WeaponModKits - ThePitt.esp

[X] WeaponModKits - BrokenSteel.esp

[X] WeaponModKits - PointLookout.esp

[X] WeaponModKits - Zeta.esp

[X] Apocalypse Armory + WMK.esp

[X] EVE.esp

[X] EVE Operation Anchorage.esp

[ ] EVE Anchorage - FWE DLC Anchorage.esp

[X] EVE - FWE Master Release.esp

[ ] EVE - FWE Master Release (Follower Enhanced).esp

[ ] EVE - FWE with WeaponModKits.esp

[X] Apocalypse Armory + EVE.esp

[X] AA_FWE_xCalibr+EVE.esp

[X] Mart's Mutant Mod.esp

[X] Mart's Mutant Mod - DLC Anchorage.esp

[X] Mart's Mutant Mod - DLC The Pitt.esp

[X] Mart's Mutant Mod - DLC Broken Steel.esp

[ ] Mart's Mutant Mod - DLC Point Lookout.esp

[X] Mart's Mutant Mod - DLC Zeta.esp

[ ] Mart's Mutant Mod - Master Menu Module.esp

[ ] Mart's Mutant Mod - Project Beauty.esp

[X] Mart's Mutant Mod - FWE Master Release.esp

[ ] Mart's Mutant Mod - FWE Master Release + DLCs.esp

[ ] Mart's Mutant Mod - FWE Master Release + Project Beauty.esp

[ ] Fellout-pipboylight.esp

[X] Fellout-Full.esp

[ ] Fellout-Anchorage.esp

[ ] Fellout-BrokenSteel.esp

[X] Fellout-PointLookout.esp

[X] Fellout-Zeta.esp

[X] CASM.esp

[ ] FPS Grenade Hotkey - Zeta addon.esp

[ ] xCALIBRammo_FWE.esp

[ ] merged patch.esp

[X] Bashed Patch, 0.esp

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Ok i had a working mod list with FWE and the associated mods installed. I go and add Apocalypse Armory and now the game wont start. I have the AA-FWE-xCalibr-EVE patch loaded just after Apoc Armory. Here is my load order for your viewing

 

 

[X] Fallout3.esm

[X] Anchorage.esm

[X] ThePitt.esm

[X] BrokenSteel.esm

[X] PointLookout.esm

[X] Zeta.esm

[X] CRAFT.esm

[X] CALIBR.esm

[X] xCALIBR.esm

[X] EVE.esm

[X] Project Beauty.esm

[X] SShop.esm

[X] [DC RANGER ARSENAL v3 MASTER].esm

[X] Advanced Recon Tech.esm

[X] EWE Energy Weapons Enhanced.esm

[X] DCInteriors_ComboEdition.esm

[X] Detect Traps.esm

[X] AWorldOfPainFO3.esm

[X] Apocalypse Armory.esm

[X] FO3 Wanderers Edition - Main File.esm

[X] Mart's Mutant Mod.esm

[X] DarNifiedUIF3.esp

[ ] Project Beauty- Broken Steel.esp

[ ] Project Beauty- Point Lookout.esp

[X] FPS Grenade Hotkey.esp

[X] DynamicCrosshair.esp

[X] Stimpak Counter.esp

[X] AMR-B04.esp

[ ] EWE Supermutant Energy Weapons.esp

[X] [DC RANGER ARSENAL v3] - DLC GEAR.esp

[X] [DC RANGER ARSENAL v3] - ITEM GENERATOR.esp

[X] Advanced Recon Gear.esp

[ ] Advanced Recon Tech - Detect Traps.esp

[X] Detect Traps - The Traponator 4000.esp

[ ] Detect Traps - Perk.esp

[ ] Detect Traps - DLC.esp

[X] Binoculars and Scopes.esp

[X] DCInteriors_DLC_Collectables.esp

[X] SShopItems.esp

[X] BLTC.esp

[ ] BLTC Immersion Patch.esp

[X] BLTC Less Addictions.esp

[X] BLTC No Visual Effects.esp

[X] BLTC No Overdosing.esp

[X] 1PipboyPDA.esp

[X] EWE Load Order Fix.esp

[X] EWE DLC Addon.esp

[X] Smaller Laser Weapons.esp

[X] HT Unlimited Ammo.esp

[X] FO3steady.esp

[X] Tactical Flamer - 4PAK.esp

[X] f*#@invisiblewalls0.1.esp

[X] Simply_Lockers_rev01.esp

[X] Weap_Spread.esp

[X] Apocalypse Armory.esp

[X] Apocalypse Armory - CRAFTing.esp

[X] Apocalypse Armory - CALIBR.esp

[X] Apocalypse Armory - xCALIBR.esp

[X] Apocalypse Armory - DLC Enhancements.esp

[X] Apocalypse Armory - Optional Historical Names.esp

[X] FO3 Wanderers Edition - Main File.esp

[X] FO3 Wanderers Edition - DLC Anchorage.esp

[X] FO3 Wanderers Edition - DLC The Pitt.esp

[X] FO3 Wanderers Edition - DLC Broken Steel.esp

[X] FO3 Wanderers Edition - DLC Point Lookout.esp

[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp

[ ] FO3 Wanderers Edition - Optional Restore Tracers.esp

[ ] FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp

[ ] FO3 Wanderers Edition - Project Beauty.esp

[ ] FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp

[X] WeaponModKits.esp

[X] WeaponModKits - FWE Master Release.esp

[X] WeaponModKits - OperationAnchorage.esp

[X] WeaponModKits - ThePitt.esp

[X] WeaponModKits - BrokenSteel.esp

[X] WeaponModKits - PointLookout.esp

[X] WeaponModKits - Zeta.esp

[X] Apocalypse Armory + WMK.esp

[X] EVE.esp

[X] EVE Operation Anchorage.esp

[ ] EVE Anchorage - FWE DLC Anchorage.esp

[X] EVE - FWE Master Release.esp

[ ] EVE - FWE Master Release (Follower Enhanced).esp

[ ] EVE - FWE with WeaponModKits.esp

[X] Apocalypse Armory + EVE.esp

[X] AA_FWE_xCalibr+EVE.esp

[X] Mart's Mutant Mod.esp

[X] Mart's Mutant Mod - DLC Anchorage.esp

[X] Mart's Mutant Mod - DLC The Pitt.esp

[X] Mart's Mutant Mod - DLC Broken Steel.esp

[ ] Mart's Mutant Mod - DLC Point Lookout.esp

[X] Mart's Mutant Mod - DLC Zeta.esp

[ ] Mart's Mutant Mod - Master Menu Module.esp

[ ] Mart's Mutant Mod - Project Beauty.esp

[X] Mart's Mutant Mod - FWE Master Release.esp

[ ] Mart's Mutant Mod - FWE Master Release + DLCs.esp

[ ] Mart's Mutant Mod - FWE Master Release + Project Beauty.esp

[ ] Fellout-pipboylight.esp

[X] Fellout-Full.esp

[ ] Fellout-Anchorage.esp

[ ] Fellout-BrokenSteel.esp

[X] Fellout-PointLookout.esp

[X] Fellout-Zeta.esp

[X] CASM.esp

[ ] FPS Grenade Hotkey - Zeta addon.esp

[ ] xCALIBRammo_FWE.esp

[ ] merged patch.esp

[X] Bashed Patch, 0.esp

 

Is that merged patch a new one? You have to create a new merged patch everytime you add another mod.

 

Did you download the FWE/AA compatibility patch? http://fallout3.nexusmods.com/mods/17396

 

If you already done both of those, I am not sure...

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