SandMouseAnarchy Posted March 12, 2019 Share Posted March 12, 2019 I've been trying to skin an object to the facebones but In game it seems like the bones are only used for character creation, and not facial animations... How would you skin an object to the chin, or bottom lip so that it moves with the mouth when talking? Is it possible or are facial animations handled by morphs or something else other than facebones? Link to comment Share on other sites More sharing options...
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