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Unique Character and Race Menu sliders


xaba1

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Hello,

 

i have a following problem to which i hope someone can help.

 

during character creation, when i have Unique Character mod active, even though all my unique meshes / textures are there, none of the morph sliders work.

 

the character skin becomes like a shell and the sliders move everything beneath it, creating abominations :( (lips n cheeks imploding, eyes and brows falling in and out the skull)

 

i do not have this problem without it.

 

i tried making a character preset, then activating unique character, but then it just removes anything morph related and what i get is a chernobyl mutant.

 

does anyone know about such a problem and how to fix it?

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If that is anything like the CBBE morph sliders for me. I find I have to exit character creation, then go into the console and enter racemenu to get back into character creation.

 

The first time character creation loads up, it loads up before all of your mods have - so sliders are often missing if they were added by mods 'down the road'.

 

Some of your other comments though make me suspect you have a different issue - which I've not seen myself. But they might be caused by a mod conflict. Do you have more than one mod effecting the character body?

- like if you have CBBE and UNP active, this mod that's broken is for one of those, but the other one of them is loading last - it could be trying to morph a body that lacks those morph points?

(this could also happen if you have a custom head loaded and that head is what is getting weird looking or if some other mod snuck in a custom body (I'm not aware of any mod with that extreme of a dirty edit though)).

- Beyond that... I don't myself have any more theories.

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hi!

 

the body mod is ADEC. otherwise i have only apachi hair and another minor mod that changes character looks.

 

for NPCs its just CBBE which works fine... but come to think of, ADEC and its dragonfly animations did provide a skeleton of their own, might this be the problem? did i not copy some skeleton file, neccessary for morph sliders???

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