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How do I add physics to hair mods?


BBLAKE8571

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Unfortunately (a lot of us have been trying) we can't add new havoc bones to the skeleton, so we can't make new "physics" for hair, the only work around is to use physics from another hair/outfit.

To do that just skin your hair to an existing hair or outfit that moves as close to how your hair should move as possible in max or OS. ^.^

Note that a poly can only have a maximum of 4 bones influencing it so skinning between multiple hairs/outfits can get pretty tricky.

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