Killionaire34 Posted March 16, 2019 Share Posted March 16, 2019 So I just beat the main story of Fallout 3 whilst heavily modded and when the final cutscene finishes, it crashes. I got it to work once, but rather than taking me to the part afterwards where broken steel starts, it took me to the main menu so it seems to me as if broken steel isn't loading even though both NMM and FOMM have it checked. I also believe Mothership Zeta and The Pitt aren't working either because through my time playing, I never got any sort of quest for them, however, Point Lookout and Operation Anchorage have loaded perfectly fine so I'm quite confused. I have run my load order through BOSS multiple times and will paste it below. Any help is greatly appreciated. Load Order:Fallout3.esmAnchorage.esmBrokenSteel.esmPointLookout.esmThePitt.esmZeta.esmUnofficial Fallout 3 Patch.esmMart's Mutant Mod.esmEVE.esmDCInteriors_ComboEdition.esmEnhanced Weather - Rain and Snow.esmXepha's Dynamic Weather.esmAdvanced Recon Tech.esmCRAFT.esmxCALIBR.esmDetect Traps.esmStreetLights.esmSShop.esmAWorldOfPainFO3.esmProject Beauty.esmFCOMaster.esmImprovedSchematics.esmRH_IRONSIGHTS.esmImaginatorFO3.esp20th Century Weapons.esmCALIBR.esmVault 101 Revisited.esmProject Genesis.esmLike A Good Neighbor.esmAlienResurrection Part 1.esmFallout Zero.esmStreetLights - Wasteland.espFast VATS 2.espFast VATS 1.espGNR Enhanced.espGalaxyNewsRadioFix.espRH_EVE_Bridge.espConelrad 640-1240.espProject Beauty - Fallout Character Overhaul.espWeaponModKits.espRH_WMK_Bridge.espWeaponModKits - OperationAnchorage.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - ThePitt.espWeaponModKits - Zeta.espWMKAA12Shotgun.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - DC Interiors.espSRCB.espSRCB MMM Patch.espBlackened MMM + EVE + Project Beauty.espBetterGamePerformance.espRealistic Interior Lighting.espmegalight.espDarNifiedUIF3.esp1PipboyPDA.espEnergy Weapon Extension.espdD - Enhanced Blood Main.espSprint Mod.espHZSmoothLight - FO3.espFOV Adjustment 1.01.espEnhanced Weather - Weather Sounds in Interiors.espEnhanced Weather - Radioactive Rain and Snow Plugin.espXepha's Dynamic Weather - Main + DLC Merged.espXepha's Dynamic Weather - Rain.espXepha's Dynamic Weather - Sandstorms.espXepha's Dynamic Weather - Night Eye Edition Merged (NEE+OA+Rain).espXepha's Dynamic Weather - Weather Machine (Start Game Added).espCASM.espFlora Overhaul.espEasier_hacking_5_8.espLucky_hacking_5.espAction_Boy_hacking.espMax Level 99 V2.espDriveableMotorCycle.espDK_BulletTime.espRefurbishes [ALL].espT45d PA F3.espT60 Power Armors.espSShopItems.espAdvanced Recon Gear.espAdvanced Recon Tech.espAdvanced Recon Armor.espAdvanced Recon Tech - Detect Traps.espArmor Repair Kits - FO3.espArmor Repair Kits PL - FO3.espCRAFTable_WMKs.espCRAFT - Activation Perk.espCRAFT - Clutter Conversions.espCRAFT - EnergyAmmo.espCALIBRxMerchant.espCALIBR Ammo Schematics - CRAFT.espxCALIBRammo_override.espStealthboy Recon Armor - CRAFT.espCraftableWeaponRepairKit_v1_4.espDetect Traps - Perk.espDetect Traps - DLC.espDetect Traps - The Traponator 4000.espCombatEnhanced-Package v02.espFPS Grenade Hotkey.espFPS Grenade Hotkey - Zeta addon.espImprovedSchematics_BrokenSteel.espImprovedSchematics_ZetaCompatibility.espImprovedSchematics_WMKPatch.espImprovedSchematics_WMKPatch_BS.espDuration of messages decreased.espRockopolis.espSTDG.espSPECIAL Holotapes.espTerminal Locks.espWasteland Gloves.espMerged Patch FO3Edit.espFallout3WeaponOverhaul_ALL_DLC.esp20th Century v5 ALIVE (Brotherhood_Outcast).esp20th Century v5 ALIVE (Chinese Ghoul).esp20th Century v5 ALIVE (Containers).esp20th Century v5 ALIVE (NPC_Settler).esp20th Century v5 ALIVE (Raider).esp20th Century v5 ALIVE (RivetCity).esp20th Century v5 ALIVE (Slaver).esp20th Century v5 ALIVE (SuperMutant).esp20th Century v5 ALIVE (Talon_Regulator).esp20th Century v5 ALIVE (TEST Container).esp20th Century v5 ALIVE (Vendor).esp20th Century v5 ALIVE (Vault 101).espDree Perks.espDree Perks Anchorage.espDree Perks Broken Steel.espDree Perks Pitts.espDree Perks Point Lookout.espDree Perks Mothership Zeta.espMoreQuestsAllInOne.espMoreQuestsPt2.espMoreQuestsPt3.espUWWUT - The Pitt Addon.espUWWUT - WMK Addon.espUWWUT.espUWWUT - Broken Steel Addon.espScrapyard.espTranquilityTown.espAll Companions Essential.espOutcastRewards.espMore2Megaton.espGuardianOfForever2.espBethesdaDefend.espFallout Zero 2 patch.espTheyWalkAmongUs.espUncleSam.espThePatriotsClub.espHeroesAroundtheWasteland.espPintSizedSlasherHunt.espTheKidnappedofRoseMary.espMutants of the Enclave.espSevenSins.espMafia.espTheShore.espBobblehead Quest.espStop Insulting Me Outcasts.esp Total active plugins: 168Total plugins: 172 Link to comment Share on other sites More sharing options...
M48A5 Posted March 16, 2019 Share Posted March 16, 2019 I am actually surprised the game will run with the number of plugins you have. Problems usually start at around 120-125 active plugins. Your load order is not correct. The DLCs are out of order. Correct order is: Anchorage, ThePitt, StreetLights, BrokenSteel, PointLookout, Zeta. Note where StreetLights should be. Mod files with plugins for the DLCs should load in the same order. As noted on the mod page, Streetlights-Wasteland is part of StreetLights and is not needed. You should also investigate what compatibility patches you need. One I know you do need is Custom Race Endings Broken Steel Override. https://www.nexusmods.com/fallout3/mods/6240 Once you have made changes to your load order, you have to rebuild the merged patch. Also, it should load last. Link to comment Share on other sites More sharing options...
Killionaire34 Posted March 16, 2019 Author Share Posted March 16, 2019 I fixed my load order and downloaded the mod that you suggested and it worked great. Funny thing is, with the amount of mods I have installed, I've only witnessed 4 crashes, that one after the end of the cutscene being one of them. Anyways, thank you very much for the help, it's much appreciated. Link to comment Share on other sites More sharing options...
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