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Weirdness while using superl3 enb...White fog in cracks of textures


predicament

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http://i1112.photobucket.com/albums/k484/predicament1/ScreenShot5.jpg

 

So a dev from enbdev.com told me this...

 

This is indirect lighting applied to fog at too big distance. There are parameters to decrease distance

FadeFogRangeDay, FadeFogRangeNight in enbseries.ini, but i guess this happen because you have installed mod which change fog properties (somekind of "realistic lighting", "realistic weather", etc) and this is known issue then as such mods not configured properly.

 

How do I configure the realistic lighting mod contained in Superl3 ENB so I dont have to change the weather every time it rains or is foggy... Riften SUCKS!

Please give me some pointers here. I really, REALLY like superl3 enb. Its beautiful IMO. Let me know what needs to be changed and ill be on it like a fat kid on a stick of margarine.

 

*edit* So the Fograngeday/night were both set to 7, i ramped them up to 20 and it appears to have solved my issue. Though, up close its still half assed happening. Im happy with this. Note to anyone else having this problem

1) locate enbseried.ini in /skyrim

2) control+f > search for fog

3) locate your fograngeday and fograngenight values and ramp em up to 20+ whatever works

Edited by predicament
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