ExoArchivist Posted March 18, 2019 Share Posted March 18, 2019 I'm working on updating an old mod of mind for re-release for SSE and I wanted to have a crafting recipe that was before just available from the start unlocked only after reading a certain unique book. I'm fairly new to scripting so I figured I'd ask for help here. Thanks! Link to comment Share on other sites More sharing options...
cumbrianlad Posted March 21, 2019 Share Posted March 21, 2019 I've done this before but can't recall exactly how. I'll check that mod and let you know what I find. If I remember correctly I used a DefaultOnReadSetQuestStage script on the book's alias in a quest. I added the condition getStageDone 'MyQuest' >= ## to the conditions box of the crafting recipe. That way the player reads the book and the stage ## is set in the quest, which unlocks the item showing up at the appropriate crafting stations. you could run a dummy quest and add your book as an alias. This method would then work with no new scripts! I think it's best doing it on a quest alias because the script is closed down once the quest is finished. Just be sure to use the script above and not the similarly named DefaultOnReadSetQuestStageNotAlias if you do it this way. It's easy to pick the wrong one if you can't see the full massive name when assigning the script to the alias. Clearly the 'Notalias' version will not work on a quest alias. Link to comment Share on other sites More sharing options...
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