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vanilla leveled list "0 users" question


gob2

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I noticed that in vanilla and the dlcs there are a lot of leveled lists in the CK with 0 "users", in other words if you right click them in the object window and view their use info, nothing pops up. These include some "debug-" leveled lists.

 

My question is, if they're not being used, is it safe to use them? I would assume touching a debug list is a nono, but that's why I'm asking. I don't know squat. Does the CK count script uses for these lists, like properties and whatnot?

 

Thank you for reading.

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Hi gob2,

 

I am pretty sure a lot of those 0-use leveled lists are actually not used, however I would guess script uses might not be recognized correctly as "use" by the CK. I don't see a real benefit in recycling old LLs so if you want to be on the save side it would be the easiest way to just make a duplicate. That would also potentially increase compatibility with other mods.

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Hi gob2,

 

I am pretty sure a lot of those 0-use leveled lists are actually not used, however I would guess script uses might not be recognized correctly as "use" by the CK. I don't see a real benefit in recycling old LLs so if you want to be on the save side it would be the easiest way to just make a duplicate. That would also potentially increase compatibility with other mods.

 

Just one of my wacky ideas, I'm not always sure where I'm going with them.

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Not certain about Fallout4, but in Oblivion often those "zero user" levelled lists are used in another levelled list (thus they aren't "used" until the other list uses them).

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