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Need Help retexturing a .dds file with transparency layers


wildgravity

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So Ive been trying to change the color of a texture for a certain hair mesh, and Im using the gimp. when I export the file, however, I get these white streaks in the hair texture, even though other textures I change manually dont do this. I have successfully changed this texture in the past, but it was a couple of years ago and I dont remember how to do it. Wondering if someone else could take a look at the files and tell me what Im doing wrong. eh?

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You need to check your export settings. Gimp doesn't natively support .dds so you need a plugin also you have to check the compression & format export settings and update mipmaps if it has them. Something is probably getting flattened when it shouldn't.

Thank you so much for responding, I do have the plugin to support .dds and have used gimp as a program on a number of textures, even in this very file, this is the -only- texture file ive ever had this issue with, and ive overcome it before with the gimp, but i dont remember how as it was years ago. I suspect your right about something being flattened when it shouldn't be, and the closest ive come to overcoming the issue is by exporting the texture and checking "bc1/dxt1) (with no compression to the mipmaps) but even the the streaks remain at a distance when I scroll out. I have even been able to change this file briefly but for some reason the change wouldnt stick. Any suggestions as to how I need to be exporting the file in order to maintain its transparent layers, or what step I am missing?

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I am selecting the option that says generate mipmaps on both of the files present in the folder after i change the color and run into the same issue

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Okay Im gonna try both your suggestions and get back to you, once again, thank you so much, I cant tell you how long ive been working on this with no help. I'll post an update on weather or not that generated it

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alright i tried to export it in dxt 1 and every other dxt, no dice, still getting these white streaks in my texture. If i knew how to post a screen cap i would, but if anyone would be willing to be a hero for me, and i can provide the texture in question so someone with greater experience then me could take a look at it and tell me what im doing wrong

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