NexusZenShot Posted August 7, 2012 Share Posted August 7, 2012 I find aiming crossbows pretty frustrating compared to regular bows. This is mainly because I am very much into hardcore immersion and so I use no HUD or crosshair of any kind. An ironsights mod for Dawnguards crossbows would be great. Any takers? Link to comment Share on other sites More sharing options...
Anthony817 Posted August 12, 2012 Share Posted August 12, 2012 I second this request! I would absolutely love to look down the bow just like the damn NPC's do lol. If NPC's bring the weapon to their eyes, why can't we do the same? Link to comment Share on other sites More sharing options...
AlturDrake Posted December 10, 2012 Share Posted December 10, 2012 (edited) How was this never made? D: For all the gorgeous realism mods out there (and after I saw how well it was done as a mod for FO3) I'm really shocked no one has made anything like this, as far as I could see from a good 15 minutes googling... Damn shame! This could make crossbows a proper immersive weapon to aim by sight, I NAIL almost all of my shots from a bow without ever using a crosshair, you just get to feel the trajectory after long enough shooting, and you REALLY feel like you earned that shot too, a pretty cool feeling :P Edited December 10, 2012 by AlturDrake Link to comment Share on other sites More sharing options...
Jitansgate Posted December 11, 2012 Share Posted December 11, 2012 Ironsights would be pretty cool! http://images.wikia.com/deadtrigger/images/4/48/Crossbow_Iron_Sights.png Link to comment Share on other sites More sharing options...
Dudeman325 Posted December 11, 2012 Share Posted December 11, 2012 I guess...? A lot of old bows and crossbows didn't really have any sighting mechanisms at all, relying on a users intuition, skill, and general luck to land a shot on target. We should be lucky that we can even use the crosshair in game. Link to comment Share on other sites More sharing options...
jesterskull25 Posted December 11, 2012 Share Posted December 11, 2012 This would be cool, but considering the level of weapons development in skyrim, I say you should find this off a Thamor assassin, who tries to snipe u after u finish the thamor embassy quest. Or u find near the place, where they test it on foxes and "stuff", it would make since they would make it because they have the most advance in tech currently, beside the dead dwarfs. Plus adding Iron-sights to a crossbow is pretty adv. for skyrim but completely useful. (this is something I would expect from the dwarfs if they were still around but I see the thamor making this more than anyone else.) Link to comment Share on other sites More sharing options...
AlturDrake Posted December 11, 2012 Share Posted December 11, 2012 (edited) If the concept works, I don't think it should be limited to just one type, it'd be the same animation for any other crossbow... I don't think making the actual sights (which would be the labor-intensive part) should actually be required. Even if we just change it so that the crossbow takes up a center position when aimed, you could aim MUCH, much better. "We should be lucky that we can even use the crosshair", lol, but a real-life perspective doesn't give you any such tool xD You can actually aim remarkably well just using the 'T' shape of a crossbow. While people didn't really 'rely on instinct' to get the shot and definitely did NOT shoot their crossbows from the hip (can you imagine? xD), the ones without any iron sights or such additions should still have been pretty accurate at short and medium range, granted that the user aimed by looking down its length ;) The biggest point is, you can aim visually with a bow, I really think it would fit Skyrim not to have to rely on a magic crosshair to aim with a crossbow xD Edited December 11, 2012 by AlturDrake Link to comment Share on other sites More sharing options...
Dudeman325 Posted December 11, 2012 Share Posted December 11, 2012 (edited) Edit: *snipped for brevity* No definitely, it would be cool to aim properly in a cool 3d perspective like the real world, but we are playing a game on a 2-dimensional screen. Sometimes sacrifices have to be made for ease of use, and the crosshair can usually put a shot on target with a fair amount of reliability, which would (should) be the entire point of a mod based around aiming mechanisms. The little white crosshair we have is pretty unobtrusive, and it gets the job done. Besides, if we put a real functioning "iron sight" on a crossbow like this, it wouldn't improve your accuracy all THAT much anyway. Edited December 11, 2012 by Dudeman325 Link to comment Share on other sites More sharing options...
AlturDrake Posted December 11, 2012 Share Posted December 11, 2012 (edited) Oh, I wouldn't think it's worth it for improving accuracy, actually quite the opposite. My aim was definitely pretty bad when I started shooting a bow without the crosshairs, but the difficulty bump makes a well-placed shot delicious :D If you ever saw what the did for Fallout III, you'll know what I'm talking about, it's quite feasible, all (unscoped) guns were originally hip-shot just like the crossbow and what a result! I just don't know if anyone skilled is actually interested enough to make it :3 That mod was actually WAY more complex than this idea would ever require, too, it incorporated body movement and weapon skill into how steady your aim was (REALLY impressive feel). I think a large amount of people would be immensely pleased if the player could just aim visually, though... no need to get fancy xD You can aim more easily with a crosshair, of course. But ease of use is rarely the objective in realism mods :P Edited December 11, 2012 by AlturDrake Link to comment Share on other sites More sharing options...
Deleted1308005User Posted December 11, 2012 Share Posted December 11, 2012 Oh, I wouldn't think it's worth it for improving accuracy, actually quite the opposite. My aim was definitely pretty bad when I started shooting a bow without the crosshairs, but the difficulty bump makes a well-placed shot delicious :D If you ever saw what the did for Fallout III, you'll know what I'm talking about, it's quite feasible, all (unscoped) guns were originally hip-shot just like the crossbow and what a result! I just don't know if anyone skilled is actually interested enough to make it :3 That mod was actually WAY more complex than this idea would ever require, too, it incorporated body movement and weapon skill into how steady your aim was (REALLY impressive feel). I think a large amount of people would be immensely pleased if the player could just aim visually, though... no need to get fancy xD You can aim more easily with a crosshair, of course. But ease of use is rarely the objective in realism mods :P I didn't even remember FO 3 didn't have iron sights.That was probably like that because FO 3 was pretty huge leap from what FO 2 was. (Fo 2 was/is epic though)In Fo2 you didn't aim with anything else than vats :biggrin: And in my opinion, Fo 3 was pretty bad in some ways. (Completely different story and area, hugely changed game in million ways, and so on. But it was good game. It just felt weird as it was so different from Fo 2)Fo 2 - New vegas, there's no much big chances in the atmosphere. Anyway.Iron sighting with crossbows would be good.After all, third person animations wouldn't be necessary, as there is already some :biggrin: I hope someone would be able to do this, but after all, Dawnguard hasn't been out for too long.Sooner or later someone will do that. Link to comment Share on other sites More sharing options...
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