thumbincubation Posted March 31, 2019 Share Posted March 31, 2019 Here's the transparency tutorial, if you haven't already solved the problem with blender. Link to comment Share on other sites More sharing options...
wildgravity Posted March 31, 2019 Author Share Posted March 31, 2019 The error I get when I try to export the .nif from blender is NifExportError: multiple bones with name 'Bip01 Foot.L': probably you have multiple armatures, please parent all meshes to a single armature and try againwhen I first posted this I had zero knowledge of blender, and figured someone could use it as a modders resource, but after a night of energy drink fueled delirium and rage tears, Ive finally gotten my armor, which ive had sitting on a hard drive for years, assembled correctly in blender! the last step is exporting it. Link to comment Share on other sites More sharing options...
wildgravity Posted March 31, 2019 Author Share Posted March 31, 2019 The error I get when I try to export the .nif from blender is NifExportError: multiple bones with name 'Bip01 Foot.L': probably you have multiple armatures, please parent all meshes to a single armature and try againfolks, when I first posted this to have someone check my files I had zero knowledge of blender, and figured someone else could use it as a modders resource, but after a night of energy drink fueled delirium, youtube tutorials and rage tears, Ive finally gotten my armor, which ive had sitting on a hard drive for years, assembled correctly in blender! the last step is exporting it. Thank you for your help in suggesting it and sending me tutorials!! Link to comment Share on other sites More sharing options...
wildgravity Posted March 31, 2019 Author Share Posted March 31, 2019 The error I get when I try to export the .nif from blender is NifExportError: multiple bones with name 'Bip01 Foot.L': probably you have multiple armatures, please parent all meshes to a single armature and try againfolks, when I first posted this to have someone check my files I had zero knowledge of blender, and figured someone else could use it as a modders resource, but after a night of energy drink fueled delirium, youtube tutorials and rage tears, Ive finally gotten my armor, which ive had sitting on a hard drive for years, assembled correctly in blender! the last step is exporting it. Thank you for your help in suggesting it and sending me tutorials!! Link to comment Share on other sites More sharing options...
wildgravity Posted March 31, 2019 Author Share Posted March 31, 2019 The error I get when I try to export the .nif from blender is NifExportError: multiple bones with name 'Bip01 Foot.L': probably you have multiple armatures, please parent all meshes to a single armature and try againfolks, when I first posted this to have someone check my files I had zero knowledge of blender, and figured someone else could use it as a modders resource, but after a night of energy drink fueled delirium, youtube tutorials and rage tears, Ive finally gotten my armor, which ive had sitting on a hard drive for years, assembled correctly in blender! the last step is exporting it. Thank you for your help in suggesting it and sending me tutorials!! Link to comment Share on other sites More sharing options...
wildgravity Posted March 31, 2019 Author Share Posted March 31, 2019 jfc, Im so sorry about the clone posts, my computer was screwing up. :pinch: :pinch: :pinch: Link to comment Share on other sites More sharing options...
Deleted53139156User Posted March 31, 2019 Share Posted March 31, 2019 Do you have duplicate scene roots? I think you can delete the duplicate bones/whole root from the outliner window. Not sure if you need to actually reparent them or not. Link to comment Share on other sites More sharing options...
wildgravity Posted March 31, 2019 Author Share Posted March 31, 2019 (edited) I did have duplicate scene roots. I fixed that in blender and it exported, now its been moved over to to nifskope to finish up the final stepshttps://wiki.nexusmods.com/index.php/Creating_an_armour_for_Fallout._Part_2 Im following this tutorial.Im up to the part that is telling me to change the value of TSpaceFlag from 240 to 16, only the issue is, that is no longer a feature in any of the since updated versions of nifskope, and I cant find the version of nifskope (nifscope 1.0.22 that option existed in, except for a source code. so where im at with this project NOW is, its showing up in nifskope beautifully, but not in geck. I havent finished applying all the changes i need too in nifskope, because of the impasse i meantioned earlier. Edited March 31, 2019 by wildgravity Link to comment Share on other sites More sharing options...
wildgravity Posted March 31, 2019 Author Share Posted March 31, 2019 also omg forum friend who helped me before! Link to comment Share on other sites More sharing options...
Deleted53139156User Posted April 1, 2019 Share Posted April 1, 2019 (edited) 2.0.0 pre alpha 5 still has the same flag value numbers IIRC though it's probably named a bit different. I think this version has it https://github.com/jonwd7/nifskope/releases/tag/v2.0.dev5 if not might try the nifskope version on moddb google, bing, duckduckgo it etc etc. Not sure where else to find such an old version if not on the GitHub. Edited April 1, 2019 by Guest Link to comment Share on other sites More sharing options...
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