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Help with outfit ?


AllenW001

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It could be a few random things really - it would be best to test your build/export procedure again in marvelous desinger with the mesh from max that you know works for sure.

You could also try importing and then exporting the mesh from max instead of marvellous designer to see if it's just marvelous desinger that's the problem.

 

So, ideas of what it could be - it could be mismatched biped slots.

It could be corrupt data in the mesh (import it into outfit studio, then export as OBJ to ensure its clean)

It could be that the pivot point for the mesh isn't at 0,0,0.

It could be an invalid texture(?) or material path.

It could be a missing attach point keyword if your outfit uses OMod Object mods.

 

It's usually one of these issues for me if I get invisible meshes ^.^

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