bben46 Posted August 10, 2012 Share Posted August 10, 2012 Here is a link to my troubleshooting blog. Lots more on stuff you can do to reduce Crashes (I don't think anything will eliminate them altogether)http://s1.zetaboards.com/bbenlibrary/topic/4751769/1/#newThis is updated often so come back later for more. If you use any of this and have some success - or even if nothing works - please post back here what you did that worked or didn't work. That kind of information can be invaluable to other members having the same or similar problems - And to me in fixing any problems in the blog. Link to comment Share on other sites More sharing options...
gutlessVADER Posted August 10, 2012 Author Share Posted August 10, 2012 (edited) Had a look through your guide, and found out that I was looking in the wrong Logs folder :facepalm: I found 1072 references to DSpSoB, a mod I use. stack: [ (00000014)].Actor.UnequipItem() - "<native>" Line ? [Active effect 1 on (00000014)]._Ph_DSpSoB_Main.SwapStaff2() - "_Ph_DSpSoB_Main.psc" Line 812 [Active effect 1 on (00000014)]._Ph_DSpSoB_Main.OnAnimationEvent() - "_Ph_DSpSoB_Main.psc" Line 390[08/10/2012 - 05:59:51AM] error: Property BloodFX on script zbloodnpcbleed attached to Active effect 2 on (00019934) cannot be bound because <NULL form> (0102DF26) is not the right type[08/10/2012 - 05:59:51AM] error: Property BloodFX on script zbloodnpcbleed attached to Active effect 2 on (00019935) cannot be bound because <NULL form> (0102DF26) is not the right type[08/10/2012 - 06:00:07AM] error: Cannot equip a None itemstack: [ (00000014)].Actor.EquipItem() - "<native>" Line ? [Active effect 2 on (00000014)]._Ph_DSpSoB_Main.SwapStaff2() - "_Ph_DSpSoB_Main.psc" Line 814 [Active effect 2 on (00000014)]._Ph_DSpSoB_Main.OnAnimationEvent() - "_Ph_DSpSoB_Main.psc" Line 390[08/10/2012 - 06:00:07AM] error: Cannot equip a None itemstack: [ (00000014)].Actor.EquipItem() - "<native>" Line ? [Active effect 1 on (00000014)]._Ph_DSpSoB_Main.SwapStaff2() - "_Ph_DSpSoB_Main.psc" Line 814 [Active effect 1 on (00000014)]._Ph_DSpSoB_Main.OnAnimationEvent() - "_Ph_DSpSoB_Main.psc" Line 390[08/10/2012 - 06:02:06AM] error: Property BloodFX on script zbloodnpcbleed attached to Active effect 2 on (00019931) cannot be bound because <NULL form> (0102DF26) is not the right type[08/10/2012 - 06:02:17AM] error: Property BloodFX on script zbloodnpcbleed attached to Active effect 2 on (000528D0) cannot be bound because <NULL form> (0102DF26) is not the right type[08/10/2012 - 06:02:41AM] VM is freezing...[08/10/2012 - 06:02:41AM] VM is frozen[08/10/2012 - 06:02:42AM] Saving game...[08/10/2012 - 06:02:42AM] VM is thawing...[08/10/2012 - 06:02:52AM] error: Property BloodFX on script zbloodnpcbleed attached to Active effect 2 on (00019936) cannot be bound because <NULL form> (0102DF26) is not the right type[08/10/2012 - 06:03:34AM] error: Cannot unequip a None itemstack: [ (00019936)].WIDeadBodyCleanupScript.UnequipItem() - "<native>" Line ? [Active effect 1 on (00019936)]._Ph_DSpSoB_Main.SwapStaff2() - "_Ph_DSpSoB_Main.psc" Line 812 [Active effect 1 on (00019936)]._Ph_DSpSoB_Main.OnAnimationEvent() - "_Ph_DSpSoB_Main.psc" Line 390[08/10/2012 - 06:03:35AM] error: Cannot unequip a None item Edited August 10, 2012 by gutlessVADER Link to comment Share on other sites More sharing options...
gsmanners Posted August 10, 2012 Share Posted August 10, 2012 LOL Cannot equip a None item? I love that warning. The vanilla game gives that all the time with Greybeards and their Shouts. Somehow, I doubt it's what's causing the crashes, though. Link to comment Share on other sites More sharing options...
blitzen Posted August 10, 2012 Share Posted August 10, 2012 I haven't seen any evidence that a script error directly causes a crash; however, I have noticed that mods which produce a lot of script errors are also likely to be causing other problems which may result in crashes, lockups, or severe drops in frame rate. If your game is having issues, and you check the papyrus log and see that some mod is spewing errors and warnings, that's your first suspect. Link to comment Share on other sites More sharing options...
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